- Nov 12, 2017
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Can you post what's inside the System XML that should be the config file for the game settings.If I am not mistaken it is the mod text resource redirector.If I am not mistaken it is for autotranslation.
Can you post what's inside the System XML that should be the config file for the game settings.If I am not mistaken it is the mod text resource redirector.If I am not mistaken it is for autotranslation.
It's basically what the settings look like in game, just in an XML in code form:That's a shame. Hmmm can you copy/paste what's inside the System XML maybe there is something there that doesn't seem obvious.
<?xml version="1.0" encoding="utf-8"?>
<System>
<Graphic>
<rampId>1</rampId>
<rampHId>0</rampHId>
<shaderType>0</shaderType>
<shadowDepth>0.26</shadowDepth>
<lineDepth>1</lineDepth>
<lineWidth>0.307</lineWidth>
<SelfShadow>False</SelfShadow>
<DepthOfField>False</DepthOfField>
<Fog>False</Fog>
<Bloom>False</Bloom>
<Vignette>False</Vignette>
<AmplifyOcclus>False</AmplifyOcclus>
<SunShafts>False</SunShafts>
</Graphic>
<Sound>
<Master>Volume[50] : Switch[True]</Master>
<BGM>Volume[10] : Switch[True]</BGM>
<ENV>Volume[80] : Switch[True]</ENV>
<SystemSE>Volume[60] : Switch[True]</SystemSE>
<GameSE>Volume[70] : Switch[True]</GameSE>
<AutoBGM>Volume[40] : Switch[True]</AutoBGM>
</Sound>
<Text>
<FontSpeed>40</FontSpeed>
<ReadSkip>False</ReadSkip>
<NextVoiceStop>True</NextVoiceStop>
<AutoWaitTime>3</AutoWaitTime>
<ChoicesSkip>True</ChoicesSkip>
<ChoicesAuto>False</ChoicesAuto>
<WindowColor>0.5607843,0.8039216,0.9647059,0.5450981</WindowColor>
<Font0Color>0.8,1,1,1</Font0Color>
<Font1Color>1,0.8,1,1</Font1Color>
<Font2Color>1,1,1,1</Font2Color>
</Text>
<Act>
<MoveLook>False</MoveLook>
<TPSOffsetY>0</TPSOffsetY>
<TPSSensitivityX>50</TPSSensitivityX>
<TPSSensitivityY>50</TPSSensitivityY>
<TPSSmoothMoveTime>30</TPSSmoothMoveTime>
<FPSSensitivityX>50</FPSSensitivityX>
<FPSSensitivityY>50</FPSSensitivityY>
<FPSSmoothMoveTime>20</FPSSmoothMoveTime>
<InvertMoveX>False</InvertMoveX>
<InvertMoveY>False</InvertMoveY>
<CrouchCtrlKey>True</CrouchCtrlKey>
<ToiletTPS>True</ToiletTPS>
</Act>
<Est>
<FemaleEyesCamera>True</FemaleEyesCamera>
<FemaleNeckCamera>True</FemaleNeckCamera>
<Shield>True</Shield>
<Map>True</Map>
<BackColor>0,0,0,1</BackColor>
</Est>
<H>
<SimpleBody>False</SimpleBody>
<VisibleSon>True</VisibleSon>
<VisibleBody>True</VisibleBody>
<SilhouetteColor>0,0,1,1</SilhouetteColor>
<SemenType>1</SemenType>
<IsMaleClothes>True</IsMaleClothes>
<IsMaleAccessoriesMain>False</IsMaleAccessoriesMain>
<IsMaleAccessoriesSub>False</IsMaleAccessoriesSub>
<IsMaleShoes>False</IsMaleShoes>
<FemaleEyesCamera>True</FemaleEyesCamera>
<FemaleNeckCamera>True</FemaleNeckCamera>
<FemaleEyesCamera1>True</FemaleEyesCamera1>
<FemaleNeckCamera1>True</FemaleNeckCamera1>
<HInitCamera>True</HInitCamera>
<Shield>True</Shield>
<Map>True</Map>
<BackColor>0,0,0,1</BackColor>
<nipMax>0.4</nipMax>
<immediatelyFinish>True</immediatelyFinish>
</H>
<Etc>
<Look>False</Look>
<ForegroundEyebrow>True</ForegroundEyebrow>
<ForegroundEyes>True</ForegroundEyes>
<hohoAka>True</hohoAka>
<loadHeadAccessory>False</loadHeadAccessory>
<loadAllAccessory>True</loadAllAccessory>
<MaxCharaNum>40</MaxCharaNum>
<AutoSaveMode>0</AutoSaveMode>
<GuideIcon>True</GuideIcon>
</Etc>
<Debug>
<FPS>False</FPS>
</Debug>
</System>
A translation mod should not be messing with character actions, NPC or PC.If I am not mistaken it is the mod text resource redirector.If I am not mistaken it is for autotranslation.
