3.60 star(s) 33 Votes

Liero

Member
Jun 13, 2018
186
337
I whole heartily agree, it's better to get them now, than later. My main concern is if the devs rush this and the demo blows, or they take to long and people loose interest and stop funding. it's pretty much like a tight rope balance.
Understandable, but they need get things in order before they release a demo.
Release a janky demo with pieces of the body moving here and there, and people will pick on it.

But people loosing interest will happen if they do not communicate. They need to communicate WHY certain things are happening.
One of the lead devs disappearing? Explaining why that happened would be preferable, but if you are not able to due to personal issues being in the way, at least give a small summary of what occured and reassure whomever is backing the project that things will still move forward as planned.

It's more damaging to them if they do not communicate properly on their changes and why certain things needs to happen. Scrapping what was already there is another part that needs some proper explanation.

And with that, I mean without taking on a hostile tone towards whomever is presenting any critique towards the recent changes to the project. It's bad enough as is. If they want constructive criticism towards their project, they need to present something outside of small preview shots. Or if they want story critique towards the plot, then a release of a small epilogue of what's to come would be nice.
It's sad to say, but most people prefer to have a functioning game ahead of them to test before they start tossing out nice words regarding a it. Before that, you will mostly have to expect harsh criticism, especially after the whole scrapping of the previous project.
Of course people are going to be dubious and perhaps even angry that a game they where looking forward to, is no longer in the making. And by that, I of course mean the whole scrapping of the 2D gameplay perspective and maybe certain story points being tossed out.

They need to show that the current staff can be competent to release a game demo, and then show that they can release updates to said demo in order to show that they can implement new mechanics, characters or story moments without breaking the game. Else, people will start doubting wherever or not this project is going anywhere. And I'm talking in a general sense here, not just for those that are already on their discord watching. If they want more folks to join in, they need to show some actual progress.
 

XeriAkashiya

New Member
Jun 23, 2019
4
1
View attachment 32200

Overview:
Krys will be sent to a jungle planet in pursuit of an escaped criminal, a female lust demon. Shit happens with her ship and she barely manages to land in a rain forest near the last location of her target...: a village of strange lizard/dinosaur-like people. Krys learns the lust demon instigated some chaos before moving forward to a location of special religious significance to the natives. Krys is prevented from pursuing the lust demon unless she proves her worth and helps the clan going back on their feet.​

Thread Updated: 2019-07-08
Release Date: 2019-07-08
Developer: LOK Team -
Censored: No
Version: 0.8
OS: Windows 32/64, Mac 64, Linux 64
Language: English
Genre:
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Installation:
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Changelog:
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DOWNLOAD
Win64: - WORKUPLOAD - MEGA -
Win32: - - MEGA -
Mac64: - MEGA - WORKUPLOAD -
Linux64: - - MEGA -

Extras: Guide 0.3 -

Thanks to | Frank White | for the share!

View attachment 46473 View attachment 46474 View attachment 46475 View attachment 46476 View attachment 46477 View attachment 46478
Ok so the save file that is linked, it doesn't actually work, does anyone have a save file that does?
 

Ravager210

Newbie
Oct 8, 2019
72
76
So for those of you who weren't quite satisfied with the way the front view walking animation is, here's a list of what Archie will be improving on Monday during his stream, due in part to requests from those on the Discord to have a fully polished animation for the demo rather than a decent animation for the demo and polished animation later:

Fixes include:
better feet/toe upward movement
fix clipping issue of foot during passing motion
improved arm/forearm/hand movement

Additions include:
new lighting and shading for the whole rig
necklace movement
importing final image for bottom of feet(edited)

If I'm not mistaken he also plans to animate the hair at some point in the future. Once he's finished tweaking the front walk animation on Monday he's moving on to adding the remaining constraints to the side rigs and adjusting weights so he can work on those animations next. Kuja is also working on the animation redlines for the first sex scenes.

With Archie back in full swing, a new animator being hired on, and Abelius leaving the team everything is starting to move at a decent pace.
 
