- Sep 19, 2017
- 222
- 474
Yes, HentaiWriter is an amazing person whom I enjoy talking to, Valaska is also a great person, and both have far more patience and eloquence when dealing with certain people than I, unfortunately. It makes me not want to come here and talk to people who aren't excited about the game, but just want to complain. I'm not even saying their complaints aren't valid, either, but it's excessive and at this point, unhelpful to everyone.I understand that now. It's just that some other community managers (if you can even call it that at this point) in this forum are handling it so much better in comparison. Take a look at the threads for Future Fragments, Kincaid, or Dungeons of Desire for example. One of the devs of those games can frequently be seen in those threads, and they do their job quite well. Especially HentaiWriter of Future Fragments.
So you choose whether not to support a game based upon the merits and intents of the game itself, but rather the personal attitude of a dev towards you? I don't really agree with this stance, but it's your money.And one thing (that you probably already know) is that this forum is filled with potential customers. Sure, a lot of people only download a pirated version of the game and leave it at that, but some people, myself included, will pay for the game if they like it enough. And a community manager that's not acting professionally or outright trolly can be really off-putting.
The very first announcements I made in here came under fire for the most utterly ridiculous of reasons. I stated that I wanted to make a good game, and suddenly everyone went off about how it needs to be a porn game not a game with porn. Sort of bleeds my excitement dry to talk about the game here.
We have aMy complaints about this game isn't so much the slow pace of development. I can understand that as a programmer myself. But what I really dislike is lack of clarity and transparency. Why do people have to wait for anything to play at all for such a long time. In my opinion you can compile what you have already done and release that as a teaser of sorts. This allows the players and maybe even potential paying customers to voice their opinion on what's already done and what can still be changed. It also gives the players a good indication of what's done and not done in a very tangible form.
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. I speak to everyone daily within the Discord and explain our intents. I answer the questions of anyone who asks. We try to post regular updates on the Patreon. I even come on here even though I don't want to and it doesn't particularly benefit me to do so. There is nothing to do in the demo at the moment as the quests are being finalized and the animations aren't done. I have stated this many. Many. Many times in this very thread and extremely recently, at that.We have a small tech demo planned, and set backs occurred with our animator. We are waiting for animations.I think I've said this before, but I think that the LoK team should look into things like time boxing, agile development, and things like that. Right now it seems as if they have a whole lot planned out from the start and are taking whatever time it takes to make that instead of planning smaller things, creating them, and then receiving feedback.
This is my experience with this particular forum. There are some very nice people who legitimately wish to support us. Then there are people that complain for the sake of complaining and have no interest in supporting us, but desire some form of instantaneous gratification. I have people who send me suggestions and ideas all the time in the discord, who ask me questions, but here I almost never see such interest or involvement.Sheesh. Looks like I won't be joining the Discord any time soon with people like that. Just put everyone on the same pile as mark us all as people that just like to bash things, why don't you. How close minded of them.
I am not an EA representative, I have said this before. I wish I was so that I could lie through a smile and turn all of the complaints into positive notes. I don't typically care to watch my words and I speak in a plain manner to people, as a person. People are free to DM me, @ me, email me, or anything whenever they want, and I'll gladly take the time to read and respond because I like connecting with people who also have an interest in this project, and hearing their concerns. I inherited this project from Abelius, and this is my story that we are producing. My writings, my characters. I have a substantial level of connection to them and I want to see the game made well. So yes, I get a little worked up sometimes.
I shall explain this once more, for those that may have missed it:
Our animator recently suffered a personal tragedy, at the worst possible time, while our other animator was on his way to another country. This, in addition with the fact that the model is extremely complex, and we had to throw our work out the window not once, but **twice** due to community feedback on the model, means that we have been delayed by 3-4 months. While our animator may be working somewhat slowly, the delays were unpredictable. However development has been steady in every other category. The coding has been progressing, plot/lore has been progressing, environment has been progressing, and art has been progressing. It is simply a matter of time until our animator catches up with the backlogged work and we can release a demo, **with** a head start into the main game's development.
I am deeply sorry about the delays. But I ask that everyone have patience. The game will be made.
And as a final note: Stating that you're not going to join the discord, while also talking about the lack of transparency is something I do not quite understand. Forgive me, but is it not odd that you would willingly ignore the largest and easiest source of information about the project, while also making it seem like we're not giving you the option to acquire information? Why not just join the discord, and ask something?
We are making it on Unity.On which engine is the new game created?
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