3.40 star(s) 19 Votes

Belphegor007

Active Member
Aug 23, 2016
697
1,321
Checked his discord and members in there are mostly clueless like us. Dev last seen in Discord at May 2022. Some patron members are saying that he's very busy in real life and working in the game only in his free time and he will return with a big update.

So current situation looks a little bleak, but I hope they are right and he comes back.
Never understand how people can't just post an update saying they are busy even devs who don't abandon the game will do that bullshit
 
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Big Green

Member
Aug 19, 2017
372
962
Never understand how people can't just post an update saying they are busy even devs who don't abandon the game will do that bullshit
Maybe he is dead already or bedridden (i hope not, of course). But it's not hard to imagine that some really unfortunate events happened and that's why he is unable to tell us the reason for his absence.
 
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Orlox

Member
Nov 11, 2016
479
927
Maybe he is dead already or bedridden (i hope not, of course). But it's not hard to imagine that some really unfortunate events happened and that's why he is unable to tell us the reason for his absence.
Unfortunately, there are multiple examples of devs just not giving a fuck about their playerbase. I mean, the dev from "The New Me" still regularly checks F95, but never bothered to post anything about the future of his game...

I liked this game and was looking forward to seeing the relationship develop between MC and various love interests, especially the mother/sisters, but sadly it's looking more and more like that will never happen. :HideThePain:
 

Big Green

Member
Aug 19, 2017
372
962
Unfortunately, there are multiple examples of devs just not giving a fuck about their playerbase. I mean, the dev from "The New Me" still regularly checks F95, but never bothered to post anything about the future of his game...

I liked this game and was looking forward to seeing the relationship develop between MC and various love interests, especially the mother/sisters, but sadly it's looking more and more like that will never happen. :HideThePain:
Bro, he said that he can't undertsnad why, so i gave him a reason. I know about some scum devs, but not everyone is like that.

But still some shit can happen sometimes.
 

a1fox3

Loving Family Member's
Donor
Respected User
Aug 8, 2017
23,663
16,195


Bug fixes
Increased upkeep of knights to 12
Fixed pop exploit.
Fixed bugs regarding screens not closing when opening other menus.
Visual fixes.
Content:
Added a sex scene with the witch and the witch's cauldron. (Makes sense in game)
Added a sex scene involving the roomies (sorta)
Added a regular scene with the Steel Maid
Added a regular scene with the Valkrii
Added a regular scene with the Elven Queen
Added two regular events with the Elven Queen and the younger roomie
Added a regular scene with the elven freewoman
Added 4 regular scenes for the maid
Added courtiers' comments for the Valkrii as she arrives at court
Added a coronation event.
Added a questline of sorts to acquire a brothel.
Added a sex scene with the matron of the brothel
Added two regular scenes with a femboyish squire. Plus an option to increase/reduce the homoeroticism levels.
Minor changes to the first elf-slave event and a new scene.
Made a couple of backgrounds slightly nicer. (I think I finally made some decent backgrounds.)
Gameplay
Most skill checks now work as options in dialogue menus instead of forced "quick events" if that makes sense. Kinda like New Vegas.
The tax screen now shows the amount of gold that you will earn if you increase or decrease them.
Characters present at court are now visible during court events.
Revamped the map. Also I made it scrollable. (This is a test. I might have to reduce the number of provinces because it takes me a couple of seconds to load up the map the first time that I open it.)
Changed how training skills work, reducing the number of options.
Added an achievement-like system in which you can earn different nicknames depending on your feats.
Added a system so characters can have joint storylines.
Added a brothel to the citadel.
Links
-
 

kokos94

Active Member
Aug 31, 2022
704
1,134
well i will be more blunt than....

u have so much skills to learn that even on easy route u cant play this game

nobody know what skill u need, what it do, or what u need to LUCKILY succed in "skill check"

probably skill learning are starting events but u CANT succed in them at the end

other shit is that we r missing most of content cause this game is unbalanced or made by realy geniouse autistic.... cause any decision is just bad!!!

added:
u should probably write VN and not management game.
i just love that guy....

did game became better?
 

mmmonsterkill

Well-Known Member
Aug 30, 2016
1,525
1,708
ITS ALIVE!

not sure why the dev couldn't be bothered to do a single post on patreon for 6 months letting us know its not a dead project, but hey atleast he was working on it which is more than i can say for alot of the abandoned/hiatus tagged ones
 

B10

Member
Jun 25, 2017
367
158
I get a crash.

Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/script.rpy", line 44080, in script
    call screen provincemap
  File "renpy/common/000statements.rpy", line 569, in execute_call_screen
    store._return = renpy.call_screen(name, *args, **kwargs)
  File "game/screens.rpy", line 9423, in execute
    screen provincemap():
  File "game/screens.rpy", line 9423, in execute
    screen provincemap():
  File "game/screens.rpy", line 9436, in execute
    side ("c b r"):
  File "game/screens.rpy", line 9438, in execute
    viewport id "pmap":
  File "game/screens.rpy", line 9441, in execute
    frame:
  File "game/screens.rpy", line 9454, in execute
    if provincecolor == True:
  File "game/screens.rpy", line 9466, in execute
    for province in duchiesinfo:
  File "game/screens.rpy", line 9468, in execute
    if duchiesinfo[province][3] != 'wildlands':
  File "game/screens.rpy", line 9486, in execute
    for dprov in duchiesinfo[province][1]:
  File "game/screens.rpy", line 9488, in execute
    if worldinfo[dprov][7] != worldinfo[dprov][6]:
  File "game/screens.rpy", line 9490, in execute
    $lol = worldinfo[province][31]
  File "game/screens.rpy", line 9490, in <module>
    $lol = worldinfo[province][31]
TypeError: list indices must be integers, not unicode

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "game/script.rpy", line 44080, in script
    call screen provincemap
  File "renpy/ast.py", line 2015, in execute
    self.call("execute")
  File "renpy/ast.py", line 2003, in call
    return renpy.statements.call(method, parsed, *args, **kwargs)
  File "renpy/statements.py", line 278, in call
    return method(parsed, *args, **kwargs)
  File "renpy/common/000statements.rpy", line 569, in execute_call_screen
    store._return = renpy.call_screen(name, *args, **kwargs)
  File "renpy/exports.py", line 3136, in call_screen
    rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)
  File "renpy/ui.py", line 298, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "renpy/display/core.py", line 3325, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
  File "renpy/display/core.py", line 3737, in interact_core
    root_widget.visit_all(lambda i : i.per_interact())
  File "renpy/display/core.py", line 568, in visit_all
    d.visit_all(callback, seen)
  File "renpy/display/core.py", line 568, in visit_all
    d.visit_all(callback, seen)
  File "renpy/display/core.py", line 568, in visit_all
    d.visit_all(callback, seen)
  File "renpy/display/screen.py", line 436, in visit_all
    callback(self)
  File "renpy/display/core.py", line 3737, in <lambda>
    root_widget.visit_all(lambda i : i.per_interact())
  File "renpy/display/screen.py", line 447, in per_interact
    self.update()
  File "renpy/display/screen.py", line 637, in update
    self.screen.function(**self.scope)
  File "game/screens.rpy", line 9423, in execute
    screen provincemap():
  File "game/screens.rpy", line 9423, in execute
    screen provincemap():
  File "game/screens.rpy", line 9436, in execute
    side ("c b r"):
  File "game/screens.rpy", line 9438, in execute
    viewport id "pmap":
  File "game/screens.rpy", line 9441, in execute
    frame:
  File "game/screens.rpy", line 9454, in execute
    if provincecolor == True:
  File "game/screens.rpy", line 9466, in execute
    for province in duchiesinfo:
  File "game/screens.rpy", line 9468, in execute
    if duchiesinfo[province][3] != 'wildlands':
  File "game/screens.rpy", line 9486, in execute
    for dprov in duchiesinfo[province][1]:
  File "game/screens.rpy", line 9488, in execute
    if worldinfo[dprov][7] != worldinfo[dprov][6]:
  File "game/screens.rpy", line 9490, in execute
    $lol = worldinfo[province][31]
  File "game/screens.rpy", line 9490, in <module>
    $lol = worldinfo[province][31]
  File "renpy/python.py", line 992, in __getitem__
    rv = list.__getitem__(self, index)
TypeError: list indices must be integers, not unicode

Windows-10-10.0.19041
Ren'Py 7.4.11.2266
Kingmaker 0.12 0.12
Fri Feb  3 00:04:25 2023
 
3.40 star(s) 19 Votes