srksrk 68

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There's a bug somewhere with the way it sets variables in arrays, where some typo or other error somewhere makes it start saving extra, nonsensical arrays, massively increasing the save filesize exponentially. So where early on the save file may be around 1MB, this rapidly climbs to around 5MB, and in my current playthrough is above 7MB and bugged in ways I can't imagine, since it will no longer open in any editor to see it.

Since the save file is indicative of the gameplay variable usage, whatever is causing one to explode is almost certainly causing the other to do the same.
That would be bad. My saves started about 1MB each and are now exceeding 14MB.
 

RogueKnightUK

Co-Writer: Retrieving The Past
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Jul 10, 2018
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Wren doesn't (as far as I'm aware) interact here, but his Patreon page indicates that he's not only aware of at least some of the bugs but has been actively fixing them:



My last couple of days have been spend bugfixing issues that cropped up in v0.19.1. Now that that's just about finished up I'm moving onto the main development for v0.20! I have three major things I'm going to be focusing on initially: Nora's storyline, Gabrielle's storyline, and reworking Alexia's current photoshoot event as a more general "spokesperson" role event. Some light spoilers ahead for potential new content.

For Nora's storyline I want to focus on providing an alternative to the normal research path. I've had an idea kicking around to turn her into a Lab Rats equivalent of Dark Soul's boss weapon dealers. If you can provide her with "interesting" test subjects she can develop special, highly effective serum traits. Running extra tests on someone who has very high love might unlock an ultimate love boosting trait, or bringing her a family member you've corrupted might give you a serum trait that removes any taboo penalties when used on other people. I'd also like to add some events that show Nora herself being corrupted throughout this process.

Gabrielle's storyline will keep developing as a blackmail into hate-fuck kind of relationship. I'd like to weave her story in with Lily's while I'm at it, so we can have some more interaction between different characters. I may take a day or two and define some sort of "friendship" status between characters so that procedurally generated characters could have similar sorts of relationships. That would also be useful so I can introduce randomly generated mother-daughter and sister-sister pairs.

The Spokesperson role should be simple to implement. In the same way that Stephanie is the default, obvious option for your head researcher Alexia will be the default option for your spokesperson. Alexia's storyline will unlock the option to run ads the earliest, but if you don't like her, want to have her work somewhere else, or just miss running into her you will be able to unlock running ads by purchasing a business policy.
 
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srksrk 68

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OK now it stopped working for good. Crash almost each time I save, with a memory error. So sad.
 

RogueKnightUK

Co-Writer: Retrieving The Past
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Jul 10, 2018
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Well, found one of the bugs - Wren accidentally spelt the name of a variable right where everywhere else he'd misspelt it in line 628 of script.rpy

everywhere else he's used "multipilers_used" instead of "multipliers_used"
 
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srksrk 68

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Let's hope Vren knows about this. I tried yesterday with an earlier save an (apart from being slow as hell) I had only one crash on load and one on save. In that save, my company size was below 20.

I guess the larger the company grows, the more crashes you get. 35 makes it unplayable.
 

Fire34

Newbie
Jun 12, 2017
21
5
Hey, is there any mods for the game that is compatible with the android device? Or is possible to use console commands?
Thank you.
 

RogueKnightUK

Co-Writer: Retrieving The Past
Game Developer
Jul 10, 2018
924
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Im confused. Maybe I'm overlooking something but why is there an anal skill and trait if you cant DO anal yet?
Guess it has yet to be implemented right?
I had five minutes spare, so put together the file to add anal sex to the game by simply editing a version of the doggy file.

Just add this to the game folder where the other scripts are, and next time you open Lab Rats 2 Anal sex will be one of the sexual positions available in the relevant screens.

View attachment analdog.rpy
 

chainedpanda

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Jun 26, 2017
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It's not really a bug, it's just Vren removed max sluttiness cap. It was in... 17.1?? Cheking... yeap.
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In my game Gabriele become a complete slut before we even met. Noice.

Huh... That still seems like a bug no? Those changes should only make increasing slut easier, not happen on its own without any feedback from the player. Plus it happens insanely fast. Whatever, at least I know its not something I screwed up.
 
