VN Ren'Py Law School [Ep.1] [MisterMaya]

4.20 star(s) 26 Votes

Silverthorn

Newbie
Apr 7, 2020
46
174
It looked like an interesting VN, but as soon as the utterly predictable blackmail portion happened I had to delete it. I'm so tired of uninspired tropes and completely idiotic MCs. I supported the previous game, but this one is a hard pass for me. A shame, really.
 

CrumblePi

Newbie
Jun 15, 2023
45
407
Law School Episode 2 - Progress update #11



Hey everyone!
Last week was incredible! I finally got to push my computers to their limits, and it’s been amazing to see just how fast they can render images for the game. I managed to render 2 full animations and around 220 static images—numbers I couldn’t even dream of before. Now, I’ve got just 90 story statics left to render in the queue, along with... Huh, well, almost 20 animations... But let’s not talk about that right now!
A few exciting things happened last week. First, I finished another LEWD scene—the third one in this episode—and I have to say, it’s my favorite so far. It’s got everything: fun, humor, sexy content, character development, and a double-digit number of animations. I’m really proud of this scene and can’t wait to see how it turns out once it’s rendered.
Secondly, thanks to a Patreon supporter, I discovered a new tool that enhances the quality of my animations. It’s a post-render tool that doubles the FPS without increasing file size or rendering time. So, my 30 FPS animations are now 60 FPS! I wanted to show you a direct comparison, but unfortunately, I couldn’t export GIFs over 30 FPS. However, imagine the difference between a 15 FPS and a 30 FPS GIF—now apply that to 30 FPS vs. 60 FPS. The improvement is night and day!
Here's the first version:

And here's the second version:

I’m thrilled with this tool, and I’ve already used it on all the animations from the first game—they look so much better now.
Lastly, I’m in the process of updating the Facegram interface in the game. Not the functionality, just the way it’s designed and implemented. For the four events where you interact with Facegram, I had to create 1,227 PNGs. It took over two weeks, and it was a nightmare to work with. My coding skills are pretty basic, so I had to use a clunky, labor-intensive approach. Imagine riding a bike with only one gear—it’ll get you there, but it’s going to take forever!
I’m currently looking to hire someone to revamp this system and teach me how to use it moving forward. The thought of doing this all over again for episode 2 was pretty daunting, so I’m excited to hand this off.
Now, onto the numbers:

- 921 story statics
- 46 animations
- 25 scenes fully written

I spent some time at coffee shops to focus on writing while letting my computers handle the rendering, which is why I didn’t hit 100 renders this week. But I balanced that out by creating 11 new animations, so overall, I’d say it was a productive week. I’m especially looking forward to DAY 4, where I’ll be introducing not one, but two new characters.
I’m confident this week will be great for creating 3D content!
Also, we had a small event on Discord, and the final phase will be a public poll this week, so stay tuned!
That’s all for now—I’m feeling really good about the work recently and can’t wait to dive back in. Wishing you all a fantastic week ahead!
Cheers,
MisterMaya
 

cxx

Message Maestro
Nov 14, 2017
65,088
32,816
so mc goes around and keeps kissing every available girl.
 

TheRealOne-

Newbie
Oct 19, 2018
16
35
After finishing The Entrepreneur yesterday and enjoying it so much, I knew I had to try this new game, and I'm not disappointed. I've put off playing these games for a long time, but I kept seeing the developer's work on Twitter, and I really liked the look of the visuals, so I had to give it a try. Not many games pay so much attention to the background details, and it really makes the game feel more vibrant. I'm definitely looking forward to future updates.

Currently, my top 3 favorite characters are Taylor, Elsa, and Rose.

However, Miranda is my dark horse pick because I have a soft spot for American Sign Language since I learned it.
 

TonyMurray

Well-Known Member
Apr 8, 2024
1,718
2,909
After finishing The Entrepreneur yesterday and enjoying it so much, I knew I had to try this new game, and I'm not disappointed. I've put off playing these games for a long time, but I kept seeing the developer's work on Twitter, and I really liked the look of the visuals, so I had to give it a try. Not many games pay so much attention to the background details, and it really makes the game feel more vibrant. I'm definitely looking forward to future updates.

Currently, my top 3 favorite characters are Taylor, Elsa, and Rose.

