Do not know of any Discord servers for this game, have been looking for it too. Could always set one up real quick.Hey, spotted a link to this thread on the patreon, figured I should register on here. I updated my content mod today and posted a link over at the patreon, but because it is hard to keep things visible over there I figured I should make a post here. I've attached the mod to this post.
Does anyone know if this game has a discord server? It would be nice to be able to get more real time feedback on stuff, as well as bounce mod ideas off of people. I have lots of ideas for things I want to add to the game, but limited development time. Thanks!
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/script.rpy", line 7367, in script call
python:
File "game/script.rpy", line 8109, in script call
call advance_time from _call_advance_time_2
File "game/script.rpy", line 8598, in script
python:
File "game/script.rpy", line 8600, in <module>
people.run_move(place)
File "game/script.rpy", line 1451, in run_move
self.wear_uniform()
File "game/script.rpy", line 1996, in wear_uniform
self.set_uniform(mc.business.get_uniform_wardrobe(mc.business.get_employee_title(self)).decide_on_uniform(self),False) #If we don't have a uniform planned for today get one.
File "game/script.rpy", line 1737, in set_uniform
if unitorm is not None:
NameError: global name 'unitorm' is not defined
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/script.rpy", line 7367, in script call
python:
File "game/script.rpy", line 8109, in script call
call advance_time from _call_advance_time_2
File "game/script.rpy", line 8598, in script
python:
File "F:\Lab_Rats_2-v0.14.0-pc\renpy\ast.py", line 862, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "F:\Lab_Rats_2-v0.14.0-pc\renpy\python.py", line 1912, in py_exec_bytecode
exec bytecode in globals, locals
File "game/script.rpy", line 8600, in <module>
people.run_move(place)
File "game/script.rpy", line 1451, in run_move
self.wear_uniform()
File "game/script.rpy", line 1996, in wear_uniform
self.set_uniform(mc.business.get_uniform_wardrobe(mc.business.get_employee_title(self)).decide_on_uniform(self),False) #If we don't have a uniform planned for today get one.
File "game/script.rpy", line 1737, in set_uniform
if unitorm is not None:
NameError: global name 'unitorm' is not defined
Windows-8-6.2.9200
Ren'Py 7.0.0.196
Lab Rats 2 - Down to Business v0.14.0
Wed Mar 27 20:59:38 2019
You have to go into script.rpy with a text editor (Notepad ++ or anything else) and find line 1737 and change "unitorm" to be "uniform", it's a misspelling.anyone else getting this error after i set a work uniform it does this if i try to research or sell or do any of them actions also why do my
people not where there uniforms
Code:I'm sorry, but an uncaught exception occurred. While running game code: File "game/script.rpy", line 7367, in script call python: File "game/script.rpy", line 8109, in script call call advance_time from _call_advance_time_2 File "game/script.rpy", line 8598, in script python: File "game/script.rpy", line 8600, in <module> people.run_move(place) File "game/script.rpy", line 1451, in run_move self.wear_uniform() File "game/script.rpy", line 1996, in wear_uniform self.set_uniform(mc.business.get_uniform_wardrobe(mc.business.get_employee_title(self)).decide_on_uniform(self),False) #If we don't have a uniform planned for today get one. File "game/script.rpy", line 1737, in set_uniform if unitorm is not None: NameError: global name 'unitorm' is not defined -- Full Traceback ------------------------------------------------------------ Full traceback: File "game/script.rpy", line 7367, in script call python: File "game/script.rpy", line 8109, in script call call advance_time from _call_advance_time_2 File "game/script.rpy", line 8598, in script python: File "F:\Lab_Rats_2-v0.14.0-pc\renpy\ast.py", line 862, in execute renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store) File "F:\Lab_Rats_2-v0.14.0-pc\renpy\python.py", line 1912, in py_exec_bytecode exec bytecode in globals, locals File "game/script.rpy", line 8600, in <module> people.run_move(place) File "game/script.rpy", line 1451, in run_move self.wear_uniform() File "game/script.rpy", line 1996, in wear_uniform self.set_uniform(mc.business.get_uniform_wardrobe(mc.business.get_employee_title(self)).decide_on_uniform(self),False) #If we don't have a uniform planned for today get one. File "game/script.rpy", line 1737, in set_uniform if unitorm is not None: NameError: global name 'unitorm' is not defined Windows-8-6.2.9200 Ren'Py 7.0.0.196 Lab Rats 2 - Down to Business v0.14.0 Wed Mar 27 20:59:38 2019
If you've unlocked the bimbofication serum trait, then yes, there are no more tiers of serums at this time.Hey i just wanted to know if the final tier of serums is the one of the bimbofication, or is there another tier with new serums?, if you know please tell me.
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/script.rpy", line 7367, in script call
python:
File "game/script.rpy", line 8109, in script call
call advance_time from _call_advance_time_2
File "game/script.rpy", line 8598, in script
python:
File "game/script.rpy", line 8600, in <module>
people.run_move(place)
File "game/script.rpy", line 1448, in run_move
location.move_person(self, destination) #Always go where you're scheduled to be.
File "game/script.rpy", line 2466, in move_person
self.remove_person(the_person)
File "game/script.rpy", line 2462, in remove_person
self.people.remove(the_person)
ValueError: list.remove(x): x not in list
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/script.rpy", line 7367, in script call
python:
File "game/script.rpy", line 8109, in script call
call advance_time from _call_advance_time_2
File "game/script.rpy", line 8598, in script
python:
File "J:\Iomega HDD\flash and games\Lab_Rats_2-v0.14.0-pc\renpy\ast.py", line 862, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "J:\Iomega HDD\flash and games\Lab_Rats_2-v0.14.0-pc\renpy\python.py", line 1912, in py_exec_bytecode
exec bytecode in globals, locals
File "game/script.rpy", line 8600, in <module>
people.run_move(place)
File "game/script.rpy", line 1448, in run_move
location.move_person(self, destination) #Always go where you're scheduled to be.
File "game/script.rpy", line 2466, in move_person
self.remove_person(the_person)
File "game/script.rpy", line 2462, in remove_person
self.people.remove(the_person)
File "J:\Iomega HDD\flash and games\Lab_Rats_2-v0.14.0-pc\renpy\python.py", line 713, in do_mutation
return method(self, *args, **kwargs)
ValueError: list.remove(x): x not in list
Windows-8-6.2.9200
Ren'Py 7.0.0.196
Lab Rats 2 - Down to Business v0.14.0
Thu Mar 28 10:35:57 2019
You have to go into script.rpy with a text editor (Notepad ++ or anything else) and find line 1737 and change "unitorm" to be "uniform", it's a misspelling.
Alternatively if you dont' have a text editor that easily navigates you can Ctrl+F and search for unitorm.
hey in installed your mod but now im getting this errorHey, spotted a link to this thread on the patreon, figured I should register on here. I updated my content mod today and posted a link over at the patreon, but because it is hard to keep things visible over there I figured I should make a post here. I've attached the mod to this post.
Does anyone know if this game has a discord server? It would be nice to be able to get more real time feedback on stuff, as well as bounce mod ideas off of people. I have lots of ideas for things I want to add to the game, but limited development time. Thanks!
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/script.rpy", line 7626, in script call
python:
File "game/script.rpy", line 8387, in script call
call advance_time from _call_advance_time_5
File "game/script.rpy", line 8878, in script
python:
File "game/script.rpy", line 8880, in <module>
people.run_move(place)
File "game/script.rpy", line 1474, in run_move
location.move_person(self, destination) #Always go where you're scheduled to be.
File "game/script.rpy", line 2505, in move_person
self.remove_person(the_person)
File "game/script.rpy", line 2501, in remove_person
self.people.remove(the_person)
ValueError: list.remove(x): x not in list
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/script.rpy", line 7626, in script call
python:
File "game/script.rpy", line 8387, in script call
call advance_time from _call_advance_time_5
File "game/script.rpy", line 8878, in script
python:
File "F:\Lab_Rats_2-v0.14.0-pc\renpy\ast.py", line 862, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "F:\Lab_Rats_2-v0.14.0-pc\renpy\python.py", line 1912, in py_exec_bytecode
exec bytecode in globals, locals
File "game/script.rpy", line 8880, in <module>
people.run_move(place)
File "game/script.rpy", line 1474, in run_move
location.move_person(self, destination) #Always go where you're scheduled to be.
