I do belive there is something worong with my card converter or something related to it.
I get this error message when i start the game and the card converter says 0/0 converted even if i don't have any cards in there there. Error codes:
[Error : Unity Log] FormatException: Too many bytes in what should have been a 7 bit encoded Int32.
Stack trace:
System.IO.BinaryReader.Read7BitEncodedInt () (at <fb001e01371b4adca20013e0ac763896>:0)
System.IO.BinaryReader.ReadString () (at <fb001e01371b4adca20013e0ac763896>:0)
(wrapper dynamic-method) ChaFile.DMD<ChaFile::LoadFileKoikatsu>(ChaFile,System.IO.BinaryReader,bool,bool)
BrowserFolders.Hooks.KKS.Overlord+ImportHooks.AddFilesToConvList (System.String dir, ConvertChaFileScene instance, System.Int32 sex) (at <ad08665ad11c4091ad27778b5e5e277f>:0)
BrowserFolders.Hooks.KKS.Overlord+ImportHooks.GetDirs (System.String dir, ConvertChaFileScene instance, System.Int32 sex) (at <ad08665ad11c4091ad27778b5e5e277f>:0)
BrowserFolders.Hooks.KKS.Overlord+ImportHooks.GetDirs (System.String dir, ConvertChaFileScene instance, System.Int32 sex) (at <ad08665ad11c4091ad27778b5e5e277f>:0)
BrowserFolders.Hooks.KKS.Overlord+ImportHooks.ConvertStartHookPre (ConvertChaFileScene __instance) (at <ad08665ad11c4091ad27778b5e5e277f>:0)
(wrapper dynamic-method) ConvertChaFileScene.DMD<ConvertChaFileScene::Start>(ConvertChaFileScene)
And for the record, I don't know what any of this means. Thanks