The main game version should match the mod and bugfix version you are using. The mod and bugfix are continually updated, even if the version number doesn't change. The commits attest to that.O mighty Spinx Tristim please answer me one question to help answer your riddle
Are you implying people are using 0.27.1 game vers with 0.26.1 mod or
Are you implying that you update your mods 0.27.1 with a newer mod with no naming conventions?
I ask because last time I had a problem with the pictures 1/4th size nobody helped me, so i re-dowloaded the game, mods and bugfix again, seemed to have fixed the issue. So it is clear you dont know how to use version control naming conventions 0.26.2 (yea? mind blown)
I think what he is asking, is to why not number the mod updates (specially the beta version) such as 0.26.1.1, 0.26.1.2, 0.26.1.x etc. (at least that is what I am getting from him).The main game version should match the mod and bugfix version you are using. The mod and bugfix are continually updated, even if the version number doesn't change. The commits attest to that.
O ignorant user, the word beta applies and even the addition unstable, since you are downloading directly from the dev branch of the repository, you should know that no versioning is applied to this. Versioning is reserved for the master branch that contains the official release versions.O mighty Spinx Tristim please answer me one question to help answer your riddle
Are you implying people are using 0.27.1 game vers with 0.26.1 mod or
Are you implying that you update your mods 0.27.1 with a newer mod with no naming conventions?
I ask because last time I had a problem with the pictures 1/4th size nobody helped me, so i re-dowloaded the game, mods and bugfix again, seemed to have fixed the issue. So it is clear you dont know how to use version control naming conventions 0.26.2 (yea? mind blown)
That has to with the "animations" in the base game which are not addressed in the mod or bugfix. They're pretty jank right now. Might change in future updates, but what your describing is probably working as intended.I don't know if it a bug or not but when you hover the people with the cursor the model is in right shape but when you click on to shop the difference choice the model gets big and doesn't show mostly at all I'm the only one or it same everywhere? And it like that since the latest version.
It's from the daily serums. I received a similar error mentioning add_to_log.Can anyone help me out with this? Whenever I'm trying to dose someone with the serum it's throwing this error at me. It is kinda disappointing as the objective of the game is to dose people up with serums.
I pushed a fix for this a couple of minutes ago.Its not just the daily serums, when I try dosing people individually, I get almost the same error. I think its this line for me
" File "game/Mods/Core/Mechanics/Person_Extensions/person_class_extensions.rpy", line 845, in give_serum_enhanced
the_serum_design.run_on_apply(self, add_to_log) # add to log is done through SerumTrait.on_apply()
TypeError: run_on_apply() takes exactly 2 arguments (3 given) "
Thanks for the update.I pushed a fix for this a couple of minutes ago.
Vren seem to have moved the logging function from the SerumDesign class to the SerumTrait class, as noted in the comment that I made earlier.
All these issues have been fixed, download latest mod and bf then start a new game.Thanks Trollden for a straight answer.
Also might be original game, the help aunt move seems to be missing now.
As well as mentioned unisex bathroom can be bought/enabled but option is not visible on the selection screen
Make sure to install the mod and bugfix, there is some inconsistency in the base game with how heights are handled, in some area's a value between 0.8 and 1.0 is used, in other areas .6 and .8, in the mod it is only between .8 and 1, so without the bugfix installed this happens.I don't know if it a bug or not but when you hover the people with the cursor the model is in right shape but when you click on to shop the difference choice the model gets big and doesn't show mostly at all I'm the only one or it same everywhere? And it like that since the latest version.
Will have to look a bit more into this issue later, but for now I have pushed a workaround that'll have it work as intended.Might be useful for devs... (happens when clicking "modify a person" in R&D)
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Also, in game\personality_types\unique_personalities\aunt_personality.rpy at line 225 : the_eprson