- May 30, 2017
- 686
- 452
The characters from LR1 look better/different because that used Honey Select, LR2 is like Blender or something equally free. I agree they looked better, but definitely generic once you see some other games that also use Honey Select, and so hilariously shiny they look like the characters were shrink-wrapped. But yes, game loops in LR1 much simpler. However, simpler game loops also reduce chances for game growth, can really limit final game product.Have the characters been updated yet? Been watching this since it first came out (loved LR1), but couldn't stand playing it due to the women looking like bricks (imho). Hoping the characters from LR1 will look the same when this is complete.
LR2 deliberately has a more complex game so that it can also randomize introduction of randomly generated characters, instead of LR1's exact set of 5, AND ONLY 5! Don't get me wrong, I agree that at some point Vren gonna have to add some more characters models (fat and crazy muscular at a minimum, some peeps are into that stuff). But that is kinda scut work, since so many blobs to move around (ie, no skeletal system for character models, as far as I can tell). And yes, the faces do look ridiculous. Maybe not like feet, but barely like faces...