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Sh0gvn

Active Member
Dec 19, 2021
622
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This time I thought I'd give you a little insight into developing Leap of Faith as opposed to the usual 'I did this many renders'-update.

I've mentioned many times before that I try to set up huge scenes so the characters (and story) can progress nicely through them. So when you see the render numbers for last week it's not me just having put two people in a pre-bought scene and them having a conversation.

For this scene, I needed something by the sea, with a full house asset that I could move freely in.



And while this doesn't look too good, here's the render version which is an improvement.



The whole point was to move the characters and the story from the entrance of the building in the back, through the house, onto the end of the pier. and finally into the sea. Which meant, I didn't need any big wide shots like this and could get away without adding too much vegetation.
Here's an example.



Say hi Steph.
Steph: Hi Steph.
I made a new entance on the backside of the house, added a new water surface, some props here and there, the pier was added, and there's a whole underwater scene with a volumetric cube to make the underwater portion seem more "dirty" and real - as you will be diving in. It's barely visible from the wide camera angle above.

As this scene ends and you move down the beach, I needed more wide shots and to feel it's still the same beach, I started with the same ground asset as above for continuity and added several elements to it.



Again, the texture version doesn't look too good. Here's the render version.



As this is an outside scene, I needed to move freely around, so I added a lot of more in, outside light - as it's night by now, a new beach asset as we need closeups, a new reflective water surface that works better at night, and again a new location behind the camera.

In the end, this is one of the final shots.



So basically, that's a walkthrough for one major scene from start to end, resulting in about 250 renders and 12 animations, which takes several weeks of work.

And that's a bit of an insight to my workflow, and how I go about things. And I love doing these scenes. They are a lot more work, but as I move through them it gives me the option to add just about anything. I mean, you can put a $5 bill on the ground, and you never know how much it'll impact the story in the end.

Take care, have a nice weekend, and stay safe out there.

// Drifty
 

Trojaner

Well-Known Member
Donor
Apr 4, 2018
1,231
3,628
Just a strange thing. Why they even allow this VN's. Just to remove it short time after, lil fucked up. Or atleast don't allow access to this titles anymore. Now we have to wait for DriftyGames to answer the question why.
 

cxx

Message Maestro
Nov 14, 2017
66,614
33,571
a few more porn games removed recently...or few random games, for whatever the reason could be?
fucking steam anyway.
on couple threads here its been said that avn hasn't been accepted or removed from list to buy it and no any kind of reason told. maybe things got uncomfortable for steam.
 
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Abhai

Devoted Member
Sep 12, 2018
9,465
38,466
on couple threads here its been said that avn hasn't been accepted or removed from list to buy it and no any kind of reason told. maybe things got uncomfortable for steam.
so, sex is bad, it should be eliminated from steam - unlike slashing, murdering and (mass)killing people, which is good thing, and should be encouraged by any means:unsure:
#billgateslikesthis:HideThePain:
 

cxx

Message Maestro
Nov 14, 2017
66,614
33,571
so, sex is bad, it should be eliminated from steam - unlike slashing, murdering and (mass)killing people, which is good thing, and should be encouraged by any means:unsure:
#billgateslikesthis:HideThePain:
well you know yankees, sex doesn't exist unless its behind locked doors in pitch black room w/o windows and its soundproof. :p
 
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Caly Blue

New Member
Jan 11, 2022
5
4
a few more porn games removed recently...or few random games, for whatever the reason could be?
fucking steam anyway.
Could be any one of a number of things,
Pornogrphy complaint (which is different to containing 'Sexual content'), DCMA complaint (usually music) or for technical reasons (Really bad bug or game unfinished).
Steam always take down first as a precuation to legally protect themselves, but most games usually come back after a few days.
 
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Kirel

Member
Mar 18, 2018
370
552
Drifty said on Discord:
"It seems Leap of Faith has got a DMCA copyright takedown notice due to one of the songs used in the game. I have no idea why, as I have the license needed, but this seems to be directly from someone representing one of the artists, which leads me to believe that the artist may have stopped working with Artlist where I got the song from."
 