Thanks and just what I was afraid of it doesn't have what I was looking forIt's basically what the settings look like in game, just in an XML in code form:
Code:<?xml version="1.0" encoding="utf-8"?> <System> <Graphic> <rampId>1</rampId> <rampHId>0</rampHId> <shaderType>0</shaderType> <shadowDepth>0.26</shadowDepth> <lineDepth>1</lineDepth> <lineWidth>0.307</lineWidth> <SelfShadow>False</SelfShadow> <DepthOfField>False</DepthOfField> <Fog>False</Fog> <Bloom>False</Bloom> <Vignette>False</Vignette> <AmplifyOcclus>False</AmplifyOcclus> <SunShafts>False</SunShafts> </Graphic> <Sound> <Master>Volume[50] : Switch[True]</Master> <BGM>Volume[10] : Switch[True]</BGM> <ENV>Volume[80] : Switch[True]</ENV> <SystemSE>Volume[60] : Switch[True]</SystemSE> <GameSE>Volume[70] : Switch[True]</GameSE> <AutoBGM>Volume[40] : Switch[True]</AutoBGM> </Sound> <Text> <FontSpeed>40</FontSpeed> <ReadSkip>False</ReadSkip> <NextVoiceStop>True</NextVoiceStop> <AutoWaitTime>3</AutoWaitTime> <ChoicesSkip>True</ChoicesSkip> <ChoicesAuto>False</ChoicesAuto> <WindowColor>0.5607843,0.8039216,0.9647059,0.5450981</WindowColor> <Font0Color>0.8,1,1,1</Font0Color> <Font1Color>1,0.8,1,1</Font1Color> <Font2Color>1,1,1,1</Font2Color> </Text> <Act> <MoveLook>False</MoveLook> <TPSOffsetY>0</TPSOffsetY> <TPSSensitivityX>50</TPSSensitivityX> <TPSSensitivityY>50</TPSSensitivityY> <TPSSmoothMoveTime>30</TPSSmoothMoveTime> <FPSSensitivityX>50</FPSSensitivityX> <FPSSensitivityY>50</FPSSensitivityY> <FPSSmoothMoveTime>20</FPSSmoothMoveTime> <InvertMoveX>False</InvertMoveX> <InvertMoveY>False</InvertMoveY> <CrouchCtrlKey>True</CrouchCtrlKey> <ToiletTPS>True</ToiletTPS> </Act> <Est> <FemaleEyesCamera>True</FemaleEyesCamera> <FemaleNeckCamera>True</FemaleNeckCamera> <Shield>True</Shield> <Map>True</Map> <BackColor>0,0,0,1</BackColor> </Est> <H> <SimpleBody>False</SimpleBody> <VisibleSon>True</VisibleSon> <VisibleBody>True</VisibleBody> <SilhouetteColor>0,0,1,1</SilhouetteColor> <SemenType>1</SemenType> <IsMaleClothes>True</IsMaleClothes> <IsMaleAccessoriesMain>False</IsMaleAccessoriesMain> <IsMaleAccessoriesSub>False</IsMaleAccessoriesSub> <IsMaleShoes>False</IsMaleShoes> <FemaleEyesCamera>True</FemaleEyesCamera> <FemaleNeckCamera>True</FemaleNeckCamera> <FemaleEyesCamera1>True</FemaleEyesCamera1> <FemaleNeckCamera1>True</FemaleNeckCamera1> <HInitCamera>True</HInitCamera> <Shield>True</Shield> <Map>True</Map> <BackColor>0,0,0,1</BackColor> <nipMax>0.4</nipMax> <immediatelyFinish>True</immediatelyFinish> </H> <Etc> <Look>False</Look> <ForegroundEyebrow>True</ForegroundEyebrow> <ForegroundEyes>True</ForegroundEyes> <hohoAka>True</hohoAka> <loadHeadAccessory>False</loadHeadAccessory> <loadAllAccessory>True</loadAllAccessory> <MaxCharaNum>40</MaxCharaNum> <AutoSaveMode>0</AutoSaveMode> <GuideIcon>True</GuideIcon> </Etc> <Debug> <FPS>False</FPS> </Debug> </System>
A translation mod should not be messing with character actions, NPC or PC.
