- Dec 8, 2023
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Welcome buddy. There is lots of beautiful characters in this one. I'm still having trouble deciding my favorite and currently doing paths for 5 of the 6 LIs.Just got round to trying this one out after it's been sitting in my "test" queue for a while. I enjoyed the first episode, and there are a whole bunch of beautiful characters. I like how this is a different (specific) setting to what I've seen in other games, and the story elements that gives us help to set it aside from the crowd a bit. I also appreciate how (as much as I'd like to) I've not had lewds of all the characters. It's good when a game can hold attention without the need to dive straight in to sex scenes, it's all about making it a bit more "natural" while keeping the right balance, and I think this one does well there in the opening.
Also, I see some familiar names in the last page or so of the thread, there are some members here with good taste, so I feel in good company!
No surprise there, my friend! I haven't seen (haven't looked) for an "LI list" - or is the number just from your own estimation? For me, I think Taylor and Miranda might be my early favourites, but there are a few really close behind them, and Rose gets extra points in that because of the situation, too.Welcome buddy. There is lots of beautiful characters in this one. I'm still having trouble deciding my favorite and currently doing paths for 5 of the 6 LIs.
Dev said there was 6. General consensus appears to be that 5 of them are Taylor, Miranda, Elsa, Olive, Aurora, and then debate over whether the other is Rose or Lana (I lean towards it being Rose). Personally, I'm not interested in either of them, but Taylor, Elsa, Miranda & Olive have all caught my eye. Also interested in seeing where Aurora goes from here (could go either way for me).No surprise there, my friend! I haven't seen (haven't looked) for an "LI list" - or is the number just from your own estimation? For me, I think Taylor and Miranda might be my early favourites, but there are a few really close behind them, and Rose gets extra points in that because of the situation, too.
Yeah, you can make arguments for a fair few in the early stages, but I suspect a bunch of those will end up as side girls instead. Olive and Elsa are definitely two of those just outside the top spot for me, and Aurora is rather easy on the eye too. Rose would be an interesting one, as you either go with finding something with your childhood best friend, which can be great, or having the childhood friend remain just that, which is probably quite unusual, and therefore something else to set the game apart. Lana... I prefer with her original hair, but she's really nice too. Just not as nice (in the looks department) as those others.Dev said there was 6. General consensus appears to be that 5 of them are Taylor, Miranda, Elsa, Olive, Aurora, and then debate over whether the other is Rose or Lana (I lean towards it being Rose). Personally, I'm not interested in either of them, but Taylor, Elsa, Miranda & Olive have all caught my eye. Also interested in seeing where Aurora goes from here (could go either way for me).
Haha, there was a big outcry about Lana's new hair, so Dev has changed it and will be like this in future.Yeah, you can make arguments for a fair few in the early stages, but I suspect a bunch of those will end up as side girls instead. Olive and Elsa are definitely two of those just outside the top spot for me, and Aurora is rather easy on the eye too. Rose would be an interesting one, as you either go with finding something with your childhood best friend, which can be great, or having the childhood friend remain just that, which is probably quite unusual, and therefore something else to set the game apart. Lana... I prefer with her original hair, but she's really nice too. Just not as nice (in the looks department) as those others.
I saw the gif of that earlier and did wonder. That's good for me then!Haha, there was a big outcry about Lana's new hair, so Dev has changed it and will be like this in future.
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Okay, I'm done with my preliminary ratings. Please nobody hate me, these are just my own opinions based on my tastes and what I've seen so far!Dev said there was 6. General consensus appears to be that 5 of them are Taylor, Miranda, Elsa, Olive, Aurora, and then debate over whether the other is Rose or Lana (I lean towards it being Rose). Personally, I'm not interested in either of them, but Taylor, Elsa, Miranda & Olive have all caught my eye. Also interested in seeing where Aurora goes from here (could go either way for me).
try re-dl with jdownloader and unzip with latest 7zip and try again.Hey, I just downloaded and I'm trying to play it. But whenever I click Load or Save, I get this error.
I tried with all 4 links and still got the same error. Is it because I'm using joiplay on mobile, is there anything else I can try?try re-dl with jdownloader and unzip with latest 7zip and try again.
shouddasaidsoinbeginning.I tried with all 4 links and still got the same error. Is it because I'm using joiplay on mobile, is there anything else I can try?
Hello everyone,
Apologies for the delay with the update. I was really tired yesterday and went to bed very early.
