- Aug 30, 2017
- 1,551
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I know a good one that's not finished yetYeah nah that would be horrible. I did finish the game shortly after I wrote that post, my heart is once again happy. Are there any other games like this that's super emotional/tragic? I love slowburns especially.
Seriously though, I actually came here to comment on something that I have been thinking on in regard to the music in the game... I have heard people on both sides saying that either the original music was better or that they loved the final music package.
I played the game first when it ended with chapter 5 (thank God it wasn't chapter 6) and then again right before it was completed. I love both versions, but I only played the old music version once. All of my subsequent play throughs were after it was complete and I played all the other playthroughs with the new music, and I really love it.
So here's my thought... I have heard both sides say that the music perfectly suports each scene. Now, as a dev myself, I try and think about how I want you to feel about a scene when I am choosing the music for it. I use the music to help me build the scene for you subconciously. So, for a conscientious Dev who uses the music as a tool and not just background noise, the reason everyone feels like the music perfectly matches the scenes is because Drifty was intentional about making it that way. Even when he had to change the music, he didn't just throw in any old song to fill the space, he was still very intentional about his selections.
It is my belief that the bigest reason that people have differing views about which is better is a combination of 2 factors.
1st and most importantly. Which music they originally connected the scenes to... Someone who played each chapter as it came out would have heard the songs for chapter one 6 times by the time it had to be changed, more if they played multiple routes. 5+ times for chapter 2, 4+ for chapter 3 and so on. Those songs were burned into their perception of the game's matrix. for them the original music will always be the more meaningful option. However, if they didn't play it until after the new music, then their entire experiance with the game is centered around the world that was built with the new music package. Their emotional perspective of the game hinges on that song selection.
2nd. Their own specific tastes in music. Some people, even though they played it with one version first, may find that, due to their specific musical preference, may end up liking the music from the other version better. They like that beat more, or that voice better, or that the singer is higher or deeper or that the instruments feel lighter, or more substantial.
So I honestly think it is useless to contend that one version is better than they other. Honestly that seems to be a matter of opinion. I think the best course would be to agree that Drifty did an excelent job in a dificult position and gave us a great soundtrack with both versions.
But again, that's just one man's opinion. Thanks for reading it.