- Oct 7, 2017
- 60
- 342
VN with combat? Renpy combat at that? Are you confusing this for a "design the worst game concept" competition or what? Thing is Renpy "with gameplay" always ends up being a shitty early 90s adventure game with only the dialogue and terrible fighting systems those games had and none of the actual exploration and puzzling, and let me tell you no one in their right mind likes the fighting systems in old 90s adventure games.VN with or without combat -> use Ren'Py
That's very strange. What method did you use to enable the console? Try reinstalling the game and using unren.Thank you, although, I have been trying using a new version of the game, and it seems to be working just fine. However, as I enabled the console commands, I couldn't access to the menu again. I have noticed that, once enabling the console, every time I start the app it does go automatically to start a new game, loading the introduction without me pressing any buttons.
Is there anyone that could suggest one enabling the console without think to happen?
I'd rather have turn based combat in Renpy than RPGM, it's essentially the exact same except I can make it 10x faster with skip animation and fast foward text or speed it up with cheat engine which unlike in RPGM wont crash RenpyVN with combat? Renpy combat at that? Are you confusing this for a "design the worst game concept" competition or what? Thing is Renpy "with gameplay" always ends up being a shitty early 90s adventure game with only the dialogue and terrible fighting systems those games had and none of the actual exploration and puzzling, and let me tell you no one in their right mind likes the fighting systems in old 90s adventure games.
Renpy combat tends to be all the worst elements of turn-based combat and none of the interesting out-of-combat min-maxing that is actually the meat of games with good turn based combat (combat generally only really the platform to showcase/flaunt a build in turn-based games imo)
but would it of been better in Renpy or RPGMWasnt Malise and the machine RPGM? it was quite a good game before they decide to abuse it
A decent coded RPGM game has no issues when using the cheat engine speedhack, used it for playing MGQP especially Labyrinth for example. It is kinda like the rollback feature Renpy has that often causes problems because devs are shitty.I'd rather have turn based combat in Renpy than RPGM, it's essentially the exact same except I can make it 10x faster with skip animation and fast foward text or speed it up with cheat engine which unlike in RPGM wont crash Renpy
Release 23:59 Hawaiian time.So GMT -4/-10. if we imagine that this guy lives somewhere in Los-Angeles and add there hreinn preference to make everything in last moment that would mean that we have to wait something like 10 hours.great.
You do realize that properly coded RPGM games offer choice to completely remove battle animations (so there is no need to speed them up), choice between instant text and scroll, whether to dash or walk, etc. making need to speed it up with cheat engine unnecessary.I'd rather have turn based combat in Renpy than RPGM, it's essentially the exact same except I can make it 10x faster with skip animation and fast foward text or speed it up with cheat engine which unlike in RPGM wont crash Renpy
Oh yes, it is an option... just not a very good one. Especially not when compared to RPGM. And same goes for character stats, leveling up, setting up shops, having multiple different enemies, etc.Also min/max inventory is also an option for any dev that wants to implement it in Renpy, even KoD has it just not very in depth
Oh right there are those horrible games by shitty devs too, I just flat out dismiss games that don't have those options(dash is the absolute minimum acceptable) so I wasn't thinking of those but speeding things further from those.You do realize that properly coded RPGM games offer choice to completely remove battle animations (so there is no need to speed them up), choice between instant text and scroll, whether to dash or walk, etc. making need to speed it up with cheat engine unnecessary.
Man, I agree and I would like to see this happen.I don't know about you guys but I want more barbaric SHIT more armours and weapons more fights more fucking and female antagonists to defeat and put to work in the tents XD just feel like they should hurry this camp arc up to get to the rest of the world it's obvious that it's gonna wrap up with sabia and her chosen captain leading the camp or just her no need to take 2 years of development on one arc
For me it's dash and sound control... you don't have those, forget about it.Oh right there are those horrible games by shitty devs too, I just flat out dismiss games that don't have those options(dash is the absolute minimum acceptable) so I wasn't thinking of those but speeding things further from those.
Welcome to the Internet. It's par for the course.Y'know, reading this thread reminds me of why so many people don't finish or even start on their creative endeavors. Yes, they've dropped the ball, yes, they've underperformed - but my god. But the sheer negativity and bile some of you are spewing is absurd.