Last week has been pretty good. I've covered multiple aspects of the game, which kept me from feeling bored. I even did some writing at a coffeeshop, which was a nice change of scenery from my bedroom. I also created some 3D scenes and hosted a small AMA event on Discord. I had quite a few questions to answer, mostly about my workflow, and I enjoyed sharing more insights. If you haven't checked it out yet,You must be registered to see the links
In good news, all the animations I had queued are now rendered. I created one this morning, but I'll be rendering all the static images I have in stock first over the next few days. I have a lot queued and want to see how the scenes I created look.
Regarding the rig upgrade situation, last week I mentioned I was planning to get a third rig to improve my rendering capacity. However, after a conversation with Fooxied, the dev ofYou must be registered to see the links, I realized my settings in the software I use were probably set too high. Some details I emphasized could be added post-production in Photoshop.
So, I decided to adjust some quality settings and see how it affects the render quality. This should save me time. Additionally, I'm upgrading both my current computers to the latest or near-latest hardware. We concluded that my GPU was more bottlenecked by the CPU and motherboard than I thought. On my workstation, I'm limited by modeling power, and loading too many characters or big environments often causes crashes. Since I like realism in my scenes, upgrading my workstation made sense. I've ordered all the parts and should receive them before August 10th.
I'm excited about these upgrades and will share some images with you when they're done so you can see the results!
Now, let's talk about numbers:
- 609 story statics
- 17 animations
- 19 scenes fully written
As you can see, I was a little slow with the 3D progress, but I've been enjoying the week, which helps with my mood. Also, not trying to find excuses, but I'm on a new diet, eating only twice a day at 11am and 3pm, so I'm more tired than usual. I expect to feel better by early September when I'm back on a "more generous" diet.
That's it for today's progress update! I look forward to doing more, and in the meantime, I wish you all a great week.
MisterMaya
Rose, why are you hiding under my bed?Law School Episode 2 - Progress update #8
You must be registered to see the links
Hello everyone,
Today, we've got another big update, so buckle up! Last week was nothing short of eventful.
Let’s start with the positives. I made significant progress on the 3D aspects of the game. I was able to create a solid number of animations and static renders, and I even completed a complex lewd scene that I’m very pleased with.
This Thursday, I’m expecting (fingers crossed, Amazon!) to receive all the components to upgrade my two rigs. I’m really excited about this, as I enjoy assembling PCs and can’t wait to see the impact on my workflow. The upgrades should significantly shorten rendering times and make it easier to work without lag, even when using demanding assets. I'll be sure to take pictures and share them on Discord once everything's set up.
Now, onto the less fun part.
This past week has been frustrating in several ways, particularly when working on the 3D aspects of the game.
Despite the progress I made, I’ve felt creatively bottlenecked by the software. I spent hours working on a one-second animation of panties falling down a character’s legs—something that should have taken just a few minutes in Blender, but took most of my day due to software limitations.
I wish I would just go and learn Blender, but my time is already limited and I can't spend any less time than I already am on the second episode.
To add to that frustration, I spent a good part of Friday afternoon dealing with a recurring issue. I’ve seen comments saying that the night scenes in "Law School" are too dark. I’d noticed similar feedback on earlier episodes of "The Entrepreneur" but hadn’t understood why since everything looked fine on my screens. However, on Friday, I sent a screenshot to a supporter of the game on Discord and realized, when I viewed it on my phone, that it was indeed very dark.
I tried adjusting the Nvidia settings and monitor settings and tested it on four different monitors. On all of them, the scene looked good, but it was still dark on the phone. I realized my screens might be overexposed, which was a bit of a blow. It hit me that when I’m happy with a render and send it to the queue for rendering, you might be seeing something much darker and less polished than what I see. This realization made me question the thousands of renders and animations I’ve created—wondering if they might actually look bad to you.
I ended up setting my monitor darker on purpose, trying to match the image quality on my phone, and consulted a few people around me. It seems like I’ve found a good balance between my monitor and what the renders actually look like for you.
But yeah, that situation really bummed me out, and I lost a few hours trying to fix it. A little frustrating, to say the least.
And to top it all off, I broke my chair and had to order a new one. Told you this week was eventful.
But, it wasn't all bad. I made excellent progress in the 3D department, so let’s talk numbers:
- 712 story statics
- 28 animations
- 21 scenes fully written
Since the last update, I’ve managed to create over 100 renders and secured 11 animations—a personal record, I think. With the new rigs coming in, I’m allowing myself to create more and more animations, which I’m really excited about.
So, that’s it for today’s progress update. I’m in the middle of working on an animation right now, so I’ll get back to it.
Talk to you soon,
MisterMaya
That's why I held off on finishing it.The cliffhanger of part one was criminal..... I think I know who is gonna win. But I want to see and feel it......