- Oct 8, 2019
- 72
- 76
As a current Bloodbound supporter, and one from before this reboot, I can't really see what is worse quality than the old version. The animations in the old version were rough and that counted as polished. Comparatively, the new animations are much smoother and clean even in their rough test states. I can easily tell how these higher quality models and Spine rigs will translate into more fluid animations when they're polished(Not for the demo. To get the demo out faster the animations will be rough.). The Krystal walking animation is an example of a high quality polished animation and the run animation was further improved on, and those were just for the frontal view out of the total eight views.And those of us here are also interested in this jerkoff material, some for less time and some for more time. But every now and then the "it's WIP" or the "we don't pay here" or the "we don't pay anymore, so nothing" comes up again. The LOK they want to bring us is not and does not have the quality of the previous one, no matter how much MightyAltroll wants to defend it.
And I'll admit, I wasn't initially the biggest fan of the new Krystal model. Kuja insists that as far as the head goes it's actually the same as the old design. There were some adjustments of course, but since he's the artist from the original project I imagine he knows more than I do on that. I do think it looks different and I do think the old model, and even the version 1.0 remake were better than the current one. But with the customization options being offered for this remake, I can adjust her to my liking. And the character is still Krystal, I can tell that at a glance even with changes.
Honestly so far I have seen nothing from this new project that I feel is worse than the old project. Yes I have nitpicks about the model, but in comparison to anything else they're extremely minor manners of taste. And the expanded scale of the game impresses me and I hope they achieve it because turning LoK into a real game and not just "Press X to Sex" is fresh to me. I've played so many LoK games that were so basic over the years, maybe changing something up here or there, but otherwise just being straight fap machines.
And I mean, if that's what you're here for, just a straight fap machine like the original version pretty much was, planned combat or not, then I am sorry that it's moving away from that direction(Even if it will still have just as many, if not more, opportunities to get laid, just with more substance and meat to the actual gameplay.). If you don't like the new direction, that's your opinion and you're entitled to it. I just personally don't see anything worth complaining about in comparison to the original other than the long wait time for the demo. Acts of nature and personal problems got in the way and delayed it. They have now have an even larger team than originally and the pace has picked up considerably which is why updates on progress are flying out faster now than before. They're finally fully on track and you'll get that demo sooner rather than later. But it's a technical demo. It will have sex scenes and some basic gameplay. But after that, they'll either do a combat demo, or they'll jump straight into the full game and get a playable build out in a more decent timeframe than it took for this demo. If I recall they were leaning towards the latter these days.