Alright, I've given it a fair shake, and while I think it's got a lot of potential, and I love the ideas and the comedy, it's just too unfinished to be considered a game so far. Waiting 10-12 updates is probably the best solution here. I've already pointed out several bugs and encountered plenty more since. I can't count how many times I've gotten stuck in an area because the exits suddenly don't work, or somehow committed murder/suicide when selecting the "kill" option on a defeated enemy.
But aside from the numerous bugs, the worst thing that I hope will be fixed is the lack of internal consistency this game has. The rules outlined at the beginning are simple; fight girls, strip them, then teleport them to your castle (although, apparently, even after getting them to your castle, you can't even do anything with most of them except play dressup.). Yet, for unexplained reasons, every other female npc has a natural resistance to being teleported, whether they simply resist your negative aura, decide that you've fought dishonorably, just outright refuse to be teleported (I didn't realize that was an option), or sometimes don't even have the option to be teleported.
This leads me to the other problem of this being primarily unfinished, is that with many of the quests leading to red herrings or dead ends, I have no idea which ones are simply incomplete and need me to wait until the next update, and which are just overly complicated and poorly explained. For example, and the creator has acknowledged this was a mistake, I might never have completed the pearl necklace quest if the creator hadn't explained that you just have to keep talking to the npc despite her, and the narrator's, continual threats. Another example is the quest to save the witch in the woods. I can kill the puritans, but there's no option to free the witch. I can only attack her or talk to her, either of which causes her to ask me to free her. Which I can't do. Again, I have no idea if freeing her simply isn't implemented or if I'm supposed to go talk to five different npcs to gain the rope-untying power and come back.
That said, the art is good, the girls are nice, I love the story, the comedy is laugh-out-loud quality, and the premise is promising.
I'll definitely keep an eye on Kronos Time Titan for the future, but it needs some serious polishing before it's playable for any purpose beyond bug hunting.