Yeah, sorry about that. Unfortunately, this being literally the first project I created when I started learning how to make games, it's quite hard to fix those bugs without remaking related systems. Previously, I spent tons of hours remaking systems from scratch, but that can also create new bugs since the systems it's communicating with also has it's issues. In the end, it's problems are beyond bad codebase.
So, I'm remaking the Kingdom Lost in my spare time, but depending on the
You must be registered to see the links
outcome, I might fully focus on Dekamara. There is also the fact that the artists health issues are hindering her work, which makes things quite unpredictable for us.
I have a version that I fixed some bugs while we were showcasing our game in an expo, though I guess I forgot to push it in hurry so I lost it's code and decided I wouldn't release it. Considering current situation, guess it can't hurt. I'll share here if I can find it.