- Jun 5, 2017
- 3,138
- 2,501
Your bug report is useless because they've scrapped the game you see in the OP and started over. And what does "levels markers are not rising" even mean?I found a bug.
Levels markers are not rising
Your bug report is useless because they've scrapped the game you see in the OP and started over. And what does "levels markers are not rising" even mean?I found a bug.
Levels markers are not rising
Only the base of the tail? To me these animations only remind me of this, only the cardboard ones don't deform strangely.Dunno if you're part of the dev team or something, but I couldn't help but notice that there's a bit of glitchiness right above the base of the tail when the lunge retracts, as if individual segments are clipping with each other.
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I am not, but I can pass that on, though Vlad will likely see this himself. One thing to remember is that these are WIP animations, so they haven't been given a good polishing yet, Razorclaw animations as well.Dunno if you're part of the dev team or something, but I couldn't help but notice that there's a bit of glitchiness right above the base of the tail when the lunge retracts, as if individual segments are clipping with each other.
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When just about everything else is different. The gameplay, the art, the animations. Probably the writing as well.What exactly makes this not LOK Rebirth anymore when virtually everything about the setting, interactions etc. remains the same
People liked and were attached to the old design. How is it surprising to you at all that changing her design so much would lead to backlash?how is the new Krystal design any less of a, well, Krystal?
Are people not allowed to point out flaws because they're works in progress? Would that not be the best time to point out things to improve upon? It's easier to change something when you're still working on it than when it's already done and integrated in the rest of the game.I also don't understand all the complaints about the unfinished animation just because they're new.
Hasn't it, though? I'm pretty sure that's one of the major reasons the animations take this long this time around.Just saying, some people here seem to be acting like the animation technique changed with this reboot
Yes and no. Mouse won't get you past platforming sections, but it will control a decent amount of the rest of the game. Combat is planned to be mouse-only capable if you want to play it like that.Is the new version going to be keyboard and mouse now? and im assuming yes because alot of ppl wanted it but will just mouse play be an option as well?
Noted, thank you.Dunno if you're part of the dev team or something, but I couldn't help but notice that there's a bit of glitchiness right above the base of the tail when the lunge retracts, as if individual segments are clipping with each other.
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I didn't really complain about them, not for the sake of it anyways, just used them as an example that things were already occasioanlly rough, it's not a problem unique to this rebooted version of the gameYou complain about the previous animation, but you don't complain about the amount of strange paranormal events that happen to these...
I think the animator may be a different one (don't feel like retreading the thread just to check) but it's absolutely the same method of warping and bending 2D assets, apply "skeletons" etc. (i'm not big on the technical jargon)Hasn't it, though? I'm pretty sure that's one of the major reasons the animations take this long this time around.
That's an entirely different game not related to LoK. At least not directly. It was published on the LoK forums, though.Wow, some years ago I played a Flash game about some demon girl fighting and being fucked by sorts of zerglings. Does this have any connections to that game or I'm mistaken?
Yup, Corta's Platformer/CortaSplatformer.Wow, some years ago I played a Flash game about some demon girl fighting and being fucked by sorts of zerglings. Does this have any connections to that game or I'm mistaken?
I don't think it was Corta's Platformer. It was something smaller than that. Almost an auto-scroller. I think three enemies total. I'm trying to find it now.Yup, Corta's Platformer/CortaSplatformer.
And what 156_163_146_167 said.
Oh, that one. Threw me off with the zerglings because I'm pretty sure there aren't any in SnT.snip
Well, what we have in the OP is scrapped for the most part. They're remaking it. As far as I know the only thing they're bringing over are the characters and story.Rebirth got scrapped all together? Man, the LOK curse strikes again.
I think that sucks because the amount of polish and content is really good. When I saw the roadmap adding small details like cum staining and NPC reacting to how you look I was really excited. Really unfortunate. The best version of LOK to date.Well, what we have in the OP is scrapped for the most part. They're remaking it. As far as I know the only thing they're bringing over are the characters and story.
Hopefully the new version will be just as good, but so far I'm skeptical. Especially with such a long period of nothing playable.I think that sucks because the amount of polish and content is really good. When I saw the roadmap adding small details like cum staining and NPC reacting to how you look I was really excited. Really unfortunate. The best version of LOK to date.