- May 1, 2017
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Basically yeah. Old base CGs (usually from the scenes in the previous update), with different alterations and a new script.The variant scenes are the rewrites of old scenes with new content, yes?
Basically yeah. Old base CGs (usually from the scenes in the previous update), with different alterations and a new script.The variant scenes are the rewrites of old scenes with new content, yes?
Except that most of the bonus scenes were from the first or second most recent updates when they were releases, and it basically would just be "write new dialogue and put in the image layers" with no real need to actually touch the old scene's coding. Now, if they were bad or inconsistent at tracking what part of an image is on what layer then it'd be hard. That's what I got from the update, that the images was the sticking point.Their way they've been scripting the game has changed a lot. They've been learning as they went along, I guess.
The code in the newer releases is much cleaner and more streamlined than the crap they wrote in the earlier releases. The reluctance to revisit older scenes probably has something to do with this.
I am pretty sure if these scenes are the one being developed it is by demand of the patrons. I know some who like the characters so its not out of the question, and some patrons pay quite a lot, so they have some large input on dev priorities.by the post, 0.10 sounds awful, there will be new scenes for characters that nobody cares about like Maply, Kia, Bris
i really do care about Kia maybe for maply aswell, if it involes a hellhound aswelby the post, 0.10 sounds awful, there will be new scenes for characters that nobody cares about like Maply, Kia, Bris
Finally someone who isn't in full armchair developer mode o.oSeems like the issue is mostly scriptside. Which makes sense. Because most of the game's problems are scriptside.
I'mma clue you in on an element of professional writing. Hiring freelance writer is hard. It's not just that not everyone is talented. But, also, not everyone can write at a professional pace.
My guess is, Nomo is probably hearing delays writer side. There is almost certainly delays with the scripts. There is likely deadlines not being met. Plus, the move from revshare to comissions probably makes a reward that relies entirely on paying fot lots of extra text much less feasible. Assuming that he did move to revshare, that is. If he's a madman, he's switched to volunteer labor.
Trade secret. Do not rely on volunteers. Just pay someone. Your life will improve.
Why do you need a 100% save, if you want it for the gally just download jdmodfriends please give 100% save game
Their peak was 8.3k in 2018 has been decreasing at a steady pace since then tho with the spikes up on releasesImagine going from 10k+ income to <4.5k
They didn't get 10k+?Their peak was 8.3k in 2018 has been decreasing at a steady pace since then tho with the spikes up on releases
this is something I said a long time ago. Renpy doesn't work for this kind of game they have in mind, this large world with several places to visit, RPG combat mechanic, RPG stats, RPG story and so on, for which RPG Maker is ideal and they already had experience with that engine. Even with RPG maker you can customize alot, you can make your own tiles, parallax maps and much more. Renpy is the engine for virtual books that have some kind of branching and just want to tell you an interactive story.Creators should limit most dialogues by focusing on specific content. The events must be more dynamic, everything can not revolve around one village. They must move on, otherwise Hreinn Games will not last long and hire someone who knows Ren'Py or switching to RPGM.