ah thanks. I'll wait for a mod or something then.
i dont thing that is going to happen... too much work have been made on the current images set up.
each cloth pice and size is a different images and with the girls being able to changes Boob size so can the cloth.
i am impressed with the amount of work the Dev have done on this. and i dont see him redo it.
i can keep the fantasy going. with the level it is at now.
we mite get new poses in the future.
I haven't done a recount in a few versions, but as of april (v15 i believe), there was approximatley 1200 face renders in LR2 (90 per pose, sex & standing/idle). Since then, a handful more poses have been added, so the number has increased to a small degree. It would be a significant project to create a mod to increase the graphical quality of the existing renders, while still maintaining proper alignment for 'wearables' like clothing and makeup, as well as hairstyle alignment.
If you could perfect the alignment, then creating new renders is just a matter of time and processing power. Alternatively, if someone was to do a total conversion mod, with the intent of replacing every single render and completely disregarding making their modifications compatible with default content, then they would only have to worry about being aligned with their own renders.
At the time of my last count, there were about 22,500 renders for clothing, hair, body, face, makeup, etc. That number has likely grown to closer to 25,000+ since then, with the addition of new clothes. The current breakdown is as follows
Faces
Skin tones : 3
Face types : 6
Emotions : 5
Hair styles : 8
Body
Skin tones : 3
Body types: 3
Body positions : 14
Cup size : 10
This means adding a new piece of clothing, like a top/bra, requires 30 renders
per pose, due to having to account for body type and cup size. (420 renders per top/bra currently)
So, its totally possible, but thus far, those that are unhappy with the graphics are...well...lazy and don't want to put the time in to make them any better and have chosen to just complain about it. I would suggest starting with something small, like hairstyles, which would only require replacing 112 renders, or adding a new hairstyle (14 renders) while maintaining proper alignment. Then move on to faces, which are a bit more challenging, at 90 per pose, or 1260 total.
~25,000+ renders, layered to procedurally create women is, well....an undeniably impressive technical feat, given that its being done in renpy. 4320 unique combinations of hair, face, skin tone, body type, and cup size. This isn't taking into account height, which is a general scalar value, or any non-visual elements, like personality, stats, opinions, etc. I won't even attempt to accurately calculate the total number of possible permutations taking into account the non-visual attributes (intial rough calculations of
only opinion permutations are over 100 trillion, I stopped there).