Got this error when I tried to go to world map or end the day. Using the latest version 11.4
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/script.rpy", line 39286, in script
$pathwalking(armies[army][27], army)
File "game/script.rpy", line 39286, in <module>
$pathwalking(armies[army][27], army)
File "game/code.rpy", line 18493, in pathwalking
kingdomaiafterpathfinding(kingdom)
File "game/code.rpy", line 18170, in kingdomaiafterpathfinding
attackraiders(army)
File "game/code.rpy", line 19738, in attackraiders
skirmish(army, 'raiders')
File "game/code.rpy", line 15609, in skirmish
EnemyMUnit = 0.0 + 250/EnemySkirmish
ZeroDivisionError: integer division or modulo by zero
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/script.rpy", line 39286, in script
$pathwalking(armies[army][27], army)
File "renpy/ast.py", line 928, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "renpy/python.py", line 2245, in py_exec_bytecode
exec(bytecode, globals, locals)
File "game/script.rpy", line 39286, in <module>
$pathwalking(armies[army][27], army)
File "game/code.rpy", line 18493, in pathwalking
kingdomaiafterpathfinding(kingdom)
File "game/code.rpy", line 18170, in kingdomaiafterpathfinding
attackraiders(army)
File "game/code.rpy", line 19738, in attackraiders
skirmish(army, 'raiders')
File "game/code.rpy", line 15609, in skirmish
EnemyMUnit = 0.0 + 250/EnemySkirmish
ZeroDivisionError: integer division or modulo by zero