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dooodd

Newbie
Nov 18, 2018
59
168
Art wise they posted up public teasers of Krystals Bikini outfit with early passes of physics/animations;
Her armpits/breast meeting points clips over the shoulder pads, and it's kind of weird how the tail is just there and doesn't move
 

Summin

Newbie
Mar 8, 2018
46
35
Her armpits/breast meeting points clips over the shoulder pads, and it's kind of weird how the tail is just there and doesn't move
The tail at least, they said they haven't animated yet. But will be animated in the future. I guess ignore that at this point.
 

Valaska

[PFF: Avarice Dev]
Game Developer
Aug 5, 2017
670
982
Oh hey the fluff being stationary is a good call, I'll suggest them to animate the fluff!

Her shoulders are actually animated, the bikini isn't what's attacking her arms to her body as there is a nude underlayer. They are put on top of the sprite. I see some of the clipping issues but I believe they are actually cleaning those up best they can. As it is a sprite and not frame for frame not all clipping can be cleaned up, but the camera will be pulled away and not zoomed up as hi-res as this is all the time.

Great suggestions peeps! Thanks a ton for the feedback, and I'll bring it to their team. Sorry I was away for abit. Some family drama happened.
 

MightyAltroll

Member
Game Developer
Sep 19, 2017
222
474
Her armpits/breast meeting points clips over the shoulder pads, and it's kind of weird how the tail is just there and doesn't move
The tail, her eyes, and ears, will have their own dynamic animations that will be controlled via the code, so they aren't obvious loops.
 

wobblebobble

New Member
Nov 18, 2017
2
4
The walk animation for the front view is done! (the tail will be animated later) View attachment 536476
OOh that's good.
Boob jiggle feels a little excessive (I'm probably a minority in this) - have you considered making the boobs bounce more/less depending on what level of clothing he's wearing? Would add a lot of inherent sexuality to changing her outfit if she started jiggling when she changed out of her Spacesuit.
I'm sure you're aware of the top clip but honestly, I think in-game it won't matter.
 

mrme

Active Member
Nov 8, 2017
974
1,075
Bouncy boobs? Check. I don't understand those that think this is too much bounce. They want a porn game, got their panties tied in knots when it was going to be a video game with porn, and now...it's like, what, you don't want the goods to move? I don't get it. But hey, If someone thinks something, then they have a right to think that, even if other's don't understand the thought process.
As much of a fan of big bouncy titties as I am, personally I don't like overly lewd elements in h-games such as: unrealistic body proportions (as in massive tits and asses (hated Skyrim: CBBE for this reason), overly skimpy attire, and mega-slut personalities, and body parts made of jelly.
I like to be immersed in my porn games and find unrealistic things to be distracting.
And its a bit like knowing you're going out for a nice meal later on, but spend all day filling up on potato chips, off brand ones at that.

I do like the proportions of the new krystal (especially as she no longer has one tit bigger than the other) and her skimpy tribal dress can be forgiven because of the setting.
My one bit of critique I'd like to add though is that her belly button moves too much, looks weird
 
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Cerneu

Member
Nov 9, 2017
404
749
Bouncy boobs? Check. I don't understand those that think this is too much bounce. They want a porn game, got their panties tied in knots when it was going to be a video game with porn, and now...it's like, what, you don't want the goods to move? I don't get it.
Or maybe some of us know how real boobs look like and are absolutely unable to find water balloons sexy. Yes, we want a porn game, so how about somewhat realistic boobs?
 
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Valaska

[PFF: Avarice Dev]
Game Developer
Aug 5, 2017
670
982
As much of a fan of big bouncy titties as I am, personally I don't like overly lewd elements in h-games such as: unrealistic body proportions (as in massive tits and asses (hated Skyrim: CBBE for this reason), overly skimpy attire, and mega-slut personalities, and body parts made of jelly.
I like to be immersed in my porn games and find unrealistic things to be distracting.
And its a bit like knowing you're going out for a nice meal later on, but spend all day filling up on potato chips, off brand ones at that.

I do like the proportions of the new krystal (especially as she no longer has one tit bigger than the other) and her skimpy tribal dress can be forgiven because of the setting.
My one bit of critique I'd like to add though is that her belly button moves too much, looks weird
She will actually have her pilot flight suit too!
 

