Bytrain

Newbie
Oct 7, 2017
60
342
I'd like to remark that Summertime Saga has been releasing more and more quality content even when its salary was at 6k/month(release timing still hasn't changed since then and content is still the same(good), money flows as there is a product and delivery of it)
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Lynn

Member
May 21, 2017
287
497
There are other teams running on less than 5k a month and still capable of develop good content while not abusing anything. I'd like to remark that Summertime Saga has been releasing more and more quality content even when its salary was at 6k/month(release timing still hasn't changed since then and content is still the same(good), money flows as there is a product and delivery of it), let's not talk about streams and communication with the dev because it becomes even more sad as you consider it.

It's very funny to hear about complexity of coding in RenPy, since what we are talking about here is simple visual novel that contains nothing but very simplistic systems. For an instance Saga has a handful of minigames that I assure you, have more "complex" code than this adorable battle system in Kingdom of Deception you glorify so much.
Don't speak raids, crook, if you haven't even seen how they look like, but since we were already given samples of the extent of the abilities of their programming it is safe to say, it will be something meager.

Don't shield yourself with the framework difficulty. If guy says he will do the coding in RenPy then he certainly must have the ability to do so efficiently. If he doesn't so why put up the fake image of being capable while being distressed poser.

I can imagine for a high school bestiality-slave to not be aware of the fact that regardless what you code at, the basic principles stay the same. In other words if one is apt at python one can easily switch to RenPy with little differences.

In other words if a Hreinn Games suck Hreinn Games suck.

But hey what would you expect from a couch dev in the end of the day that Hreinn Games are.

There, your enlightement, did I perhaps inspire you now to graduate school instead of masturbating to gorilla porn all day?

Ok slaves, carry on living, I've always been sneering at you from the side and I will continue to do so.
yeah sorry mate, even an idiot like me wouldn't rant about that
 
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Hanten

Newbie
Nov 12, 2016
20
63
This larger gap in content has made super polarising arguments. Both sides have merit but some of you are on the extreme ends of the spectrum. The fact that 0.5 just went out to Beta Testers is an example of how progress on KoD has slowed significantly. It's not nearly the pathetic drip-feeding, money milking tier of stagnation that Armour is making it out to be, but you're clearly an apologist if you're still using Ren'py as a defence for the delay.

Background systems are important for a game, but you cannot deny that H-content is the life blood of KoD and to release 5 scenes after 3 months of development citing that you've made big improvements on the coding is rather underwhelming, Hreinn has proven in previous updates that they're capable of releasing 3-4 scenes in under two months AND still update the under the hood programming side.

It's the disparity between this update and previous schedules that proves to me they've slowed down on progress that can't simply be explained away with "oh but we've added some improvements to the coding so save files can transfer". Unfortunately if coding really is the only reason for 0.5 taking so long, then they've got to drastically improve their skills to speed things up, because the upgrades to inventory management and combat simply aren't worth trading for less H-Content in a game where H-scenes are 90% of the reason people play it.
 

psycohunter96

Member
Aug 19, 2017
454
937
I think the best way to solve the h-content problem is to make the next update be secondary stuff and quests that have lots of h-content. It could be as simple as working back in the tents for an easy way to make money or beat a new enemy so you can get a powerfull weapon. In all the rpg style games the major story is nice but people usually love the side quests so i think it whould be a good adition. So with less mechanics to add and less story nd lore elements they can focus on the h-part of the game without dissapointing fans who want a nice gaming expirience.
 

Emperor_Arcturus

Well-Known Member
Jul 18, 2017
1,431
1,255
This larger gap in content has made super polarising arguments. Both sides have merit but some of you are on the extreme ends of the spectrum. The fact that 0.5 just went out to Beta Testers is an example of how progress on KoD has slowed significantly. It's not nearly the pathetic drip-feeding, money milking tier of stagnation that Armour is making it out to be, but you're clearly an apologist if you're still using Ren'py as a defence for the delay.

Background systems are important for a game, but you cannot deny that H-content is the life blood of KoD and to release 5 scenes after 3 months of development citing that you've made big improvements on the coding is rather underwhelming, Hreinn has proven in previous updates that they're capable of releasing 3-4 scenes in under two months AND still update the under the hood programming side.