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srksrk 68

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Huh... That still seems like a bug no? Those changes should only make increasing slut easier, not happen on its own without any feedback from the player. Plus it happens insanely fast. Whatever, at least I know its not something I screwed up.
How do you do that? My girls all get a serum increasing sluttiness by 15 and suggestability by 30, as well as obedience by 20. But whatever I do to them, at the end it's always "no effect on core sluttiness".
 

vitamin433

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May 11, 2018
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How do you do that? My girls all get a serum increasing sluttiness by 15 and suggestability by 30, as well as obedience by 20. But whatever I do to them, at the end it's always "no effect on core sluttiness".
How about making them cum without serums?? Any changes??
 

chainedpanda

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Jun 26, 2017
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How do you do that? My girls all get a serum increasing sluttiness by 15 and suggestability by 30, as well as obedience by 20. But whatever I do to them, at the end it's always "no effect on core sluttiness".
Sorry mate, Just a random bug I asked about on page 102. Its appears to be completely random and i dont know how to replicate it.



Edit: Someone asked for a previous version in a now deleted post. Found .
 
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jeopurry989

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May 14, 2019
18
60
I always just make 'em cum to get their core sluttiness up. Just gotta get a foot in the door, so to speak lol.
It also helps to have Love at the minimum required for a date (since dates are guaranteed to at least get ya to 1st base).Higher love means they get a temp core sluttiness bonus during interactions that makes it really difficult(if even possible) to raise their baseline core sluttiness.
 

srksrk 68

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How about making them cum without serums?? Any changes??
Not really. I mean, I have a company of 20 girls. If I have to corrupt each girl to gain some tiny yellow heart pixels for a whole sex session with multiple orgasms, it takes one week in real time (not in-game time) to get two hearts for all of them. But most of the time I get no yellow pixel at all.

Not really fun. I mean, what are those serums good for in the end?
 
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chainedpanda

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how to get Alexias ad suggestion event to trigger? Ive waited around, working in different locations. nada. theres no stat requirements for the event either.

I attempted to force it via console commands but get the perameter "'the person" (Alexia I assume) has no value. Thus tried talking to her to and running it, also no go.

Is there way to increase the event trigger chances? Tried playing with the radint, but honestly dunno what im doing so reset it.
 

RogueKnightUK

Co-Writer: Retrieving The Past
Game Developer
Jul 10, 2018
924
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How do you do that? My girls all get a serum increasing sluttiness by 15 and suggestibility by 30, as well as obedience by 20. But whatever I do to them, at the end it's always "no effect on core sluttiness".
Suggestibility of 30 means that in each time slot while they have that suggestibility level there is a 30% chance that they will gain a point of core sluttiness if the temp sluttiness is higher. But the serum for sluttiness raises core sluttiness temporarily, and so cannot help other than the fact that without it they may allow nothing but flirting, and with it you can do some kissing, and raise their temp sluttiness above the core sluttiness - so that 30% chance has some fuel to work with.

The sluttiness serum only helps you in any way by making them more likely to agree to actions that will further raise their temp sluttiness. It will be up to you to then make those actions happen to get any benefit from the serum.

There are only 2 mechanics to raise core sluttiness and both are completely dependant on getting the target's temp sluttiness higher than their core sluttiness. The first is suggestibility via serums, and the other is through giving her orgasms during sex scenes.
 

RogueKnightUK

Co-Writer: Retrieving The Past
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Jul 10, 2018
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Not really. I mean, I have a company of 20 girls. If I have to corrupt each girl to gain some tiny yellow heart pixels for a whole sex session with multiple orgasms, it takes one week in real time (not in-game time) to get two hearts for all of them. But most of the time I get no yellow pixel at all.

Not really fun. I mean, what are those serums good for in the end?
Okay, so you haven't found a strategy yet.

Have sex in front of the other girls. While their slut scores are low that will likely need to be just kissing one girl in front of them, but that can turn on all the girls present (each 'move' of the sex scene one random viewer will interact and may gain 2 points of temp slut, and if she does, it will give an extra point of temp slut to the one you are making out with too). If you have 5 girls in that location start with the sluttiest, and so long as the others have at least a basic level (from the policy or from serum), they'll get turned on too, meaning you can then do the same with them, giving the whole location a big old boost in base slut scores for the suggestibility to work from over time.
 

srksrk 68

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Okay, so you haven't found a strategy yet.

