Shirafune

Well-Known Member
Jun 6, 2017
1,955
2,891
The only virginity loss that has any in game effect is losing it to a dildo.
Yeah I meant something like an event with an actual NPC, like maybe idk.. rewarding the big goblin for helping? or maybe something like rewarding the ex-warden or idk, something else than inmates or guards
 

sotiryo

Member
Jun 10, 2017
131
258
Yeah I meant something like an event with an actual NPC, like maybe idk.. rewarding the big goblin for helping? or maybe something like rewarding the ex-warden or idk, something else than inmates or guards
As of now technically no, you CAN lose your virginity to Tonkin (but only in his boss fight), if you really tried but that'd require a massive amount of work to learn the sexual skills or keep desire low enough to make sure that no other "actions" are available to him in a gangbang and even then it's kind of a coin toss if he just jacks off or fucks Karryn. Also If your talking about Tonkin he's an orc not a goblin, although it'd be pretty funny if they revealed he was a mutant goblin.
 
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Jan 23, 2018
124
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As of now technically no, you CAN lose your virginity to Tonkin (but only in his boss fight), if you really tried but that'd require a massive amount of work to learn the sexual skills or keep desire low enough to make sure that no other "actions" are available to him in a gangbang and even then it's kind of a coin toss if he just jacks off or fucks Karryn. Also If your talking about Tonkin he's an orc not a goblin, although it'd be pretty funny if they revealed he was a mutant goblin.
I little while back a managed to lose my virginity to Tonkin completely by accident. That was about a year ago, I've tried to redo it on my current game but have been having a a lot of trouble with it.
 

tetrayrok

Member
Apr 2, 2021
111
108
Yeah, sure. Commenting is the usual method, but there is literally an infinite number of ways to do this. I like to change things up here and there. I mean, the method with the lowest effort would be to just remove the negating ! in the if condition and be done.
(This would however create some funny business with saves in which she lost vorginity to toys)
No, that would be the most effort by adding another condition into the if condition.

1. Visually, you have no reference of what you added or tweaked unless you want to write comments. (Not less work then commenting out a whole block).
2. Commenting maintains the original code, with the addition of changing the functionality to what is desired. Making reverting changes as easy as uncommenting.
3. The way you're using it as a suffix check is also inefficient. Even if I wanted to just add false, I would add it to the beginning of the condition checking. Why? Because if it comes first, the resulting conditions don't need to be evaluated.

JavaScript:
// true && true && true needs to be evaluated before it gets to the condition of false that you added
if (true && true && true && false) {

...

vs

// false is the only condition that needs to get evaluated 
if (false && true && true && true) {

...
 

drchainchair2

Member
Mar 28, 2020
235
600
No, that would be the most effort by adding another condition into the if condition.

1. Visually, you have no reference of what you added or tweaked unless you want to write comments. (Not less work then commenting out a whole block).
2. Commenting maintains the original code, with the addition of changing the functionality to what is desired. Making reverting changes as easy as uncommenting.
3. The way you're using it as a suffix check is also inefficient. Even if I wanted to just add false, I would add it to the beginning of the condition checking. Why? Because if it comes first, the resulting conditions don't need to be evaluated.

JavaScript:
// true && true && true needs to be evaluated before it gets to the condition of false that you added
if (true && true && true && false) {

...

vs

// false is the only condition that needs to get evaluated
if (false && true && true && true) {

...
Just a note - you should check if a language supports short circuiting or not before considering that method. JS does (as do most derived from C), but not all do.
 
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mamaboiii

Active Member
Oct 13, 2018
519
1,517
Okay, let's have a little discussion about programming in a porn forum, because why not ;)

No, that would be the most effort by adding another condition into the if condition.

1. Visually, you have no reference of what you added or tweaked unless you want to write comments. (Not less work then commenting out a whole block).
2. Commenting maintains the original code, with the addition of changing the functionality to what is desired. Making reverting changes as easy as uncommenting.
3. The way you're using it as a suffix check is also inefficient. Even if I wanted to just add false, I would add it to the beginning of the condition checking. Why? Because if it comes first, the resulting conditions don't need to be evaluated.

