- Jun 26, 2018
- 74
- 190
Unofficial android port v0.4.1guys can anyone tell me when well this game will launch android and ios version
Unofficial android port v0.4.1guys can anyone tell me when well this game will launch android and ios version
Really good game even if its still an alpha, anybody knows if it's possible and if so how to get the pic #5 and the last photo of eva?View attachment 2186823
Overview:
Kinky Wizardry is an adventure RPG where you can meet girls from many different universes !
Thread Updated: 2023-02-05
Release Date: 2023-02-05
Developer: StinkStoneGamesYou must be registered to see the links-You must be registered to see the links-You must be registered to see the links
Censored: None
Version: 0.4.1 Alpha
OS: Windows
Language: English
Genre:
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Installation:
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Changelog:
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Developer Notes:
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Win:You must be registered to see the links-You must be registered to see the links- MEGA - PIXELDRAIN - WORKUPLOAD -You must be registered to see the links-You must be registered to see the links
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Yeah honestly having things crammed so close together at all makes it kinda suck when you use point-click movement... If I try to move out of the Piltover portal to either the desk or the recollection room, it takes me back into the portal.Very small point of feedback: RPGM's mouse-based movement is kinda ass so it would be nice if the beach teleport location was above the circle instead of to the right, since if you try to move up-left (again, with the mouse) towards Nami the game will immediately shove you to the left first.
When will you Macintosh users ever get rid of that PC imitation and get a real gaming computer?!? I swear. Every game maker out here has to contend with yall wanting your own version of every game that comes out. They must all wear rain suits to contend with the tears. C'mon! Ditch the Mac and get a PC.Mac please Father
Wrong sentence structure. It's *"Why can't I play?"why i can't play? it says nw_elf.dll was not found
What do you mean? The game is already animatedmodels and art style is great. dev, have you considered adding in animation later? possibly down the line if budget allows?