That's not correct.
There is no temp stat for obedience in the game. Things either add to, or subtract from, permanent obedience.
Obedience gains during sex are to permanent obedience, since there is no other obedience stat to change. Losses are to the same stat. If the obedience is not going up, then it means you are missing something that is making them lose it. Such as if you try to get them to strip items before they are aroused enough making them refuse and become more disobedient. Or if you get over-enthusiastic in certain positions and she pulls away and loses obedience.
I don't know where you got the idea that the objective of the game is to corrupt as many women as possible, given there is no stat or mechanic in the game at all for even counting that number, never mind recognizing or rewarding it.
As far as I am aware, at this current stage of development the objective is to build a profitable company. Corrupting some of your staff to take wage cuts and be happy about it can be a part of that, but otherwise doesn't affect any meaningful stat in the building of your business.
Maybe I was just overthinking the game...
When the end of day report says that X's sluutinees is higher than her core sluttiness and she should therefore be given serum to increase her suggestibility, I would say that I should be corrupting X. With a maximum workforce of 38, I can 'corrupt' (increase the sluttiness of) at least 42 women (mom, sis, aunt and cousin included). If I want to try new serums on 'guinea-pigs' outside of this group, the number of women 'affected' can increase proportionally.
Also, If I want to improve my stats, I have to 'corrupt' some women occasionally.
Did I therefore miss a point?
My company is worth about $150,000 with a workforce of 21, so I think I've built a (fairly) profitable company. However, if I want to increase my staff, game goes into overload and crashes while saving.
Also, when I buy the fourth production line, I can access which serum to produce but (due to the lack of scrolling) the other factors (% production time and serums to be held in stock before marketing).
The game is addictive (otherwise I wouldn't have made so much money), but crashing when you want to save is more than annoying.