they do,it's what they have to tell you that changes the actions they takeIt's basically what the settings look like in game, just in an XML in code form:
Code:<?xml version="1.0" encoding="utf-8"?> <System> <Graphic> <rampId>1</rampId> <rampHId>0</rampHId> <shaderType>0</shaderType> <shadowDepth>0.26</shadowDepth> <lineDepth>1</lineDepth> <lineWidth>0.307</lineWidth> <SelfShadow>False</SelfShadow> <DepthOfField>False</DepthOfField> <Fog>False</Fog> <Bloom>False</Bloom> <Vignette>False</Vignette> <AmplifyOcclus>False</AmplifyOcclus> <SunShafts>False</SunShafts> </Graphic> <Sound> <Master>Volume[50] : Switch[True]</Master> <BGM>Volume[10] : Switch[True]</BGM> <ENV>Volume[80] : Switch[True]</ENV> <SystemSE>Volume[60] : Switch[True]</SystemSE> <GameSE>Volume[70] : Switch[True]</GameSE> <AutoBGM>Volume[40] : Switch[True]</AutoBGM> </Sound> <Text> <FontSpeed>40</FontSpeed> <ReadSkip>False</ReadSkip> <NextVoiceStop>True</NextVoiceStop> <AutoWaitTime>3</AutoWaitTime> <ChoicesSkip>True</ChoicesSkip> <ChoicesAuto>False</ChoicesAuto> <WindowColor>0.5607843,0.8039216,0.9647059,0.5450981</WindowColor> <Font0Color>0.8,1,1,1</Font0Color> <Font1Color>1,0.8,1,1</Font1Color> <Font2Color>1,1,1,1</Font2Color> </Text> <Act> <MoveLook>False</MoveLook> <TPSOffsetY>0</TPSOffsetY> <TPSSensitivityX>50</TPSSensitivityX> <TPSSensitivityY>50</TPSSensitivityY> <TPSSmoothMoveTime>30</TPSSmoothMoveTime> <FPSSensitivityX>50</FPSSensitivityX> <FPSSensitivityY>50</FPSSensitivityY> <FPSSmoothMoveTime>20</FPSSmoothMoveTime> <InvertMoveX>False</InvertMoveX> <InvertMoveY>False</InvertMoveY> <CrouchCtrlKey>True</CrouchCtrlKey> <ToiletTPS>True</ToiletTPS> </Act> <Est> <FemaleEyesCamera>True</FemaleEyesCamera> <FemaleNeckCamera>True</FemaleNeckCamera> <Shield>True</Shield> <Map>True</Map> <BackColor>0,0,0,1</BackColor> </Est> <H> <SimpleBody>False</SimpleBody> <VisibleSon>True</VisibleSon> <VisibleBody>True</VisibleBody> <SilhouetteColor>0,0,1,1</SilhouetteColor> <SemenType>1</SemenType> <IsMaleClothes>True</IsMaleClothes> <IsMaleAccessoriesMain>False</IsMaleAccessoriesMain> <IsMaleAccessoriesSub>False</IsMaleAccessoriesSub> <IsMaleShoes>False</IsMaleShoes> <FemaleEyesCamera>True</FemaleEyesCamera> <FemaleNeckCamera>True</FemaleNeckCamera> <FemaleEyesCamera1>True</FemaleEyesCamera1> <FemaleNeckCamera1>True</FemaleNeckCamera1> <HInitCamera>True</HInitCamera> <Shield>True</Shield> <Map>True</Map> <BackColor>0,0,0,1</BackColor> <nipMax>0.4</nipMax> <immediatelyFinish>True</immediatelyFinish> </H> <Etc> <Look>False</Look> <ForegroundEyebrow>True</ForegroundEyebrow> <ForegroundEyes>True</ForegroundEyes> <hohoAka>True</hohoAka> <loadHeadAccessory>False</loadHeadAccessory> <loadAllAccessory>True</loadAllAccessory> <MaxCharaNum>40</MaxCharaNum> <AutoSaveMode>0</AutoSaveMode> <GuideIcon>True</GuideIcon> </Etc> <Debug> <FPS>False</FPS> </Debug> </System>
A translation mod should not be messing with character actions, NPC or PC.
Doesn't matter anyway as the System XML is a vanilla game resource for the game settings. It's has nothing to do with auto-translation or any other mod.they do,it's what they have to tell you that changes the actions they take