Ravager210

Newbie
Oct 8, 2019
72
76
Or maybe some of us know how real boobs look like and are absolutely unable to find water balloons sexy. Yes, we want a porn game, so how about somewhat realistic boobs?
So which animation are you looking at? The rough one or the final one? The rough animation I admit sloshes around a bit much. It's not hand-animated last I checked though. However in the final animation the breasts have more of a bounce to them, they look far less like water balloons as you put it. Though I have also seen real breasts of a decent size, or at least ones that were in a not so tight bra, and they moved around a LOT. They bounced, they jiggled, they sloshed around like water almost, and they were very real. Boobs are not created equal, some are bigger and some are smaller, some are firmer and some are not nearly as firm, some are full and some look like empty balloons. You can't see one pair of boobs and assume they all look, feel, and move the same way. Nothing wrong with having a preference though.
 
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DoorFive

Active Member
Dec 3, 2019
506
593
I was expecting push back. I like my jiggly breasts, even should they be exaggerated. But you know, that's just my preference, like you guys have a preference. Aren't we all really in the same boat?
Who's to say there are no realistic breasts that jiggle like that anyway? It's safe to assume that not all breasts are created equal. I'd say the jiggle is something realistic, as my friend's girlfriend is a sizable breasted slut, (and I'm proud of her for that) that when not wearing a bra, they sway and bounce and yes, they have some heft to them.
 

MightyAltroll

Member
Game Developer
Sep 19, 2017
222
474
As much of a fan of big bouncy titties as I am, personally I don't like overly lewd elements in h-games such as: unrealistic body proportions (as in massive tits and asses (hated Skyrim: CBBE for this reason), overly skimpy attire, and mega-slut personalities, and body parts made of jelly.
I like to be immersed in my porn games and find unrealistic things to be distracting.
And its a bit like knowing you're going out for a nice meal later on, but spend all day filling up on potato chips, off brand ones at that.

I do like the proportions of the new krystal (especially as she no longer has one tit bigger than the other) and her skimpy tribal dress can be forgiven because of the setting.
My one bit of critique I'd like to add though is that her belly button moves too much, looks weird
I have a very similar opinion. There will be a lot of practical outfits, and K won't be a slut by default. She's going to be a level headed fighter pilot.
 

Jinsoyun

Active Member
Sep 28, 2018
655
1,262
I have a very similar opinion. There will be a lot of practical outfits, and K won't be a slut by default. She's going to be a level headed fighter pilot.
That's nice to hear. My favorite part of the writing and setting was how K got, well not outsmarted, rather out-stupided (?) over and over again. She was clearly more prepared for a serious mission and not for a bunch of horny idiots. It gave the whole game a lighthearted and funny tone that i really appreciate.
 

Ravager210

Newbie
Oct 8, 2019
72
76
So got an update here from Archie via the Discord. He finished stream #1 of 2 for the day and here is the current WIP of the front walk cycle(Previous two iterations included for comparisons sake, latest one is the third image. There was a fourth, the original WIP, but it lacked the clothing so harder to really see the differences.):

1.


2.


3.


To point out the changes:

- Adjusted breast movement
- Chest fur now has motion
- Necklace is animated
- Arm & Leg shading has been adjusted
- Loincloth now has shadows
- Crotch has added shading
- Leg & Feet motion has been adjusted to fix clipping
- Arms have been adjusted to fix clipping
- Final image for the soles of the feet has been implemented
- Shading between the shoulders and upper body has been better blended(Mostly hidden by the pauldrons, which are removable in-game hence the need to fix.)

In the second stream later tonight Archie will continue working on the shading/lighting and putting the finishing touches on the front walk cycle(Note: Does not include tail or hair motion. Not sure when he's working on those.). After that's all done he'll be moving on to the side view. Progress on animations has slowed down due to Abelius' leaving(And his lack of motivation or interest in the project for some time), but they're currently onboarding their new animator to speed the process up back to where it should have been if not even quicker. No idea when they'll be starting if they haven't already in the background.

Kuja also finished the side view art of Keakrix:

1580772035279.png
 
Last edited:
3.60 star(s) 33 Votes