Shakira

Newbie
Nov 16, 2017
60
132
People didn't believe me when I said that they are deliberately milking their patrons, so here you go. It seems like from now, we will probably see one update in a year that will be broken into several smaller patches.

I am curious to see the amount h-scene content this 'update' will have. I want to be optimistic but I feel that it's going to be very disappointing proportional to the amount of time they spent working on this update. We will probably see 4-6 unique CG's with tons of repetitive boring CG's. I was hoping to see some Sabia x Kira/Vehlis action but that seems like unlikely now as well.

I do wish that my speculation about the h-scene content is wrong and we finally get to see some great stuff after such a long wait. Let us just hope that this update doesn't bleed into July now.
 

Jinsoyun

Active Member
Sep 28, 2018
721
1,359
Ho, boy. Let's start with the obvious one first.

What the hell has been their coder doing for almost a year? And from this point on he is officially just a coder not a programmer, since that's a title he didn't live up to at all.
The art and writing for Ylva's and Vehlis's scenes were done in february and Sabia's scene by 6th of april. And now 2 months after everything else is ready we are told that the coding isn't finished for the first quest yet? If it is as ready as they claim, then release it and start the new schedule in the next patch, because right now they are just walking back on their promises to their patrons in order to buy some time and try to communicate it as a bonus for everyone.

The good course of action would be to release the Ylva and Vehlis quests now and finish the bar quest by the end of june.

Nomo, Monsinne: i know you are not reading this, but it seems like at least 6 months of your works is actively being shat on by your teammate. If you didn't agree to it, then think of a solution. If you agreed, then why?

Not to mention that this patch was supposed to have 4 parts at least: the missing content from 0.12, and the 3 new ones.

Damn, i'll try to put the rant aside, but it's not going to be easy.

I honestly think that in ideal circumstances this new schedule can be the right choice.
It could provide a much needed structure for the dev team.
It could mean that the patrons get something guaranteed for each month.
It could mean faster updates, since even if we add a buffer month after each 3-quest-cycle, that would be 3-4 month/patch.
It could improve communication, since they'd have to post the releases more frequently.
It could improve transparency by the expectations and plans being more grounded: 1 month, 1 quest, go. Currently it's just "there will be a patch which will have something in it and it will be released sometime".
It could increase the number of average patrons by making directly donating to certain kind of content easier. And by doing so, it could give the devs some actual real feedback on what people want to see.
It could improve flexibility and response time for said feedback with the shorter cycles.

But even if i didn't read the posts after the news, it wouldn't take magic to figure everyone's thoughts out: Will they actually stick to a schedule for the first time since this project started?

Apparently we did get to the point where even the patrons raised their voices against the single 0.12 release since forever... According to their blog 0.11 public version came out in 2020 december, so that's 17+ months with only one patch. So now we will have to wait another 3 months for "0.13" to drop as well if they stay their current course. That will probably be the record for the slowest release, right?

On the positive side: Ylva looks good. That's about it.
 

Gutsandguts

Active Member
Dec 9, 2017
696
832
Ah, I totally forgot this game existed. I feel like this game and a lot of others tend to bite off way more than they can chew. If you're going to have a million different routes that all bleed in to each other then you're just adding exponentially more work and if you're not creative enough to make everything interesting...well it just doesn't work.

Are there even any stans that actually care about the story at this point?
 
Oct 8, 2018
131
124
Ah, I totally forgot this game existed. I feel like this game and a lot of others tend to bite off way more than they can chew. If you're going to have a million different routes that all bleed in to each other then you're just adding exponentially more work and if you're not creative enough to make everything interesting...well it just doesn't work.

Are there even any stans that actually care about the story at this point?
I care about the story of Sabia getting stuffed by all kinds of cocks. ;)
 

Daybyday

Newbie
Jun 14, 2017
32
75
I understand why people are mad at the slow progress of this development, but what are you suggesting they should do in the ideal scenario? I disagree with the take that this is pure milking regardless, the team behind this has managed to deliver Noxian Nights to completion - an excellent game.

The start of this game is also unique and excellent in many ways, but now there haven't been much progress for a long time. This phenomenon seems to be reoccuring on games here, and I can see why. I myself have considered releasing a game Im developing on my spare time and possibly having a subscribe star/patreon, but I've been reluctant to release it publically because I believe doing so might put more pressure on me than I need. In general I believe people underestimate how much work it is to develop a game, something that would increase exponentially which management of social media channels, marketing, fan responses, special rewards to patreons etc.

If I would dedicate that much time to develop games *with* my current day job I would have no spare time at all. I would also need to break up with my girlfriend to free more time. While the money seems good at first glance (I don't know how much they are making, split three ways) its most likely not good enough for you to quit your job to work on a porn game, even if you would, its a pretty big risk if patreons would disapear one day.

So these guys have developed a solid game before and are in the process of devoping another one, the problem is just that life sometimes get in the way. How do you justify to people that you need to spend all of your free time developing a porn game? Its a tricky situation. Of course they could put the game on hold, but then you would have to call out to people again to start donating if you would pick it up again? Idk, just my thoughts
 
3.90 star(s) 77 Votes