and then often the mods do more than they say,for example H SceneOptions or Pregnancy or Subtitle or UncensorSelector.BepinEX itself has many options
the fact that they don't come and talk to you directly but a baloon comes out is not vanilla but they are modDoesn't matter anyway as the System XML is a vanilla game resource for the game settings. It's has nothing to do with auto-translation or any other mod.
No it's because Illusion didn't put the code in Sunshine to allow them to talk to you directly, as that code does exist in Koikatu and Party.the fact that they don't come and talk to you directly but a baloon comes out is not vanilla but they are mod
not true,if you take the game without mods they come and talk to you.No it's because Illusion didn't put the code in Sunshine to allow them to talk to you directly, as that code does exist in Koikatu and Party.
So what you're saying is it's a mod preventing them from talking to you directly, okay got it. Why didn't you just say that from the beginning instead of beating the around the bush.not true,if you take the game without mods they come and talk to you.
I said in my first post "If I am not mistaken it is the mod text resource redirector.If I am not mistaken it is for autotranslation." I spoke of nothing but mods, it was you who confused things.So what you're saying is it's a mod preventing them from talking to you directly, okay got it. Why didn't you just say that from the beginning instead of beating the around the bush.
Actually I didn't misunderstand I simply mentioned mods in error.I said in my first post "If I am not mistaken it is the mod text resource redirector.If I am not mistaken it is for autotranslation." I spoke of nothing but mods, it was you who confused things.
I'm looking right at the text resource handler now and don't see anything obvious, which option would I disable?they do,it's what they have to tell you that changes the actions they take
and then often the mods do more than they say,for example H SceneOptions or Pregnancy or Subtitle or UncensorSelector.BepinEX itself has many options
boh,even in KK there was this thing,sometimes they would come and talk to you,sometimes ballons would appear but I never looked in KKS,that's why I said maybe it's that mod.I'm looking right at the text resource handler now and don't see anything obvious, which option would I disable?
The balloons came from two different mods in original Koikatsu, the LewdCrestX mod would occasionally have a girl come to you and ask for sex with a white bubble with pink hearts above her head if she had the libido crest while Kplug would do this if you used the command to attract girls to you. I have these mods in two separate original Koikatsu Better Repack versions, they conflict and must be kept separate, and both of those copies of original Koikatsu still allow the girl to talk to you without the bubble by starting a conversation the same way as when you right click next to a girl to start one.boh,even in KK there was this thing,sometimes they would come and talk to you,sometimes ballons would appear but I never looked in KKS,that's why I said maybe it's that mod.
