- Aug 12, 2018
- 291
- 720
The game has so much potential I hope they don’t screw it up
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The game has so much potential I hope they don’t screw it up
The game has so much potential I hope they don’t screw it up
Would you be interested in an Orc calling Sabia a bitch 50 times in one scene instead?Man, I only want to laugh and fap at Sabia failing upward in the orc camp. It sure is a tall order.
That's a far too reasonable solution for themYeah idk, they could have just released the update with the pre-reworked art to be honest. Then wait for some feedback on the art and then either rework or leave it as is. Now Nomo is feeling sick and they have nothing, which makes me wonder if the update was ready to be released in the first place.
If only you'd said this six years ago...The game has so much potential I hope they don’t screw it up
dude ur late to party xDThe game has so much potential I hope they don’t screw it up
Not much is what's going on right now: several years ago, Sierra Lee left as the coder/writer of the team. Since her departure, the timeliness of updates and quality of writing and art has slowly slid downwards. Nomo is still the artist, but the team implemented redoable scenes that were supposed to be base assets for more/quicker scenes but have instead become a significant portion of each update's art. The updates are now split up by quest, so where there used to be ~2 updates a year with multiple questlines we now see ~2 quest lines per year. Nomo has recently announced that he was carrying a secret illness that has majorly affected the team's ability to produce, but take that with a grain of salt as the team has always had more and more "mitigating circumstances" around update times the last several years.Can someone give me a quick update on what's going on with the game and/or the dev? I've played this when it first came out, it had potential and I've recently 'rediscovered' it
The only logical conclusion - living in western countries with donations constantly pouring into your wallet is more dangerous for people than living in a warzone..?There's a noticably large numbers of hgame devs that seem to be cursed with every imaginable plague and forced to stop their work, then you have guys living in ukraine like the last barbarian devs who's constantly churning out content even tough his city keeps getting fucking bombed and has relocated a few times already...
It's even worst, next month will be a COMPLETE YEAR without a complete update... its just sad at this pointClose to 6 months no update. Is that a new record?
Total degradation of quality, communication, and a clear milking of patreons. Hence the reason why this is just a shit posting thread with the handful of people that are so far out of the loop they think awalkthrough is being made for the latter portions.Can someone give me a quick update on what's going on with the game and/or the dev? I've played this when it first came out, it had potential and I've recently 'rediscovered' it
The biggest difference is the actual profitability of this kind of enterprise. Westerners spend millions each year on crowd-funding platforms like Patreon and SubscribeStar. Those game devs in Russia and Ukraine make many times more money than Western devs due to the difference in the currency exchange.There's a noticably large numbers of hgame devs that seem to be cursed with every imaginable plague and forced to stop their work, then you have guys living in ukraine like the last barbarian devs who's constantly churning out content even tough his city keeps getting fucking bombed and has relocated a few times already...
Which is funny, because I know of developers who managed to escape the literal warzone and still continue to deliver updates diligently with only minor delays. Like, imagine having to find a place to live, arrange the whole thing, fund it, etc. all the while worrying about family/friends who stayed behind and your own situation in the new place and still manage to get to work on the patreon's promises in due time (while communicating and documenting every delay properly).The only logical conclusion - living in western countries with donations constantly pouring into your wallet is more dangerous for people than living in a warzone..?![]()
Read my post above. Living in that part of the world, those devs make more than enough to relocate and cover expenses.Which is funny, because I know of developers who managed to escape the literal warzone and still continue to deliver updates diligently with only minor delays. Like, imagine having to find a place to live, arrange the whole thing, fund it, etc. all the while worrying about family/friends who stayed behind and your own situation in the new place and still manage to get to work on the patreon's promises in due time (while communicating and documenting every delay properly).
And then place that in opposition to developers who failed to deliver on pretty much every promise for the past 4 years accompanied by radio silence most of the time.
Night and day.