However, Miranda is my dark horse pick because I have a soft spot for American Sign Language since I learned it.
I went the other way, I've downloaded (but not yet played) The Entrepreneur based on onjoying Law School so far.

Taylor, Elsa, and Miranda are all exceptional.
 
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MiltonPowers

Twins Basil! Twins!
Donor
Jul 26, 2023
7,551
14,605
After finishing The Entrepreneur yesterday and enjoying it so much, I knew I had to try this new game, and I'm not disappointed. I've put off playing these games for a long time, but I kept seeing the developer's work on Twitter, and I really liked the look of the visuals, so I had to give it a try. Not many games pay so much attention to the background details, and it really makes the game feel more vibrant. I'm definitely looking forward to future updates.

Currently, my top 3 favorite characters are Taylor, Elsa, and Rose.

However, Miranda is my dark horse pick because I have a soft spot for American Sign Language since I learned it.
I'm a very big fan of Taylor, Elsa & Miranda, and also Olive. Not sure about Aurora yet (but doing a path for her too for now). Can't really split them yet, have to see how their character develops. If I hade to choose, I'd probably have Taylor slightly ahead at the moment.
 
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PickerLewd

Well-Known Member
Dec 22, 2022
1,489
1,491
I went the other way, I've downloaded (but not yet played) The Entrepreneur based on onjoying Law School so far.

Taylor, Elsa, and Miranda are all exceptional.
I'm the same, I finished the first chapter of Law School and I liked it, I even thought it was the game with the most content for a first release on F95. However, I've never played the previous game and I've only read that some people were upset because they felt the ending was unfinished, but that's all I've read.
I'm a very big fan of Taylor, Elsa & Miranda, and also Olive. Not sure about Aurora yet (but doing a path for her too for now). Can't really split them yet, have to see how their character develops. If I hade to choose, I'd probably have Taylor slightly ahead at the moment.
I'm terrible at remembering names, but I always remember the stories and what the characters look like :ROFLMAO:.
I call them: the best friend, the roommate, the evil twin, the redheaded enemy/best lover? (bestie of the evil twin), the mute girl, the ballerina, the studious girl from the room across the hall, the student councelor, the shy photographer and so on :HideThePain:.
 

Dessolos

Devoted Member
Jul 25, 2017
10,505
13,445
I'm terrible at remembering names, but I always remember the stories and what the characters look like :ROFLMAO:.
I call them: the best friend, the roommate, the evil twin, the redheaded enemy/best lover? (bestie of the evil twin), the mute girl, the ballerina, the studious girl from the room across the hall, the student council and so on :HideThePain:.
i'm a bit like this and bit not. If it's a character I really like I tend to remember their name for the most part, but if it's a character I only somewhat I like im more prone to forget their name after some time especially if I stay away from a thread or game long enough. I will generally remember what they are about unless they got something that makes them stand out and makes it easy for me to remember.

After finishing The Entrepreneur yesterday and enjoying it so much, I knew I had to try this new game, and I'm not disappointed. I've put off playing these games for a long time, but I kept seeing the developer's work on Twitter, and I really liked the look of the visuals, so I had to give it a try. Not many games pay so much attention to the background details, and it really makes the game feel more vibrant. I'm definitely looking forward to future updates.

Currently, my top 3 favorite characters are Taylor, Elsa, and Rose.

However, Miranda is my dark horse pick because I have a soft spot for American Sign Language since I learned it.
Lana , Rose for me unsure if I like Taylor or Miranda more. The only one I don't really like is Aurora and Lana's sister but willing to play their paths all the same. Elsa im a bit on the fence about I typically stay away or don't like LI that work for the school a MC is going to as they usually come across as the romance usually is awkward and weird for me and just not my cup of tea. However so far Elsa hasn't crossed over into any weirdness for me so I can see myself liking her so far.
 
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Jafo

Active Member
Oct 8, 2017
769
1,766
Law School Episode 2 - Progress update #11



Well, two things, faster rigs, faster updates, so for us more to enjoy.

But there isn't any date given. We will wait and see what happens, but that criminal cliffhanger have to be solved.....
 

TonyMurray

Well-Known Member
Apr 8, 2024
1,718
2,909
I'm the same, I finished the first chapter of Law School and I liked it, I even thought it was the game with the most content for a first release on F95. However, I've never played the previous game and I've only read that some people were upset because they felt the ending was unfinished, but that's all I've read.

I'm terrible at remembering names, but I always remember the stories and what the characters look like :ROFLMAO:.
I call them: the best friend, the roommate, the evil twin, the redheaded enemy/best lover? (bestie of the evil twin), the mute girl, the ballerina, the studious girl from the room across the hall, the student councelor, the shy photographer and so on :HideThePain:.
i'm a bit like this and bit not. If it's a character I really like I tend to remember their name for the most part, but if it's a character I only somewhat I like im more prone to forget their name after some time especially if I stay away from a thread or game long enough. I will generally remember what they are about unless they got something that makes them stand out and makes it easy for me to remember.


Lana , Rose for me unsure if I like Taylor or Miranda more. The only one I don't really like is Aurora and Lana's sister but willing to play their paths all the same. Elsa im a bit on the fence about I typically stay away or don't like LI that work for the school a MC is going to as they usually come across as the romance usually is awkward and weird for me and just not my cup of tea. However so far Elsa hasn't crossed over into any weirdness for me so I can see myself liking her so far.
This is why I started saving screenshots in a "characters" folder and then creating my LI cards. I kept having to ask MiltonPowers "Who?" when he mentioned some obscure girl who appeared in that one scene eight updates ago.
 
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Dessolos

Devoted Member
Jul 25, 2017
10,505
13,445
With the added bonus being that I don't have to load the game up to access the diary, or whatever function it is that has the character list!
lol you make me want to make my own cards. As I tend to delete games after I play updates once every 2 months or so unless it's a favorite of mine or something.
 

MiltonPowers

Twins Basil! Twins!
Donor
Jul 26, 2023
7,551
14,605
lol you make me want to make my own cards. As I tend to delete games after I play updates once every 2 months or so unless it's a favorite of mine or something.
With the added bonus being that I don't have to load the game up to access the diary, or whatever function it is that has the character list!
lol you make me want to make my own cards. As I tend to delete games after I play updates once every 2 months or so unless it's a favorite of mine or something.
I use excel spreadsheets. All linked to a masterfile so I can access quickly. I have a sheet for each AVN (or in some cases 3 or 4), But keep track of all the characters, my ranking, who they are, relationship, a picture, points if they use them, keep track of status (sex yet, creampies). Also notes on the game from Dev comments, notes on key decisions and branching points, so I can find them easily in my saves. In a nutshell. I am pretty anal.
 
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Dessolos

Devoted Member
Jul 25, 2017
10,505
13,445
I use excel spreadsheets. All linked to a masterfile so I can access quickly. I have a sheet for each AVN (or in some cases 3 or 4), But keep track of all the characters, my ranking, who they are, relationship, a picture, points if they use them, keep track of status (sex yet, creampies). Also notes on the game from Dev comments, notes on key decisions and branching points, so I can find them easily in my saves. In a nutshell. I am pretty anal.
haha im not that good with google sheets to include a picture probably would look messy as hell.
since I started to redo mine I just keep track of Name , Game , SG or MG , my interest level , how much I like them , my tier ranking, notes , Childhood friend / best friend , max relationship status available , Tsundere , do they have issues or trauma , size tiny , small , medium, big or huge breast ( according to me) , nipple piercing , older LI , and finally if they are a EX

I kind of over did it somewhat looks messy still I stopped updating and deciding how I want to redo it.
 

MiltonPowers

Twins Basil! Twins!
Donor
Jul 26, 2023
7,551
14,605
haha im not that good with google sheets to include a picture probably would look messy as hell.
since I started to redo mine I just keep track of Name , Game , SG or MG , my interest level , how much I like them , my tier ranking, notes , Childhood friend / best friend , max relationship status available , Tsundere , do they have issues or trauma , size tiny , small , medium, big or huge breast ( according to me) , nipple piercing , older LI , and finally if they are a EX

I kind of over did it somewhat looks messy still I stopped updating and deciding how I want to redo it.
I did and redid mine, maybe 20 times till I finally became happy, and I still think of things to add every now and then. I try not to, because If I add it to one sheet, I have to go and add it to every AVN. :ROFLMAO:
 

