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4.60 star(s) 16 Votes

IvoryOwl

Active Member
Mar 29, 2017
761
1,410
The game throws a lot of script errors on the cabin scene, right about when we get drink the potion and are supposed to put on some clothes. Rolling back did nothing and "Ignoring" made the game "crash" to the main menu, asking to download the unofficial patch. I downloaded and installed the unofficial patch but it changed my game's language to Russian, even though I chose English.

I'm sorry, but an uncaught exception occurred.

While running game code:
File "game/script.rpy", line 21, in script call
call ver0_01_eng from _call_ver0_01_eng
File "game/version_scripts/0.01/ver0_01_eng.rpy", line 2324, in script call
call ver0_02_eng from _call_ver0_02_eng
File "game/version_scripts/0.02/ver0_02_eng.rpy", line 314, in script
call screen ArhundaRoom_1
File "renpy/common/000statements.rpy", line 570, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
File "game/version_scripts/0.02/ver0_02_ru.rpy", line 6705, in execute
screen ArhundaRoom_1:
File "game/version_scripts/0.02/ver0_02_ru.rpy", line 6705, in execute
screen ArhundaRoom_1:
File "game/version_scripts/0.02/ver0_02_ru.rpy", line 6707, in execute
if fromDiary_0_02 == 1:
File "game/version_scripts/0.02/ver0_02_ru.rpy", line 6710, in execute
if Chest_Slot == Chest_Armor_4 and Legs_Slot == Legs_Armor_2 and Boots_Slot == Boots_Armor_2 and Hands_Slot == Gloves_Armor_1:
File "game/version_scripts/0.02/ver0_02_ru.rpy", line 6710, in <module>
if Chest_Slot == Chest_Armor_4 and Legs_Slot == Legs_Armor_2 and Boots_Slot == Boots_Armor_2 and Hands_Slot == Gloves_Armor_1:
NameError: name 'Chest_Armor_4' is not defined

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "game/script.rpy", line 21, in script call
call ver0_01_eng from _call_ver0_01_eng
File "game/version_scripts/0.01/ver0_01_eng.rpy", line 2324, in script call
call ver0_02_eng from _call_ver0_02_eng
File "game/version_scripts/0.02/ver0_02_eng.rpy", line 314, in script
call screen ArhundaRoom_1
File "renpy/ast.py", line 1969, in execute
self.call("execute")
File "renpy/ast.py", line 1957, in call
return renpy.statements.call(method, parsed, *args, **kwargs)
File "renpy/statements.py", line 278, in call
return method(parsed, *args, **kwargs)
File "renpy/common/000statements.rpy", line 570, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
File "renpy/exports.py", line 2983, in call_screen
rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)
File "renpy/ui.py", line 298, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 3101, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
File "renpy/display/core.py", line 3512, in interact_core
root_widget.visit_all(lambda i : i.per_interact())
File "renpy/display/core.py", line 567, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 567, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 567, in visit_all
d.visit_all(callback, seen)
File "renpy/display/screen.py", line 432, in visit_all
callback(self)
File "renpy/display/core.py", line 3512, in <lambda>
root_widget.visit_all(lambda i : i.per_interact())
File "renpy/display/screen.py", line 443, in per_interact
self.update()
File "renpy/display/screen.py", line 631, in update
self.screen.function(**self.scope)
File "game/version_scripts/0.02/ver0_02_ru.rpy", line 6705, in execute
screen ArhundaRoom_1:
File "game/version_scripts/0.02/ver0_02_ru.rpy", line 6705, in execute
screen ArhundaRoom_1:
File "game/version_scripts/0.02/ver0_02_ru.rpy", line 6707, in execute
if fromDiary_0_02 == 1:
File "game/version_scripts/0.02/ver0_02_ru.rpy", line 6710, in execute
if Chest_Slot == Chest_Armor_4 and Legs_Slot == Legs_Armor_2 and Boots_Slot == Boots_Armor_2 and Hands_Slot == Gloves_Armor_1:
File "game/version_scripts/0.02/ver0_02_ru.rpy", line 6710, in <module>
if Chest_Slot == Chest_Armor_4 and Legs_Slot == Legs_Armor_2 and Boots_Slot == Boots_Armor_2 and Hands_Slot == Gloves_Armor_1:
NameError: name 'Chest_Armor_4' is not defined
 
Last edited:
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86 (Nu'ar Studios)

TLE video game translator
Game Developer
Jul 6, 2020
83
274
The game throws a lot of script errors on the cabin scene, right about when we get drink the potion and are supposed to put on some clothes. Rolling back did nothing and "Ignoring" made the game "crash" to the main menu, asking to download the unofficial patch. I downloaded and installed the unofficial patch but it changed my game's language to Russian, even though I chose English.
You just need to start a new game.
 
