The game throws a lot of script errors on the cabin scene, right about when we get drink the potion and are supposed to put on some clothes. Rolling back did nothing and "Ignoring" made the game "crash" to the main menu, asking to download the unofficial patch. I downloaded and installed the unofficial patch but it changed my game's language to Russian, even though I chose English.
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/script.rpy", line 21, in script call
call ver0_01_eng from _call_ver0_01_eng
File "game/version_scripts/0.01/ver0_01_eng.rpy", line 2324, in script call
call ver0_02_eng from _call_ver0_02_eng
File "game/version_scripts/0.02/ver0_02_eng.rpy", line 314, in script
call screen ArhundaRoom_1
File "renpy/common/000statements.rpy", line 570, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
File "game/version_scripts/0.02/ver0_02_ru.rpy", line 6705, in execute
screen ArhundaRoom_1:
File "game/version_scripts/0.02/ver0_02_ru.rpy", line 6705, in execute
screen ArhundaRoom_1:
File "game/version_scripts/0.02/ver0_02_ru.rpy", line 6707, in execute
if fromDiary_0_02 == 1:
File "game/version_scripts/0.02/ver0_02_ru.rpy", line 6710, in execute
if Chest_Slot == Chest_Armor_4 and Legs_Slot == Legs_Armor_2 and Boots_Slot == Boots_Armor_2 and Hands_Slot == Gloves_Armor_1:
File "game/version_scripts/0.02/ver0_02_ru.rpy", line 6710, in <module>
if Chest_Slot == Chest_Armor_4 and Legs_Slot == Legs_Armor_2 and Boots_Slot == Boots_Armor_2 and Hands_Slot == Gloves_Armor_1:
NameError: name 'Chest_Armor_4' is not defined
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/script.rpy", line 21, in script call
call ver0_01_eng from _call_ver0_01_eng
File "game/version_scripts/0.01/ver0_01_eng.rpy", line 2324, in script call
call ver0_02_eng from _call_ver0_02_eng
File "game/version_scripts/0.02/ver0_02_eng.rpy", line 314, in script
call screen ArhundaRoom_1
File "renpy/ast.py", line 1969, in execute
self.call("execute")
File "renpy/ast.py", line 1957, in call
return renpy.statements.call(method, parsed, *args, **kwargs)
File "renpy/statements.py", line 278, in call
return method(parsed, *args, **kwargs)
File "renpy/common/000statements.rpy", line 570, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
File "renpy/exports.py", line 2983, in call_screen
rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)
File "renpy/ui.py", line 298, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 3101, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
File "renpy/display/core.py", line 3512, in interact_core
root_widget.visit_all(lambda i : i.per_interact())
File "renpy/display/core.py", line 567, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 567, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 567, in visit_all
d.visit_all(callback, seen)
File "renpy/display/screen.py", line 432, in visit_all
callback(self)
File "renpy/display/core.py", line 3512, in <lambda>
root_widget.visit_all(lambda i : i.per_interact())
File "renpy/display/screen.py", line 443, in per_interact
self.update()
File "renpy/display/screen.py", line 631, in update
self.screen.function(**self.scope)
File "game/version_scripts/0.02/ver0_02_ru.rpy", line 6705, in execute
screen ArhundaRoom_1:
File "game/version_scripts/0.02/ver0_02_ru.rpy", line 6705, in execute
screen ArhundaRoom_1:
File "game/version_scripts/0.02/ver0_02_ru.rpy", line 6707, in execute
if fromDiary_0_02 == 1:
File "game/version_scripts/0.02/ver0_02_ru.rpy", line 6710, in execute
if Chest_Slot == Chest_Armor_4 and Legs_Slot == Legs_Armor_2 and Boots_Slot == Boots_Armor_2 and Hands_Slot == Gloves_Armor_1:
File "game/version_scripts/0.02/ver0_02_ru.rpy", line 6710, in <module>
if Chest_Slot == Chest_Armor_4 and Legs_Slot == Legs_Armor_2 and Boots_Slot == Boots_Armor_2 and Hands_Slot == Gloves_Armor_1:
NameError: name 'Chest_Armor_4' is not defined
Last edited: