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Cap.

New Member
Feb 24, 2022
5
4
This game has potential, the gameplay is cool, but the cutscenes are really bad and the game is still very bugs. I know it's early, I'm just giving my opinion!
 

Kalyskah

Active Member
Game Developer
Apr 6, 2019
671
1,054
Is it just me or was the game amazing a year ago and now the graphics look off and everything seems worse + you cant even leave the castle onto the world map? what am i doing wrong?
We are setting up the DLSS, Lumen and other settings. We are investigating what's causing the resolution/blurriness in the graphics but it's most likely these fine tunings we are still working on will solve them.

The castle is being reworked into Unreal 5 as well. The thing about the old content is: The voice acting, animations, etc, is still there, the problem we faced is that we began working on the prologue to rewrite the back-end code. And as we did that, we realised that it would be better for the long-term to transition the game to Unreal 5. Better graphics and also better technology to help us speed up the process of level design and improve upon animations.

Problem is: The transition broke a lot of things and we are fixing the plane as it flies. We have people rewriting the base-code as we speak, and once that is done, many of the issues people had regarding optimizations so far will be solved for good. And despite these steps backwards we had to take, we already have most of the story written and several scripts waiting for the moment that the engine is ready for us to roll them in.

Apart from the new content we already wrote, remember, the voice acting, animations and other assets from before are still there. Once the map is ready to receive them, they can be re-added quite fast.

Also, as we have part of the team focused on polishing the code and reworking things to be integrated smoothly in the current build, we have never stopped to create new content that is there, right on the edge and ready to be rolled into the game once we are over the technical barrier. Such as this imp!
Imp Preview.png

We are pushing progress forward in a daily basis, if you play our legacy content you can for sure tell that once you reached the Open Wolrd, everything was falling apart due to optimizations. We had to make a choice to do better for the long-run. And now that we are getting closer to it, our first priority is to bring back the old content, both prologue and legacy quests, as fast as we can so once we open the game to early access next year, you have plenty of content to explore.
 

Kalyskah

Active Member
Game Developer
Apr 6, 2019
671
1,054
We released another SFW update on yesterday!



Also, we have reached our 20k wishlists milestone goal!!
So after we are done bringing back the old content and wrapping up the code-refactoring, a decoration system will join the Queue of new features we'll implement!

Kalyskah - Milestone Goals for Steam.png
 

the_MCB

Newbie
Oct 4, 2024
26
40
Even the demo is not accessible here (Germany). Seems I have to quit then, sorry.

(this year even my Steam account is older than 21 years :D Sorry, but in this case the combination of Steam, Germany and the EU just sucks.)
 
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Kalyskah

Active Member
Game Developer
Apr 6, 2019
671
1,054
Even the demo is not accessible here (Germany). Seems I have to quit then, sorry.

(this year even my Steam account is older than 21 years :D Sorry, but in this case the combination of Steam, Germany and the EU just sucks.)
I'm sorry to hear that!
Hopefully, when the game gets to full release, we'll be able to add it in other stores that don't have these restrictions
 
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富岡町

Newbie
Jun 13, 2019
33
130
Oh.. Game will use Lumen (Global Illumination and Reflections)? That thing literally killing performance, and it's way worse than SSGI or Nvidia's Ray Tracing in some games. To name a few that gets obliterated by Lumen, confirmed: Remnant II, Nightingale, Lords of the Fallen (2023), Immortals of Aveum. Maybe it will run good for people at 1080p, but anything over 2k, it's really a nasty experience.
 
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Melon

Member
Jun 7, 2017
165
212
The Video options literally don't work, nothing changes. Everything looks muddy and out of focus. Tried all low, tried all high, everything. Even resetting to default, which just reset the sounds and blasted my eardrums with music.
 