Have sex in front of the other girls. While their slut scores are low that will likely need to be just kissing one girl in front of them, but that can turn on all the girls present (each 'move' of the sex scene one random viewer will interact and may gain 2 points of temp slut, and if she does, it will give an extra point of temp slut to the one you are making out with too). If you have 5 girls in that location start with the sluttiest, and so long as the others have at least a basic level (from the policy or from serum), they'll get turned on too, meaning you can then do the same with them, giving the whole location a big old boost in base slut scores for the suggestibility to work from over time.
OK I will give that a try. But I already gave many of the girls multiple orgasms while under influence of suggestibility -- and nothing (or nearly nothing).

What happens is the following: I start with dosing them so that some solid yellow hearts are shown (I guess that's core sluttiness plus serum induced sluttiness), and above that some light dark red hearts (I think that's the 30% suggestibility).

As soon as the action starts, they become sluttier and some more yellow hearts appear. I guess this comes from wether they like or don't like what's happening. After orgasm or some other events, some fractions of solid red hearts appear, which I guess is the temp sluttiness that may turn into core sluttiness later.

However, at the end almost every time I get the "no change to core sluttiness", and as soon as the serum wears off, everything is back to normal.

Will I get better results if I have a serum with more than 30% suggestibility? I think there is that 50% trait which I have not yet researched on.
 

RogueKnightUK

Co-Writer: Retrieving The Past
Game Developer
Jul 10, 2018
924
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OK I will give that a try. But I already gave many of the girls multiple orgasms while under influence of suggestibility -- and nothing (or nearly nothing).

What happens is the following: I start with dosing them so that some solid yellow hearts are shown (I guess that's core sluttiness plus serum induced sluttiness), and above that some light dark red hearts (I think that's the 30% suggestibility).

As soon as the action starts, they become sluttier and some more yellow hearts appear. I guess this comes from wether they like or don't like what's happening. After orgasm or some other events, some fractions of solid red hearts appear, which I guess is the temp sluttiness that may turn into core sluttiness later.

However, at the end almost every time I get the "no change to core sluttiness", and as soon as the serum wears off, everything is back to normal.

Will I get better results if I have a serum with more than 30% suggestibility? I think there is that 50% trait which I have not yet researched on.
Suggestibility works over time, not immediately. It is the chance per tick of time after you raised their temp sluttiness that a point of it (per time slot) will convert to core. Higher suggestibility gives a higher chance per tick of time. There is a +50% and a +70% trait after that. But in all cases, ensuring the duration of the suggestibility is going to be a major factor, so design a serum that has high duration and high suggestibility and make it the daily serum.

The relatively new mechanic of love and dating seems to give insanely high boosts to sluttiness, but of course you can only date once per week, and one girl per week is pretty slow progress.

There's no indication on screen about core sluttiness gain from suggestibility, so don't worry about not seeing it in the summary. Just if there is a department you want to raise sluttiness for, do public sex with each of the girls for a few days, while ensuring they stay with high suggestibility and you'll easily see the growth in them all over that week.
 

partanen

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To all and everyone wondering why Serums are not working:
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All and everything is in texts but font is annoyingly small and side effects can be seen only after it's researched. So: Read!

How to get money coming in all the time:
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Selek

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some solid yellow hearts are shown (I guess that's core sluttiness plus serum induced sluttiness), and above that some light dark red hearts (I think that's the 30% suggestibility).

As soon as the action starts, they become sluttier and some more yellow hearts appear. I guess this comes from wether they like or don't like what's happening. After orgasm or some other events, some fractions of solid red hearts appear, which I guess is the temp sluttiness that may turn into core sluttiness later.
This is the best explanation of the heart icons I've read, but I'm still confused on what the different colors mean. Also, I wish the game gave us more info on the "core" stat. It's not reported separately when you look at a woman's details, for example.

I've never had more than 3 or 4 workers; it hasn't seemed necessary to turn a profit. Is hiring more workers one of the paths to victory?

Also: what's the "victory condition" in this game? How does one win, or how does it end?
 
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