souldead341

Engaged Member
Oct 16, 2017
2,231
2,310
Eh, I get that rape fantasies are definitely not for everyone but in the context of both NN (even if it was just monster rape) or KOD I think they kinda work. i mean if you can suspend your disbelief for orcs, cat girls, magic, and elastic assholes fuck to bits taht don't bleed or shit everywhere on any given day taht Ranakh shows up (or anyone one of a hundred mfers) Why not belief that some of these apprently porn star level champions take it against their will and after a day or two get back on the .... orc? Eh you get the expression.

But I wouldn't believe that THAT is the biggest reason. I think lots of people (its been said for YEARS now) seem to believe there was a major difference in work ethic. But I'd be willing to believe it may not have been one BIG thing and maybe several little things.

I do think the best parts of the game (I always talk about how my first run was a solo and dominant Sabia) was all those options of play. I think if people knew MORE options justmeant the death of the game, they'd have taken less. WTF was the Dajrab route even gonna be?
Well, there's a big difference between having a rape fantasy in a game you're playing, even if it's not your thing, and writing / developing a rape fetish game. It's not even setting aside the other fantasy elements, just what someone is comfortable being directly associated with. Like if I was part of a porn game development team and the game was shifting to have most / all scenes involve scat / piss I'd drop out, since it's not something I'd want to work on.

And I think just about everyone knows more options means a huge amount more development time, which is more likely to kill a small team project like this. There's a reason pretty much every multiple choice story requires either a massive a number of bad / alternate ends or a diamond shape. Obviously if a route lasts 1-2 scenes before you hit an end then the game doesn't bloat, but if there aren't those ends you have either a diamond or pyramid shape.

A pyramid shape is what happens when each choice branches to be separate from each other choice and continues for a similar length, you end up with exponentially more endings. For example, if there are only 2 choices that all go the same length you have the following:

Number of choicesNumber of endings
12
24
38
416
532
664
7128

So many games will either have minimal changes between routes (like just a few lines of text differences), and / or go for a pyramid shape. The developer Telltale games are a classic example of this. No matter which choices you make, you'll always end up in the same are at the end of a game segment. The details of that segment will then only have minor effects on the next segment of the game.
 
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bitchass92

Member
Dec 11, 2020
222
386
Well, there's a big difference between having a rape fantasy in a game you're playing, even if it's not your thing, and writing / developing a rape fetish game. It's not even setting aside the other fantasy elements, just what someone is comfortable being directly associated with. Like if I was part of a porn game development team and the game was shifting to have most / all scenes involve scat / piss I'd drop out, since it's not something I'd want to work on.

And I think just about everyone knows more options means a huge amount more development time, which is more likely to kill a small team project like this. There's a reason pretty much every multiple choice story requires either a massive a number of bad / alternate ends or a diamond shape. Obviously if a route lasts 1-2 scenes before you hit an end then the game doesn't bloat, but if there aren't those ends you have either a diamond or pyramid shape.

A pyramid shape is what happens when each choice branches to be separate from each other choice and continues for a similar length, you end up with exponentially more endings. For example, if there are only 2 choices that all go the same length you have the following:

Number of choicesNumber of endings
12
24
38
416
532
664
7128

So many games will either have minimal changes between routes (like just a few lines of text differences), and / or go for a pyramid shape. The developer Telltale games are a classic example of this. No matter which choices you make, you'll always end up in the same are at the end of a game segment. The details of that segment will then only have minor effects on the next segment of the game.
Wow.... is it different? WOW! Is it? I wonder why t he fuck people do it then?

Brother you basically just said a bunch of useless as shit. I think you just wanted to add some fucking numbers to the post.
 

scheriel

Member
Dec 30, 2018
138
321
You know back in my day we had to use a scale to find out if a person, who might have been someone who is proficient in the arts of sorcery (numbers and such), is what we thought they were. If that person weighed the same as a duck, it meant that they were made out of wood and they had to be burned. Quite the logical conclusion if you ask me.
 

Deleted member 3727657

Active Member
May 22, 2021
746
502
I only follow slow burn games
I previously played this game for 1 hour, after that one hour I can go into a tent and fuck orcs for money (It means mc turned into a whore), there I deleted the game Because I guessed that this is not a slow burn game, that means MC does not have a heavy personality ( Reasonable high resistance for various reasons ) , she is a slut, but now a question came to me, are the other paths other than the prostitute path slow burn or are they also fast burn?
 
Last edited:
Aug 12, 2018
308
788
I only follow slow burn games
I previously played the game Kingdom of Deception for one hour, after one hour there is an option where you can prostitute for other people's money (prostitute). I deleted the game here, but now that I read your message, I have this question that if If I don't go the prostitute route, will it be a slow burn game?
What? Sorry mate, but at least I can just vaguely guess what you want to ask. It seems you used some sort of auto-translation, which does not work so well with some language.

My suggestion is you ask again in your native language and maybe here is someone who will understand you, or maybe it'll be easier for us to translate it into a language we can understand.
 

Deleted member 3727657

Active Member
May 22, 2021
746
502
What? Sorry mate, but at least I can just vaguely guess what you want to ask. It seems you used some sort of auto-translation, which does not work so well with some language.

My suggestion is you ask again in your native language and maybe here is someone who will understand you, or maybe it'll be easier for us to translate it into a language we can understand.
sorry friend
I corrected the previous text
Read it again now, thanks
 

scheriel

Member
Dec 30, 2018
138
321
Actually gross that their patreon subscribers increased to 642 again. Pretty sure most of them chose the 1$ option, but still surprising considering the 6 months with no real update.
 

Evergrey

Member
Aug 7, 2016
467
244
Actually gross that their patreon subscribers increased to 642 again. Pretty sure most of them chose the 1$ option, but still surprising considering the 6 months with no real update.
its more likely they pad their numbers to make it feel like there's more patrons to entice people to support it more...its pretty common tactic right now where they themselves create fake accounts and support their own patreon especially when a downturn is expected
 
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Enigmanic

Active Member
Nov 4, 2019
569
726
its more likely they pad their numbers to make it feel like there's more patrons to entice people to support it more...its pretty common tactic right now where they themselves create fake accounts and support their own patreon especially when a downturn is expected
Maybe, but they would be losing money in the process since Patreon takes its fees from every pledge.
 

souldead341

Engaged Member
Oct 16, 2017
2,231
2,310
Maybe, but they would be losing money in the process since Patreon takes its fees from every pledge.
That's also (likely) against the patreon creator contracts, which would at best get them a warning and possibly get their account shut down.

It's possible that people do a 1 dollar pledge to get access to the discord (hoping they've posted news there) with the idea to cancel and / or charge back the payment after getting access to check.
 

Evergrey

Member
Aug 7, 2016
467
244
Maybe, but they would be losing money in the process since Patreon takes its fees from every pledge.
not really, if they already have a decent following they would just have multiple fake patrons with the bare minimum of 1$ amount to bolster their numbers and make it seem like they are a growing community especially since patreon now doesn't show the amount of $ they earn just the number of patrons they have
 

Rebeln

New Member
Apr 6, 2018
13
6
Okay lets start the shit on Herrin or how ever the fuck you spell it.
1. They have shitty business sense. At one point they were pulling enough income for 3 people to be okayish. Especially considering that there were at one point pulling, I think around 6K a month I only saw the stat in AUD. They could have been able to provide a better release schedule.
2. They've had an excuse every time for a delay in production if something is nearly done its same week. But then they say next month deadline can't be meet cause of XXXX however they go radio silent for 2 months. Then release 4 minutes of content. I'd hate to be there fucking boss.
3. Money milking wankers.
 
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