3.60 star(s) 33 Votes

Valaska

[PFF: Avarice Dev]
Game Developer
Aug 5, 2017
663
975
But traffic is diverted. There will be projects that more, projects that less, but is diverted... There will be some with 6% and others with 45%... it all depends on several things: the quality of the work, personal taste, development progress... F95, whether it's better or worse for the developer, allows me to see a number of jobs each day, filter my interests and decide whether to collaborate or not.

The amount of projects in Patreon is overwhelming, everyone wants to be in Patreon, but the important thing is not to be in a place, the important thing is to know "what is being said about your project"

If you make me a survey with two designs: A and B, then I have no choice but to decide between A and B. Now, if I tell you there are things about B that are better in A... what do we do? Well, we'd better debate them, I say... and I think that's what we're doing here.

Uno dice que el culo es pequeño, otro dice que la cola es enorme... The idea is to "tell" the developer that A or B is not always the best choice.
I feel F95 is a good place to discuss with and provide information to people looking for more about something. New Grounds, for amazing as it is and I love its still a thing haha. But it is quite hard to reach out and discuss with people on Newgrounds or give them proper interactivity. Forums really are the best way of having a permanent source of discussion and information.

I do think a few tempers are running hot atm but it is still civil and valid discussion around here. LOK hasn't been abandoned, but it is heavily changing. That's definitely a lot for some people to accept, and I get that. It's up to us all as fans of the old project, whether to accept the new or not. I am going to give them a chance.
 

Mr.Waffle

Member
Jul 23, 2018
131
101
Can someone put this game like abandoned, so much time and nothing came up
The game isn't really abandoned their re-making it the game and it does look a lot more similar to Price for Freedom than the Lok that we played.
It's up to you if want to see the re-make as a new game that needs a new thread.
 
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chopolander

Active Member
Dec 9, 2018
848
1,662
I do think a few tempers are running hot atm but it is still civil and valid discussion around here
Ha. Things only get heated if the spontaneous guy comes along and says things like, "That's it," "There's nothing to be done here" or "Can we talk about something else?"
 
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Mad_S

Newbie
Aug 23, 2019
80
133
Where are these pics uploaded anyhow? I check the discord every now and then but unless there's a technical problem messing with me this one isn't there for example
This one was uploaded in the patrons teasers channel, so it's not visible if you don't support the game.
 

chopolander

Active Member
Dec 9, 2018
848
1,662
Yes, the design is fine, but they look like breasts, I would remove the outline right down to the beginning, just like the rib part.
 

Ravager210

Newbie
Oct 8, 2019
72
76
That's one of two pictures of Sek. Kuja threw this one into the regular non-patron chat channel "The Jungle":

1585593612113.png
And this is his previous v0.8 design:

1585599087313.png


There is also an updated look at Keakrix:

1585593654451.png

For comparison here is her old v0.8 design:

1585599134792.png

And at some point today, provided he remembers or is reminded, Kuja will be showing a preview of Uylani's updated design. For those who don't remember who that is, this is her v0.8 model:

1585593719983.png
I will update this post with the new Uylani render when Kuja shares it.
 
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156_163_146_167

Engaged Member
Jun 5, 2017
3,138
2,513
I don't think Keakrix her hair matches in all three positions. From the side you can see that the longer hair goes all the way to the back of her head, but the view from her back does not reflect that.
 

chopolander

Active Member
Dec 9, 2018
848
1,662
I like it, but this designer has a problem with the leg thing, XD. He always puts his thighs ahead of his body.
 

kujakuja

New Member
Mar 26, 2020
4
23
I don't think Keakrix her hair matches in all three positions. From the side you can see that the longer hair goes all the way to the back of her head, but the view from her back does not reflect that.
You're absolutely right, thanks for pointing it out!

I like it, but this designer has a problem with the leg thing, XD. He always puts his thighs ahead of his body.
Some but not all stuff like that is done in order to ease the animation part. Joints mainly.

I was just about to mention how I feel the nipples position are the biggest issue, not the outline, they should be lower, and I was making an edit to illustrate it :ROFLMAO::
I actually used a IRL picture as reference for it. I'm not sure but I may have re-positioned it in the wrong place so I'll check it later when I have a bit of time. Thanks for the feedback anyway.

------------

I just have to add that I won't be checking these forums as often since I'm under a heavy workload atm. If there is any other feedback I'd appreciate if it was done in discord just for the sake of speeding stuff up. Also, I don't want to be a pain in the ass but I would really really appreciate if this kind of feedback was done during feedback time (we had some weeks for that!) because it's really hard to re-ship models for the animators to work with or tell them to edit parts that are already done or finished since the rig is so freaking complex (watch one of the animation streams!). Thanks and sorry for the trouble. I really appreciate all feedback!
 

156_163_146_167

Engaged Member
Jun 5, 2017
3,138
2,513
Also, I don't want to be a pain in the ass but I would really really appreciate if this kind of feedback was done during feedback time
I totally understand. However, I don't follow this game (or any H game for that matter) that closely besides reading threads here. So this was the first time I've seen those images. I know I can have more influence, for the lack of a better term, on the game's development in Discord, but I'm okay with missing out on that. Besides, I don't really do well in live chat environments.
 

Mad_S

Newbie
Aug 23, 2019
80
133
Big post on their patreon:


"Greetings to everyone, we've got a lot of news for you, so prepare your buttox for lots of information, I'll try to keep it somewhat concise to spare your eyes from reading a novel.

We'll start with the mechanics and backend work. Gizmo has been doing some truly amazing stuff with his dark code-magic





Gizmo has been creating our action editor tool which allows us to create events such as doors opening, quest triggers, and other such important parts of any RPG.





A demonstration of our inventory, stamina, and general UI.





The map of our playworld (Subject to change), made by Kuja and Gizmo to be truly spectacular, at least in my eyes :p





Here we are showing off our new bush/grass movement, which is achieved through shaders.

In the mapper's universe, Compound has been figuring out new ways to make maps, and has come up with something that's very fast, and produces spectacular works. The following is his most recent work (Subject to change, of course, and very early in design):







----- Next we have animations!

This is where all of the time we have been spending on the rigs is paying off. This is a first and early attempt of fitting the rig we built for the Krystal model onto a completely different character





What this means is that we can have loads of characters all using similar animations to Krystal (Or completely different animations) with very little effort in adapting said rig. It'll allow us to have different body types, and different customization. So all that time waiting was not in vain. We also have 4 animators working on and off on this game in addition to Archie, meaning we can potentially pump out loads of animations at a faster pace. (Though we still have some more rigging/back end stuff to do!)

Speaking of customization, I noticed a lot of people liked the original K model we used from v0 to v0.8 in LoK:R, I want everyone to know that we plan to have a substantial amount of customization to our character:

* Hair style

* Hair color

* Tail style

* Breast size

* Fur color

* Eye color

* Lips Shape/color

* Nose shape

* Eye shapes

* Eyebrows

* Pupil shapes

* Makeup (Eyeliner/eyeshadow/mascara/blush, etc.)



As an example of this sort of thing, Kuja just changed 2 or 3 things on K to represent this customization (Draft image)


(Check the attachments if links doesn't work)

Which leads me into what Kuja has been doing! Have a preview of our sexy boi that everyone loves: Sek!


(Check the attachments if links doesn't work)

There's some more stuff, but this post is starting to get really long, so we'll save it for the next post in the near future. As always, we appreciate your continued support, and we hope you stay safe out there during this awful Covid19 nonsense. - Vlad"
 
3.60 star(s) 33 Votes