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There was a small update a bit over month and a half ago (Just one scene animated and some bug fixes/adjustments) Next update will be fairly significant with new areas and a handful of new enemies + scenes, but it will be a few more months at least due to full H-scenes taking awhile.
Seems likea really neat concept. Models are all really nice. Not sure if it's just me but the animations either seem to be really low framerate, or the game just absolutely chugs during scenes.
Seems likea really neat concept. Models are all really nice. Not sure if it's just me but the animations either seem to be really low framerate, or the game just absolutely chugs during scenes.
The scenes work fine for me and my comp isn't really high-end or anything. Unfortunately, it might just be an issue with your computer (or whatever else you might be playing it on, like if you're playing it on a mobile device with JOIplay or something.)
Seems likea really neat concept. Models are all really nice. Not sure if it's just me but the animations either seem to be really low framerate, or the game just absolutely chugs during scenes.
People are forgetting that this was (mostly) a side project of the dev, especially with his focus on other things. Implementing multiple animations per enemy/character while also having to incorporate it into a game also takes more time.