File "game/script.rpy", line 2505, in move_person
self.remove_person(the_person)
File "game/script.rpy", line 2501, in remove_person
self.people.remove(the_person)
File "F:\Lab_Rats_2-v0.14.0-pc\renpy\python.py", line 713, in do_mutation
return method(self, *args, **kwargs)
ValueError: list.remove(x): x not in list
Windows-8-6.2.9200
Ren'Py 7.0.0.196
Lab Rats 2 - Down to Business v0.14.0
Thu Mar 28 11:32:32 2019
My mod doesn't change this function, so it is probably a bug with the base game.hey in installed your mod but now im getting this error
something that is your mod im pretty sure is if i click detailed info for fetishes it cant display it and shows a bugMy mod doesn't change this function, so it is probably a bug with the base game.
how do i get 14.1 it isnt on here this is 14Be sure you're always starting a new game when you install mod content. There's some things you can change that wont require a new game, but most of the time, bad things happen.
In this case, it appears (for some reason) the game is attempting to remove a person that doesnt exist from a location (its passing handle "x" to the remove person function. Unfortunately, because x is such a common letter, its next to impossible to narrow down WHY and from where handle "x" is being passed to the function.
What I find interesting is this:
Two seperate people have posted pretty much the same function error, but on different lines (2501 for IrishPotato, 2462 for bloodly)
2501 is the correct line number for this function IF you've installed the SBmod correctly. 2462 is the correct line number IF you're running an unmodified script.rpy
@Bloodly Best I could track back on your error was you assisted in research, which caused the game to advance time and move person x (who doesnt exist)
@IrishPotatoes The farthest I could track back on your error was you apparently assisted in serum production, but then it still attempted to move person x. Unfortunately there is no way coded to delete a person array at this time.
EDIT:
I figured it out.
You're both still running version 14.0.
GO GET v14.1.
Silly people. Its probably a bug Vren fixed in his 14.1 release. I dont have a 14.0 script lying around to look through to find the bug. Just go update.
There's a bug (Vren's, not yours) on line 565 of roles.rpyHey guys, I'm pushing out another update for my content mod. Highlights are:
-Added two new roles. Girls now get either the Vaginal Fetish or Anal Fetish role after their triggering events.-Added conversation options to girls with the fetish roles. You can now invite a girl with a vaginal fetish to spend the night, or ask an employee to stay after work if she has the anal fetish.-Added conversation option to mom if she has the vaginal fetish. You can now fuck her over the kitchen counter.-Balance tweak, girls bored with a position no longer automatically cut arousal gain in half, it scales down to half linearly as arousal increases.-Numerous spelling and continuity errors. Special thanks to ParadigmShift for catching errors!-New sex position, standing doggy.As far as known issues, with the new fetish roles that I've added, the conversation options only appear if the person's first role also has conversation options available. This means that Lily won't have the new conversation options available unless she has already volunteered for serum testing. It also meant they weren't available to Jennifer if she wasn't in the kitchen, since that was the only place the mom role had special conversation options. However, I modified roles.rpy so that conversation options should now show up anytime for her. This appears to be a bug in the way script.rpy determines whether or not to display special conversation options.
Another known issue I'm working on, anytime I change Starbuck's hair color in the code, it also changes Stephanie's. I have no idea why it is doing this or how to fix it, so for now I just set her hair color to brown to match Stephanie to have no gameplay effect.
If you just want to try the new content, at the top of SB_constant_declare is the variable FETISH_DEBUG_MODE. Setting this to true makes it possible to research the fetish serums at the start of the game and makes the vaginal and anal fetish serums rapidly increase obedience, sluttiness, and sets your funds to 500k. Let me know what you guys think.
Go to Vren's Patreon page athow do i get 14.1 it isnt on here this is 14
Just FYI, events can be made and placed in their own RPY files. That way when Vren updates to a new version, hopefully you can just copy the file to the game folder and it will work without having to copy paste a bunch of stuff. It is also helpful to other modders, since replacing one of the core files of the game means other modders will have to patch compatibility in if they make tweaks to it. That is why I do my absolute best to change as few base game files as possible.New events are located at the bottom of crisis.rpy, starting at line "## Pilotus add-on" and till file end.
Honestly, the only reason I even added roles.rpy to the mod was to fix the issue with special role conversation options not displaying correctly. I think with 0.15 I might see if I can just fix that and drop roles.rpy out of my mod entirely. I think I'm also going to drop missionary.rpy as well, since the only change I made was to make you cum on her chest instead of belly.I attached a roles.rpy you should look at. It contains the bug fix above, a small modification I made to the dinnertime dialogue (keeps the functionality you wanted, but adds a little bit of dialogue interaction depending on the time of day, its at the bottom of the file).