Dessolos

Devoted Member
Jul 25, 2017
10,505
13,445
I did and redid mine, maybe 20 times till I finally became happy, and I still think of things to add every now and then. I try not to, because If I add it to one sheet, I have to go and add it to every AVN. :ROFLMAO:
hmmm didn't think of that I did it all on one sheet, maybe i'll try splitting so it less messy haha thanks for the idea
 

CrumblePi

Newbie
Jun 15, 2023
45
407
Law School Episode 2 - Progress update #12



Hello everyone,
Last week was fantastic. I worked consistently every single day and achieved all my objectives. Each day, based on the tasks at hand, I set a quota for the number of scenes to create, and I hit that quota every day except for Saturday. It's been a great week, and I'm quite pleased with my progress. It's also the first week where I haven't focused on creating animations, aside from one small one that took about 30 minutes. I really went all in on creating static renders, and it shows.
I'm planning to maintain this level of productivity over the next six weeks, right up until I leave for my holiday. My goal is to complete all the remaining story statics by October 7th. That way, when I return on the 18th, I can start working on post-production and remodeling the Facegram feature.
I'm excited because, while DAY 3 and DAY 4 in game are arguably the most substantial parts of this update, they're also the most eventful, featuring two character introductions, two LEWD scenes, and a Facegram roam. This means that I'm currently in the slowest part of the development, but I'm making significant progress, which leads me to believe that DAY 5 and DAY 6 will be quicker to create, and DAY 7 is just one scene. This update is progressing faster than I anticipated, but I don't want to jinx it, so let's ignore that last sentence!
On another note, there's something important that I need to mention. I've been aware of this for a few weeks now, but I wanted to work on it more and have a clearer understanding before explaining it to you.
I've decided to make a few changes to Episode 1 of Law School, though nothing too drastic.
First, visually speaking, I've reworked the last day of Episode 1, particularly the trial, as the colors weren't as good as I expected. I've learned a few new tools and decided to recreate the renders, so there are already 40+ renders that will go back to the rendering station soon. I'm also planning to revisit all the night scenes in the first episode and improve them. I believe I can do much better now, thanks to some new techniques I've learnt, including using Lightroom properly with the help of a patron. There are also a few other scenes, like the first class with Caroline, that could use a rework. Fortunately, I found a plugin that allows me to apply the new settings to scenes instantly without having to open them one by one, so I won't waste much time on that.
Secondly, I've decided to add three new Love Interests (LIs) to the game. This is a significant change since none of these LIs had a story before.
I spent a few weeks brainstorming and finding ways to integrate them. The reason for this is that I felt the Law School cast of LIs wasn't diverse enough. After playing a few AVNs recently, I realized that while I've learnt a lot technically since The Entrepreneur, my storytelling could use more diversity, more spice in the cast, and perhaps a faster pace at certain points. Thanks to this, I was able to identify some of the mistakes I made and what needed improvement.
I'm making these changes now because Law School is still in its early stages. I'd rather fix things now while I still can than have them burden me for the next few years. As of now, I'm not sure exactly what will change—definitely the intro, but no canon events will be altered. You should be able to load and play the game from your current save without breaking anything, at least that's the plan. I'll keep you updated once I know more. There might be a few additional dialogues you could miss, but nothing game-breaking.
I realize this is a big change, but I consider Law School : Chapter 1 incomplete until the first three episodes are out and the game is released on Steam. So, it's now or never to make these adjustments.
To clarify, while I've added three new LIs, none of the existing LIs have been changed. Some of the new ones you might have already seen, but I'll keep a bit of mystery there. I'll decide later whether or not to introduce them to you.
Now, onto the numbers:
- 1122 story statics
- 47 animations
- 25 scenes fully written

As you can see, there's been a MASSIVE upgrade in the story statics department. My goal was to create at least 30 renders daily. For the first four days, I stuck to that target, stopping work as soon as I hit it. On Friday, I pushed myself a bit more and worked later to create extra renders, which is probably why I didn’t get much done on Saturday. So, I ended the week with a whopping 201 renders, close to my personal record.
I'll aim to maintain this goal this week, but I'm off to a slow start since I had a lot to prepare today and focused on animations rather than story statics.
That's all for last week's progress update.
I know we had a small event planned for last week, but I couldn't find the time, so it will happen this week!
In the meantime, I wish you all a great week.
MisterMaya
 
4.20 star(s) 26 Votes