randomgamermofo just small feedback, I love the way the new hotwife segues into further routes - this format is so good I'd suggest even doing it for all routes.
By that I mean - the Porn4a split [Tell the truth|HW/swing] versus [Lie|Monogamy/Share her online] is perfect - though I'd make a small change to dialogue like "Agree" vs "Let's keep it a fantasy" to reflect the new routes - "Lie" makes it sound like an ntr route.
IMO this would be easy to implement for all paths - starting from first porn, if the player choices a 1 on 1 romantic title --> monogamy path, etc. I like games that play this way because it feels much more organic than the "WHICH ROUTE DO YOU WANT PICK 1" even though the difference is only a few screens and lines of dialogue.
The freedom/cheating/more hands off paths could be the result of some choice involving pushing her too far so she withdraws from the conversation. Just ideas for you.
edit- also the current conditions for HW vs swinger is written wrong, since "if $hotwife is 4 or 5" is interpreted as "if ($hotwife is 4) or 5".
In my game I just rewrote it as
CSS:
<<if $hotwife gt $swinger>>@@.Sofia;Sofia: "I don't really have a preference, just someone you think would understand and respect our situation."@@
@@.John;John: "Ok baby, I'll post an ad tomorrow and see what happens."@@
[[The next day you post an ad|Hotwife]]
<<else>> @@.Sofia;Sofia: "Actually John I don't really like the idea of posting an ad to find someone. I think it's safer if we talk to friends about it. I think swapping or being swingers is something I'm more comfortable with. It feels less like cheating that way."@@
@@.John;John: "I hear you babe. Let me think about what to do next."@@
[[Think about how to proceed with swinging|Swinging]] <</if>>
which should work since there are 5 events with points so they wont be equal.