Hey everyone,
Last week went
pretty well. I was still a bit under the weather, but I gradually felt better each day. Today, I'm finally back to my usual routine—waking up early, eating normally, and doing some light training—so I think it's safe to say I'm over the illness.
I'm happy to report that, despite being sick,
I managed to keep up with my daily quotas, except for Thursday.
However, I've now caught up to the scenes I've written, and I've been finding it a bit challenging to keep writing lately. Since we're nearing the end of the episode, I need to adjust the pacing to ensure it flows smoothly without an abrupt stop, and my imagination isn't as efficient as normally lately.
Every day and every scene I work on is
diving deeper into the plot and the LIs' paths. It feels like each new scene brings more excitement than the last, so I'm trying to handle this carefully.
I also want to finish all the renders before my
holiday, but my mind keeps coming up with new, little ideas—nothing major, but still things that could be fun to add. But these small additions often end up taking more time than planned. I might think, "Oh, this could be funny!" and before I know it, I've spent three and a half days on a scene—half a day writing, and three days on renders, when it was supposed to take two at most.
Not exactly what I intended!
So, long story short, work is going well, but there's always more to do than I initially plan for. You'd think I'd know this by now, having released five episodes and a Christmas special. The closer I get to the finish line, the more I want to add. Why?
Honestly, I have no idea.
Last week, I mentioned that
Day 5 would have 10 scenes, but I decided to cut it down to 9. I felt like the day was too packed with events, so this change made more sense. It's a small adjustment, but I thought I'd share since this is a dev log!
It took me
7 days to create 3 scenes for Day 5, when I had planned for 5. So, my goal of finishing
Day 5 in two weeks might be a bit ambitious, but we'll see!
But yeah, I'm continuing to create scenes, write content, and render images. I'm nearly done with the re-rendering of reworked night images, and I have a few animations to re-render. By the end of this week,
that should be wrapped up. I counted, and there are
679 story static images of episode 2 left in the queue, so my machines will be busy working non-stop for the 9 days I'll be away!
Now, let's talk numbers:
- 1,429 story static images
- 47 animations
- 30 scenes fully written
As you can see, we've made
great progress on the
statics. I'm putting animations on hold for now since I still have 5 left to render. My focus is on getting the reworked night images and animations done so I can maximize the number of static renders across both my computers while I'm away.
Once all the statics are rendered, I'll have a clearer idea of how many additional animations I can squeeze in before releasing the episode.
Many of the animations are transitions, so because they aren't as crucial as the story statics, I've prioritized the latter for now.
That's it for today's update! I was moving a bit slowly today, so I think I'll take the rest of the day off and come back stronger tomorrow.
Wishing you all a fantastic week!
MisterMaya