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IvoryOwl

Active Member
Mar 29, 2017
761
1,410
You just need to start a new game.
I've started a new game but it still crashes at the exact same place, patch or no patch.
I'll post the complete log. I should probably also clarify I'm using the non-compressed version and the normal exe (not the 32.) Not sure if it helps.

File "game/script.rpy", line 21, in script call
call ver0_01_eng from _call_ver0_01_eng
File "game/version_scripts/0.01/ver0_01_eng.rpy", line 2324, in script call
call ver0_02_eng from _call_ver0_02_eng
File "game/version_scripts/0.02/ver0_02_eng.rpy", line 300, in script
$quests_list.append(Marogyrt_Quest1)
File "game/version_scripts/0.02/ver0_02_eng.rpy", line 300, in <module>
$quests_list.append(Marogyrt_Quest1)
NameError: name 'Marogyrt_Quest1' is not defined

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "game/script.rpy", line 21, in script call
call ver0_01_eng from _call_ver0_01_eng
File "game/version_scripts/0.01/ver0_01_eng.rpy", line 2324, in script call
call ver0_02_eng from _call_ver0_02_eng
File "game/version_scripts/0.02/ver0_02_eng.rpy", line 300, in script
$quests_list.append(Marogyrt_Quest1)
File "renpy/ast.py", line 922, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "renpy/python.py", line 2218, in py_exec_bytecode
exec(bytecode, globals, locals)
File "game/version_scripts/0.02/ver0_02_eng.rpy", line 300, in <module>
$quests_list.append(Marogyrt_Quest1)
NameError: name 'Marogyrt_Quest1' is not defined

//////////////////////////////////////////////////////////////

While running game code:
File "game/script.rpy", line 21, in script call
call ver0_01_eng from _call_ver0_01_eng
File "game/version_scripts/0.01/ver0_01_eng.rpy", line 2324, in script call
call ver0_02_eng from _call_ver0_02_eng
File "game/version_scripts/0.02/ver0_02_eng.rpy", line 301, in script
$quests_list.append(Revenge_Quest)
File "game/version_scripts/0.02/ver0_02_eng.rpy", line 301, in <module>
$quests_list.append(Revenge_Quest)
NameError: name 'Revenge_Quest' is not defined

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "game/script.rpy", line 21, in script call
call ver0_01_eng from _call_ver0_01_eng
File "game/version_scripts/0.01/ver0_01_eng.rpy", line 2324, in script call
call ver0_02_eng from _call_ver0_02_eng
File "game/version_scripts/0.02/ver0_02_eng.rpy", line 301, in script
$quests_list.append(Revenge_Quest)
File "renpy/ast.py", line 922, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "renpy/python.py", line 2218, in py_exec_bytecode
exec(bytecode, globals, locals)
File "game/version_scripts/0.02/ver0_02_eng.rpy", line 301, in <module>
$quests_list.append(Revenge_Quest)
NameError: name 'Revenge_Quest' is not defined

/////////////////////////////////////////

While running game code:
File "game/script.rpy", line 21, in script call
call ver0_01_eng from _call_ver0_01_eng
File "game/version_scripts/0.01/ver0_01_eng.rpy", line 2324, in script call
call ver0_02_eng from _call_ver0_02_eng
File "game/version_scripts/0.02/ver0_02_eng.rpy", line 309, in script
$characters_codex.append(Grelda_Info)
File "game/version_scripts/0.02/ver0_02_eng.rpy", line 309, in <module>
$characters_codex.append(Grelda_Info)
NameError: name 'Grelda_Info' is not defined

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "game/script.rpy", line 21, in script call
call ver0_01_eng from _call_ver0_01_eng
File "game/version_scripts/0.01/ver0_01_eng.rpy", line 2324, in script call
call ver0_02_eng from _call_ver0_02_eng
File "game/version_scripts/0.02/ver0_02_eng.rpy", line 309, in script
$characters_codex.append(Grelda_Info)
File "renpy/ast.py", line 922, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "renpy/python.py", line 2218, in py_exec_bytecode
exec(bytecode, globals, locals)
File "game/version_scripts/0.02/ver0_02_eng.rpy", line 309, in <module>
$characters_codex.append(Grelda_Info)
NameError: name 'Grelda_Info' is not defined
The last error before it crashes to the main menu is the same one as from my post above, the "Chest_Armor_4".
 
