- Sep 9, 2017
- 2,247
- 3,848
- 448
Agreed.I think you are right, but i see this from a bit different angle: when thousands of amateurs who have no idea about game development start their projects, then 50% burnout is exactly what i'm expecting to be the result. But if they do their own thing, then burnout is not an excuse in most cases, but rather the result of their own mistakes. Hreinn here for example never made roadmaps and right from the start they developed step by step without a plan for the future. This inevitably leads to difficulties and frustration both among the devs and the fans and burnout naturally follows.
So yeah, i believe the same story every time, i just think that it often comes from preventable mistakes that the devs themselves didn't realize or didn't want to admit.
And no, Noxian Nights has no connection. It is based on League's old lore (with surprising accuracy sometimes) and that world has no orcs or elves.
This reminded me of another prerequisite of mine before I even start to consider supporting a dev; They must have a plan/roadmap for the game. How many chapters? How long do they plan development to take? How much of the plot has already been laid out? I always ask these questions and if they can’t give a reasonable answer, adios.
I 100% agree with your take on the burnout, nevertheless, being burnt out due to your own incompetence does not excuse the blatant milking scheme of ghosting to retain supporters. Delay your development as much as you need or abandon it, but don’t betray your supporters by not keeping them informed, that‘s just disrespectful and downright immoral.