It's the disparity between this update and previous schedules that proves to me they've slowed down on progress that can't simply be explained away with "oh but we've added some improvements to the coding so save files can transfer". Unfortunately if coding really is the only reason for 0.5 taking so long, then they've got to drastically improve their skills to speed things up, because the upgrades to inventory management and combat simply aren't worth trading for less H-Content in a game where H-scenes are 90% of the reason people play it.
I willing to give them the benefit of the doubt. I don't know exactly what changes they've made to the general system of the game, and what they've added. So far, and in the past, they have managed to give us quality with their production, even despite the fact that they had to change systems from rpgm to renpy. It seems like for this update they wanted to focus on changing the gameplay mechanics, rather than in the h scenes. For a game as large as they seem to want to make this into, this is very important and a very integral part of the game itself. Sometimes, the devs will probably choose to focus on fixing up and flushing out the game itself, rather than keep pushing the story forward without a system to handle it, making it all the more confusing for us players. Either way, we have yet to see any of these changes or how they effect the game and the story in general, so maybe we should wait for the update to actually come out before we start complaining? (Not meant to be towards you Hanten, just a general message.)
 

pizbia

Member
Sep 17, 2017
358
1,150
they've got to drastically improve their skills to speed things up
That's right. If there's one thing I've learned from Patreon, it's that supporters will absolutely not stand for slow progress. Name one example of a game that was punished financially by its slow updates. I'll wait.

>Pro tip: you can't
 
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lmbt

Newbie
Aug 9, 2017
56
53
That's right. If there's one thing I've learned from Patreon, it's that supporters will absolutely not stand for slow progress. Name one example of a game that was punished financially by its slow updates. I'll wait.

>Pro tip: you can't
Lily of the valley?
 

adidas420

Member
Sep 18, 2017
124
126
i love this game and use to support it but i feel they are just milking it now so stopped supporting if they speed back up ill go back to supporting this was a small update for the time it took
 

helllover

Member
Jun 7, 2017
333
307
5 CGs with 9 variations after four months... Yea, that's why I stopped supporting. 15$ a month for nearly no content after such a long time.

Have to be honest, this is the reason why I prefer RPG maker, while I don't care for the combat, it's systems are easy to use and program and Sierra is already pretty good at using with it (the last sovereign) so why not keep it, since s/he still uses it.
 

RC-1138 Boss

Message Maven
Apr 26, 2017
13,111
19,427
I willing to give them the benefit of the doubt. I don't know exactly what changes they've made to the general system of the game, and what they've added. So far, and in the past, they have managed to give us quality with their production, even despite the fact that they had to change systems from rpgm to renpy. It seems like for this update they wanted to focus on changing the gameplay mechanics, rather than in the h scenes. For a game as large as they seem to want to make this into, this is very important and a very integral part of the game itself. Sometimes, the devs will probably choose to focus on fixing up and flushing out the game itself, rather than keep pushing the story forward without a system to handle it, making it all the more confusing for us players. Either way, we have yet to see any of these changes or how they effect the game and the story in general, so maybe we should wait for the update to actually come out before we start complaining? (Not meant to be towards you Hanten, just a general message.)
I like this human, (s)he understand! :eek:penedeyewink:
Dev have always brought great content so far. So why not learn to wait for it before starting a tempest in a teacup?
Besides it's not like they didn't explained beforehand to their patrons why this update would take more time to be ready than the others.
 
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helllover

Member
Jun 7, 2017
333
307
I like this human, (s)he understand! :eek:penedeyewink:
Dev have always brought great content so far. So why not learn to wait for it before starting a tempest in a teacup?
Besides it's not like they didn't explained beforehand to their patrons why this update would take more time to be ready than the others.
Don't really see much of a difference between this one and the previous ones, long time and little content.
 
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Emperor_Arcturus

Well-Known Member
Jul 18, 2017
1,431
1,255
I like this human, (s)he understand! :eek:penedeyewink:
Dev have always brought great content so far. So why not learn to wait for it before starting a tempest in a teacup?
Besides it's not like they didn't explained beforehand to their patrons why this update would take more time to be ready than the others.
Exactly. I have all the evidence I need of their good work from NN and the previous updates, I have faith in the dev's that they'll do good work. Also, am boy since the last time I checked.
 

