Cheers.Yes, you just have to know the label. Here's an example:
Call("extra_mastery_crisis_label")
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looking at change log there doesn't seem to be much added in term of story. Just more mechanics... I wonder if they add or change the graphic that it show in the preview >.>Is there an actual story yet or is it still in the nothing but game mechanics phase? Been awhile since I looked in on this one
- Added new "morgage help" path option for Mom early in the game.
- Added new "morgage help" path option for Mom later in the game.
No story. It's what developers call "emergent gameplay," which is a fancy of way of saying it's like The Sims. Meaning that there is no predefined story, so the story can be whatever you want it to be.Is there an actual story yet or is it still in the nothing but game mechanics phase?
Is there an actual story yet or is it still in the nothing but game mechanics phase? Been awhile since I looked in on this one
It's not entirely emergent gameplay. I mean, every update includes specific events for specific characters building out an overarching chain of events through the game. There are also specific unique responses for different characters. Doing only those events would still take a few hours. Though they can all also be avoided or changed by performing those events using different randomly generated characters.No story. It's what developers call "emergent gameplay," which is a fancy of way of saying it's like The Sims. Meaning that there is no predefined story, so the story can be whatever you want it to be.
Personally I like these a hell of a lot more than most of the totally on-rails glorified VNs that make up 99% of F95 content.