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Kalyskah

Active Member
Game Developer
Apr 6, 2019
671
1,054
The Video options literally don't work, nothing changes. Everything looks muddy and out of focus. Tried all low, tried all high, everything. Even resetting to default, which just reset the sounds and blasted my eardrums with music.
I believe that is being caused by the DLSS. I noticed that changing the game to fullscreen removes the blurriness. We'll fix this issue once we are done with the refactoring of the code. Right now we really need to focus on this refactoring and bringing back the old content so we put these fixes on hold.

Oh.. Game will use Lumen (Global Illumination and Reflections)? That thing literally killing performance, and it's way worse than SSGI or Nvidia's Ray Tracing in some games. To name a few that gets obliterated by Lumen, confirmed: Remnant II, Nightingale, Lords of the Fallen (2023), Immortals of Aveum. Maybe it will run good for people at 1080p, but anything over 2k, it's really a nasty experience.
Lumen will be optional
 

Melon

Member
Jun 7, 2017
165
212
I believe that is being caused by the DLSS. I noticed that changing the game to fullscreen removes the blurriness. We'll fix this issue once we are done with the refactoring of the code. Right now we really need to focus on this refactoring and bringing back the old content so we put these fixes on hold.



Lumen will be optional
Yeah, fullscreen fixed it, but my PC is still having issues running the game. I might try it once more when the optimization gets better. But so far I'm positively suprised by the quality.
 

ChesseKun

Active Member
Nov 1, 2019
683
745
Even the demo is not accessible here (Germany). Seems I have to quit then, sorry.

(this year even my Steam account is older than 21 years :D Sorry, but in this case the combination of Steam, Germany and the EU just sucks.)
I'm genuinely surprised that the page is even visible in Germany normally even store pages get blocked.
 
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ouch2020

Well-Known Member
Aug 11, 2020
1,894
2,606
Even the demo is not accessible here (Germany). Seems I have to quit then, sorry.

(this year even my Steam account is older than 21 years :D Sorry, but in this case the combination of Steam, Germany and the EU just sucks.)
Strange. EU rules definitively do not forbid porn games, everybody involved in sexual activity is well past 18 (even centuries :p :))... It seems something specific to Germany and Steam in Germany.
 

c3p0

Forum Fanatic
Respected User
Nov 20, 2017
5,568
13,221
Strange. EU rules definitively do not forbid porn games, everybody involved in sexual activity is well past 18 (even centuries :p :))... It seems something specific to Germany and Steam in Germany.
Germany enforce ships that sells those goods to have their specified adult check and well, Steam decided that they won't do that and exclude that content in their German store front.
 
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kraoro

Active Member
Jul 9, 2017
876
1,081
I've played a few builds way back, and this seems to be way buggier than any of the ones I've played. Lines of dialog are either repeated, or cut off mid-sentence, the red girl keeps flickering in and out of existence while T-posing, trying to move the camera during the sex minigame permanently disables the cursor, the keybinds on the lefthand side disappear and reappear seemingly at random, and talking to random NPCs by the pool softlocks the game. Oh, and I assume this isn't a bug but an intentional choice, but the distant LOD model for NPCs walking around shows up way too close, so it's very jarring to see them walking around with three frames of LOD animation.
 
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GucciGang69

Member
Dec 22, 2019
143
114
I believe that is being caused by the DLSS. I noticed that changing the game to fullscreen removes the blurriness. We'll fix this issue once we are done with the refactoring of the code. Right now we really need to focus on this refactoring and bringing back the old content so we put these fixes on hold.



Lumen will be optional
What do you think of how Unreal 5 engine kill game "
Fake Optimization in Modern Graphics (And How We Hope To Save It) :
" ? I don't understand the detail, but maybe this cause a lot of problem in the development?
 
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ChesseKun

Active Member
Nov 1, 2019
683
745
What do you think of how Unreal 5 engine kill game "
Fake Optimization in Modern Graphics (And How We Hope To Save It) :
" ? I don't understand the detail, but maybe this cause a lot of problem in the development?
I have started to develop a real dislike for UE5. I especially hate all the TAA/TSR ghosting, which makes me want to scream. this game has it too awful.
 
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3.20 star(s) 44 Votes