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86 (Nu'ar Studios)

TLE video game translator
Game Developer
Jul 6, 2020
83
274
I've started a new game but it still crashes at the exact same place, patch or no patch.
I'll post the complete log. I should probably also clarify I'm using the non-compressed version and the normal exe (not the 32.) Not sure if it helps.

The last error before it crashes to the main menu is the same one as from my post above, the "Chest_Armor_4".
I don't know why you are getting these errors. All variables are created at the end of part one, and if you start the game again, they shouldn't emerge. Besides, your case seems to be unique. I don't think that if the issue was in the code, the game would work fine for everyone else. But, I can help you with a save from the beginning of part two since TLE refuses to work normally on your PC.
PM me if you need the save.
 
May 28, 2018
488
163
I don't know why you are getting these errors. All variables are created at the end of part one, and if you start the game again, they shouldn't emerge. Besides, your case seems to be unique. I don't think that if the issue was in the code, the game would work fine for everyone else. But, I can help you with a save from the beginning of part two since TLE refuses to work normally on your PC.
PM me if you need the save.
It is happening with many people including me. You can read 3-4 pages back, many people are facing this error.
Can u make a patch or something for it?
 
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86 (Nu'ar Studios)

TLE video game translator
Game Developer
Jul 6, 2020
83
274


Hello, everyone. Thanks to one of the players, I've discovered an issue in the code.

The error has been fixed, and the solution is included in the patch that previously added the music to the game (it wasn't possible to make the fix separate as it is necessary to know if you've already used the patch or not)

Link:
 

Aredelya

Member
Nov 3, 2019
157
177


Hello, everyone. Thanks to one of the players, I've discovered an issue in the code.

The error has been fixed, and the solution is included in the patch that previously added the music to the game (it wasn't possible to make the fix separate as it is necessary to know if you've already used the patch or not)

Link:
Oh, that's awesome! Thank you so very much :giggle:
 
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cxx

Message Maestro
Nov 14, 2017
66,793
33,658
didn't use music patch and due errors couldn't use saves from 0.01.
 

86 (Nu'ar Studios)

TLE video game translator
Game Developer
Jul 6, 2020
83
274



I want to thank everyone who took part in the poll.
So, we have two characters who will receive priority in the number of romantic dialogues and scenes in the next part. That's Annie and Marius. We can congratulate them.
p.s. The render has nothing to do with the game. It's just a render.
 
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Ignazzio

Engaged Member
Donor
May 8, 2017
2,895
3,312
I was really hoping for Birgan (fatso) scenes and maybe continuation with ambassador but it's still a decent choice. Would be cool to have something similiar to bar scene for Annie where we can influence her scene.
 

caxhub

Engaged Member
Aug 22, 2019
2,418
2,298
Download android v0.0.2 APK
Android games updated daily -
 

NukaCola

Engaged Member
Jul 1, 2017
3,938
4,616
Great game. I usually don't like Renpy sandbox game where you have to sleep, shower...etc everyday but in this game the sandbox is implement very well. It feel like an actual open world fantasy RPG with main quest and side quest. The UI is very intuitive and nicely design. The design of the inventory, crafting menu..etc remind me of The witcher 3. The story is intriguing.
I can't help but notice the screenshots at#1 is not represent the current game at all. Perhaps they're from the older version? I don't recognize the red hair girl at all. And why is that there is not single screenshot of Annie, the most cute elf ever :love: . OP need update the post with new screenshots.
screenshot0002.jpg
btw: how to make heal potion for elder son and how to enter stable?
 

86 (Nu'ar Studios)

TLE video game translator
Game Developer
Jul 6, 2020
83
274
btw: how to make heal potion for elder son and how to enter stable?
Thank you for such a pleasant comment. You don't need to enter the stables yet. You can prepare a potion in the alchemy menu. You can collect the necessary ingredients in the fields (find fields on a game map). For the quest you need a medium health potion
 
Last edited:
4.60 star(s) 16 Votes