- May 21, 2020
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New demo in a couple of days, supposedly. How long has this thing been going now, three years?
The playtest comes at the end of this month, which I have stated multiple times. It has not been going for three years. It hasn't even been up for one year. Unless you're counting the original version of LoKR, in which case I still don't think it has been three years.New demo in a couple of days, supposedly. How long has this thing been going now, three years?
I mean we're almost a completely brand new team effectively doing this project from scratch, so holding us to a time standard of all the projects is a little unfair.I can see why youre being annoyed, but i think he meant its nearly 3 years since the start of this project - July 2017. And yes, i count the previous versions, why not? The last version under the old project was released on July 2019, thats not a whole year, but 10 months at least.
Still, i dont agree with bothering you elsewhere, and cant say anything else about this D4n0w4r. Still try to patiently waiting for the Demo to make a better judgement
I not to put the finger on the wound, but only then we'll see if it's LOK or an attempt to use the revenues from LOK to create a new game, whose path of ideas had to change in the face of criticism from users not to be a LOK.As stated before, at the end of this month, we're releasing a playtest of some unpolished stuff for people to rip apart, so that people have something to play.
Well I don't believe we have control over this page, so we'll probably have to make a new one, unfortunately.Some doubts, I don't know if you could answer them for me?
First, the demo that you launch will be through in this forum or will it be only through a page that you give?
[If you continue to release the versions in this forum, will it be in this same thread or will it be in a new entry and therefore this thread will be abandoned?
Second, if everything goes well and the vast majority approves the demo and you begin to build everything from that base. Do you have an archetype or structure for future updates as well as a set time between them, or will it all depend on how things are progressing?
[Note, the question is not asked with the intention of pressuring you or asking for something, but rather, to know if it is worthwhile to follow the progress from point to point or if it is better to wait a considerable time to feel the progress]
With nothing else to add, I retire for now.
The game has the exact same setting as the original version of LoK:R. Something you won't really see in the demo, by the by.I not to put the finger on the wound, but only then we'll see if it's LOK or an attempt to use the revenues from LOK to create a new game, whose path of ideas had to change in the face of criticism from users not to be a LOK.
At the moment it's confirmed that Krystal won't be Krystal by blablabla Nintendo.
Do you also confirm that the title of the game will change and no longer be Legend of Krystal, and that my suspicions are true?
Implying anatomy doesn't matter when it's a "cartoon fox"? So if Krystal suddenly grew another arm and three legs it would be okay with you? No, of course not. Because anatomy does matter. But that's not what the current discussion is about, so what's the point of your comment?Is this still about crying over a cartoon fox's anatomy?![]()
That's true, but this title was a "rebirth" clearly dedicated to Krystal. I'm sure the customization will be great and very diverse, but if you're not going to continue with the character, kill LOK and create a "Legend of Furry Custom Rebith". You can't have Krystal on the cover of Patreon as a claim and say you're going to that going to remove it.There's been several 'Krystal' games where you could change the character or even select an entirely different one. It's simply plainer to call this a Legend of Krystal project. So long as Krystal is playable as a main character, the Krystal name is fine.