JavaScript:
// true && true && true needs to be evaluated before it gets to the condition of false that you added
if (true && true && true && false) {

...

vs

// false is the only condition that needs to get evaluated
if (false && true && true && true) {

...
Regarding 1: No adding of conditions. The lowest effort in achieving the intended goal in terms of changed symbols would be to the negation ! in front of this._firstPussySexWasToy. Yes, don't do that because of many reasons with some being the ones you stated. That's why I did not recommend them in my original post. But I wasn't making a point about coding style. I was giving an example to support the claim that there are infinitely many ways to achieve the same goal.
Regarding 2: Yes. That's why it's (as I already said) the go-to way. I never said otherwise, just that I like to change things up now and then.
Regarding 3: Yes I agree. Adding something in the end, however, is the most natural way most people write. My general intention is to make the edits as intuitive to implement as possible. Not teaching people coding practices.

In conclusion: I'm not here to teach JS to people. If you want to have some fun, go through all my tweaks. You will most likely not enjoy them, if you're looking for optimized code. I don't like them in that regard. But the main goal is an easy (i.e. hopefully fool-proof) guide to help random perverts in the internet without coding experience to do what they want to in some porn game. I'm not coding for people, they do it themselves.
I try to keep it clean, but because the trade-off between difficulty of implementation and beauty of resulting code is both subjectively estimated by yours truly, we are destined to disagree at some point.

This only shows that false && true (or any permutation or derivative) equals to false. Nothing to do with short-circuiting whatsoever. I think this logical rule is common knowledge.
EDIT: This really shows the existence of short-circuiting: (a bit unnecessary because we all agree that SC exists in JS, but I don't know what your example was intended for)

But we are talking about very fast access queries even in the original code. While it theoretically makes a difference, it is not nearly significant enough that I'll give it enough weight to complicate the tweak.
 
Last edited:

Henri Okita

Newbie
Mar 13, 2019
39
14
Just little thoughts, but in fact, they can make a lot of things with the 3rd floor only.
There is : showers, we can easily see a task or an event about it, a gym, same, prisoners in jails...
I wonder if, maybe after the last floor and the end of the game, they’ll think about using these area to make some scenes.
 
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Jolyroger

Newbie
May 16, 2020
22
20
I just played up to the 3rd floor with a new save I found in this thread where Karryn starts with all passives, and wow does the game loop suck you in... no pun intended. It would be great though if somewhere down the line:

- They add sexual sound effect loops (or dare I hope, voices!!) in the game, because as it is now all you hear is 95% bgm and the UI sfx
- Since it is such a grind heavy game, it desperately needs some quality of life tweaks, right? A way to fast forward through combat ideally, or at least an option in settings to disable the redundant message prompts ( like X and Y chat together in bar waitress, seeing it hundreds of times is just pain! Or the numbers/ percentage of dmg, it takes so much extra time to load and go through)
- Personally and with the artstyle of the game, I would love to see bondage/bdsm themes, events, dialogue or customization. The 3rd floor defeat event does have a sprinkle of bondage but... well... also that isn't isolation, is it lol.
 

Shirafune

Well-Known Member
Jun 6, 2017
1,955
2,891
Where are the other tasks? I can only see the bar job (only conquered first two levels, if it's on the 3rd one, nvm)
 

Xill

Well-Known Member
Jan 10, 2018
1,718
2,755
I just played up to the 3rd floor with a new save I found in this thread where Karryn starts with all passives, and wow does the game loop suck you in... no pun intended. It would be great though if somewhere down the line:

- They add sexual sound effect loops (or dare I hope, voices!!) in the game, because as it is now all you hear is 95% bgm and the UI sfx
They have said in the past they wanted to hire a voice actress.
 

JellyGlass

Newbie
Jan 28, 2018
33
94
I did a recolor of the game for myself. In case anyone wants it here's the link. Download and unzip. It's just a recolor there shouldn't be any new bugs introduced. I'll update on the final stable release of the version.
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