At first this project seemed to me really cool and promising. What I liked was the variability of the passage of the game, how we will rise or fall in the hierarchy of the orcs, how we will gather forces for retribution. The ability to make the heroine neutral, dominant, or passive. And the plot was very intriguing. But exactly until the end of the tournament. After the holiday and the tournament are over, then the plot has gone somewhere. There was little variety in the h-scenes, a lot of attention was paid to secondary-tertiary characters, the developers began to make a lot of text, and extremely uninteresting. I do not know at what point the developers dispersed, but it feels like right at that moment. Some scenes that I really wanted to see with every update of the game ended up in bonus scenes ...
At such a pace as the game is developing, I would not be surprised if Sabia fades into the background, and anybody of their characters who met earlier becomes the main character. All the intrigue was gone. I hoped that with this long update they would finally introduce content, but judging by the feedback from people, the whole essence of the update is a placebo. I don’t know if the situation will improve in the future, but it’s sad for a project that really started off exciting, but eventually slipped into some dull novelty.