For one particular character, part of her thigh was just white/textureless and it's not an accessory that caused it, it was a "legging" item called "Kuikomi Sai High 1," and I stumbled upon the fix... the "Show option (1)" box was checked, and I accidentally unchecked it... which FIXED the thigh textures, oddly enough. Talk about stupid luck, lmao, considering I really don't know what I'm doing!The character is probably using an old version of an accessory and all you have to do is replace the accessories, all of them, with the same thing from the character maker. This will swap out the old data with the new data from your version of the mod. Also, be aware that most .zipmod mods are not named the same as what the warning tells you, which is why these are so hard to identify off the warning.
That usually is the issue, so that's the first thing I jump to for an issue like that. Glad you were able to fix it.For one particular character, part of her thigh was just white/textureless and it's not an accessory that caused it, it was a "legging" item called "Kuikomi Sai High 1," and I stumbled upon the fix... the "Show option (1)" box was checked, and I accidentally unchecked it... which FIXED the thigh textures, oddly enough. Talk about stupid luck, lmao, considering I really don't know what I'm doing!
For me, the fact that they don't come and bust your balls no matter what you do is great, if you're going with a girl to an event/meeting it's better for the other girls to stay away otherwise they risk bad words like 'what the fuck do you want? get the fuck out'. and then I have to be the one to do things the others are just sidelines.The balloons came from two different mods in original Koikatsu, the LewdCrestX mod would occasionally have a girl come to you and ask for sex with a white bubble with pink hearts above her head if she had the libido crest while Kplug would do this if you used the command to attract girls to you. I have these mods in two separate original Koikatsu Better Repack versions, they conflict and must be kept separate, and both of those copies of original Koikatsu still allow the girl to talk to you without the bubble by starting a conversation the same way as when you right click next to a girl to start one.
Also, all I got out of disabling options in the text resource handler is untranslated Japanese text, which I am at a VERY basic reading level with (I cannot read full sentences yet).
I'm going to try disabling LewCestX entirely in Sunshine to see if maybe it is firing when it shouldn't (no girl without a crest should be affected by LewdCrestX, but it is possible the mod is bugged so that it affects all loaded girls).
EDIT: Nope, I completely disabled the text resource redirector and removed the files entirely for LewdCrestX. I'm starting to think these bubbles are part of the game and they left out the automatic interactions entirely. There is one more thing I can try that will give an answer to this, I'm going to back up and vanillafy the game so that I have no mods at all. If they continue to do this bubble thing without talking to me automatically, then the answer is that the automatic interactions of the original Koikatsu were not added to Sunshine.
EDIT2: And in less than a minute I found out, there is no automatic interaction, the bubbles ARE the NPC interactions when not already talking to them in this game. I made a backup copy of my copy of R3, went into my copy of Honey Select 2, copied the vanillafy.bat from there to my backup of Koikatsu Sunshine, used the vanillafy.bat to remove literally everything that was modded into the game, then ran the game and they still come to me and show the bubbles over their heads without ever talking to me automatically. This is definitive evidence that this is intended game behavior, that they only come to the player with the bubbles, which does mean there is less interaction as the original allowed NPCs to take specific actions even after all of the conversation points were used, like asking for sex or dates, at which point you could say no (the red heart bubble does not allow a no, you literally have to ignore the girl until she goes away to not go into an H scene in Koikatsu Sunshine).
The player character is faster than NPCs, making them very easy to outrun. The problem isn't that they don't do it, that's only the cause. The problem is that now they can't do the NPC initiated actions that allow you to continue interacting even if you run out of conversation points (NPC initiated actions in Koikatsu do not count toward the conversation points and are not limited to only happening when you have conversation points), you are now limited to only five interactions per time period, which limits how far you can progress a girl per time period and makes it take longer overall.For me, the fact that they don't come and bust your balls no matter what you do is great, if you're going with a girl to an event/meeting it's better for the other girls to stay away otherwise they risk bad words like 'what the fuck do you want? get the fuck out'. and then I have to be the one to do things the others are just sidelines.