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Sycho

Conversation Conqueror
Respected User
May 9, 2018
7,196
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any explanation?
If I had to guess, I'd say because of the suicide attempt aspect of the game involving Cece. I've seen others removed for quite a few different "reasons" (age play, incest, school setting -- though those don't apply with LoF).

There was a game (A Petal Among Thorns see post for reasons given) Steam removed because of the reasons I mentioned above and even if those aspects of the game were rewritten to remove those, Steam has already stated it would not be permitted on their platform. But yeah, that's Valve for ya. :cautious:
 
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Abhai

Devoted Member
Sep 12, 2018
9,465
38,466
If I had to guess, I'd say because of the suicide attempt aspect of the game involving Cece. I've seen others removed for quite a few different "reasons" (age play, incest, school setting -- though those don't apply with LoF).

There was a game (A Petal Among Thorns see post for reasons given) Steam removed because of the reasons I mentioned above and even if those aspects of the game were rewritten to remove those, Steam has already stated it would not be permitted on their platform. But yeah, that's Valve for ya. :cautious:
luckily it seems it could be only (simple) DMCA - music/song related.
that probably is one of the easiest things to fix from the list of possible reasons.
 
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Sycho

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May 9, 2018
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luckily it seems it could be only (simple) DMCA - music/song related.
that probably is one of the easiest things to fix from the list of possible reasons.
Whatever the reason, hopefully it gets resolved soon. One dev wasn't so lucky, so maybe there's still a chance.
 
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Sycho

Conversation Conqueror
Respected User
May 9, 2018
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That's too bad on the Steam thing. Hopefully they get that resolved. Assuming I'm pleased with the ending of the game, I was going to buy it on Steam to support Drifty.
As I understand it, they're constantly changing their ToS/AuP, so much so most of their staff has no clue about it or won't tell you anything about why or why not if/when asked.
 
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slick97

Active Member
Dec 2, 2021
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It seems like Drifty is taking as much time as he needs to close off one of the best AVNs I've played so far. It's a bit reassuring since I'm assuming (and hoping) that he doesn't pull another sequence like Ch. 6 (which still makes me shiver every time I reach the title "I'm sorry..."). I'm excited to see what he has planned next!

On a side note: these dev diaries have really shed a light on how involved the development cycle is. A single scene totaling 250 renders from start to end is staggering when you consider that other titles barely hit 500 for an entire chapter. Plus each new update only adds to the theories about how everything will come to an end since quite a few plotlines were left open at the end of Ch. 7.
 
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dacris69

M, TI
Donor
Nov 20, 2017
2,172
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there is still hope, the hub is still there so it wasnt completely banned like other games
 

Sancho1969

Message Maven
Modder
Donor
Jan 19, 2020
12,382
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Good evening folks. Hoping everyone has had a great weekend and that you an yours have been well.

I haven't posted in a while since I've been waiting to complete SanchoMod's core to v6 which has recently been done (yes, finally). I'll be porting our beloved title over as soon as I knockout a few other VN's to insure what we get here is the cream of the crop of what I currently offer publicly. For those that care, stay tuned as a boatload has been revised, polished, and added... all to the benefit of the player's experience. Feel free to see teasers of my latest releases for sneak peaks of the current core code if you wish (the one starting with an "E" is the likely current pinnacle).

I'll keep y'all posted. Regards and take care until then.

DriftyGames you have my word to remain in the proper aesthetic and to force the mod out of the way during impact scenes, etc as always. You are one of the very small few who have my utmost respect and gratitude for your labor of love. I will continue to do my best to enhance your work for the player's experience and not "hack the holy shit out of it". Regards.
Well.... damn. This isn't the only one I work on that's in a steam mess currently. I'm going to continue with the porting to the newest mod core regardless.
 
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