Kerlon

Member
Nov 13, 2016
182
251
I think that Sierra just has way too much ambition for KoD, the game will take 6-8 years of development time, possibly even more. This is based on the world map of KoD and the many Towns/Villages/Camps that all need to be worked on. Having a game with this scale is fine, but imo you need more than two people working part time on it, so in the end they need 3-4 months just for an update with 4-5 new hentai scenes.
It would shorten the times alot if they had an experienced Ren'py dev that would just do the codings and Sierra writes the lore, while Nomo draws everything or maybe has someone helping him to draw the locations.
 
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Emperor_Arcturus

Well-Known Member
Jul 18, 2017
1,431
1,255
If they wanted to show off the entire world in this one game, then yes it would take a long time to finish. However, it's more likely that they'll localize it into a few key areas, rather than show off their entire world. Though they may do that for other games in the future. Either way, it's likely that the game will focus primarily on the Lundar territory and the Orc tribes, from what we've seen so far.
 
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Kerlon

Member
Nov 13, 2016
182
251
the orange points on the maps are likely locations that will be a part of the story and if you know Sierra, she is capable of doing long term projects as shown in TLS.
KoD is basically Sierra's second long term project that she will work together with Nomo.
 
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OttO

Newbie
Apr 11, 2017
60
62
This larger gap in content has made super polarising arguments. Both sides have merit but some of you are on the extreme ends of the spectrum. The fact that 0.5 just went out to Beta Testers is an example of how progress on KoD has slowed significantly. It's not nearly the pathetic drip-feeding, money milking tier of stagnation that Armour is making it out to be, but you're clearly an apologist if you're still using Ren'py as a defence for the delay.

Background systems are important for a game, but you cannot deny that H-content is the life blood of KoD and to release 5 scenes after 3 months of development citing that you've made big improvements on the coding is rather underwhelming, Hreinn has proven in previous updates that they're capable of releasing 3-4 scenes in under two months AND still update the under the hood programming side.

It's the disparity between this update and previous schedules that proves to me they've slowed down on progress that can't simply be explained away with "oh but we've added some improvements to the coding so save files can transfer". Unfortunately if coding really is the only reason for 0.5 taking so long, then they've got to drastically improve their skills to speed things up, because the upgrades to inventory management and combat simply aren't worth trading for less H-Content in a game where H-scenes are 90% of the reason people play it.
I think, one should also take into consideration those several commercial games they released (on pornhub's manga branch) in between updates, it may shed some more light on how they do business.
With this said I'll let everyone to draw their own conclusions.
Peace out:).
 

Ripe

Active Member
Jun 30, 2017
904
780
This larger gap in content has made super polarising arguments. Both sides have merit but some of you are on the extreme ends of the spectrum. The fact that 0.5 just went out to Beta Testers is an example of how progress on KoD has slowed significantly. It's not nearly the pathetic drip-feeding, money milking tier of stagnation that Armour is making it out to be, but you're clearly an apologist if you're still using Ren'py as a defence for the delay.

Background systems are important for a game, but you cannot deny that H-content is the life blood of KoD and to release 5 scenes after 3 months of development citing that you've made big improvements on the coding is rather underwhelming, Hreinn has proven in previous updates that they're capable of releasing 3-4 scenes in under two months AND still update the under the hood programming side.

It's the disparity between this update and previous schedules that proves to me they've slowed down on progress that can't simply be explained away with "oh but we've added some improvements to the coding so save files can transfer". Unfortunately if coding really is the only reason for 0.5 taking so long, then they've got to drastically improve their skills to speed things up, because the upgrades to inventory management and combat simply aren't worth trading for less H-Content in a game where H-scenes are 90% of the reason people play it.
The slow down is only to be expected if you consider that one half of development team (and possibly more important one) spent most of the time that passed on releasing a game on Steam and few other platforms (Desecration of Wings) and delivering several updates of her own game (The Last Soverign). And that she's currently in the process of releasing another one of her games on Steam (Ouroboros).

Basically, KoD is a nice side project, not a main one for Sierra and most of the people supporting them on Patreon know that. Not to mention that for quite a few people, H-Content is hardly the only reason to play Sierra's games... it's a nice bonus but that's it.
 
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