3.60 star(s) 32 Votes

kunpeng

Newbie
Jan 17, 2019
31
6
first search for all values, its also possible that the value changes adresses when it updates, but that seems complex for a game like this, try doing what you do with some RPGM games and multiply the numbers by another number, like with flash games...i think its multiplied by 8....i cant remember, its been a long time since ive hacked a flash game.

an old issue ive seen that people sometimes have with CE is that sometimes games load within another program, this causes CE to load non-game files when you try to attach the process, one problem i saw was unity loading within a media player.
Yeah, thanks man I just ended up editing the save to max the stats, it was much easier.
 

Porn_Jesus

Forum Fanatic
Jun 21, 2017
5,536
5,439
I think that people should not give these developers so much grief. Every Legend of Krystal game has generated a lot of interest and most don't seem to get but 1-2 updates before they die. This game has shown continuous development, the best artwork and animation, and already has way more content than most of the other attempts. Don't blame the devs for getting paid by donations. The amount of donations is just showing the amount of interest in the game and the amount that the patrons want to support the dev team.
Don't get your hopes up in understanding the tear boys. Some of them obviously never heard of paying taxes, rent and other things to survive. If someone works 8 or more hours each day on a game he/she won't have the time/energy to work another 8 hours on a normal job to get their money. So they have to get donations/monthly support unless they want do die from starvation or getting homeless and freeze to death in winter.

RL mechanics are bugged, better call DarkSydePhil for help. :rolleyes:
 
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armyevil

New Member
Feb 15, 2019
2
0
The original was excellent.

This remake/rebirth/whatever has been a huge disappointment. Takes insanely long for it to get started and only going to end up being about chores.
 

kek3

Newbie
Feb 1, 2018
63
31
About all the previous discussion, in my opinion developers deserve a oportunity. Not blind oportunity like games such as simbro, however they rework all their versions and make sure that it havent got any bug and for me, its a proof of life. I would like more H content and Im impatient for see Krystal being banged asap, so only the future will give us the answer.
In resume, I think that they have to develop the plot a little to see how is going to advance the story and give Krystal more oportunities to be a hot protagonist.
 
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Phanatic

Member
Jan 29, 2019
167
460
Seeing how some people are not in favour of the game just wanted to say a couple of words myself about it.

A lot of peopel don't like the game as it is and I completely understand and kinda even support their thoughts. Lets look at those:
- Theres too little content, theres nothing to do.
Its true and not at the same time. Yes, theres too little H-content as if right now and in that departamnt I absouletly agree. Theres only a couple of scenes that player gains access to and theres no staright up mainstream sex being implemented just yet. I totally understand when people find this kind of stuff disappointing, but you also have to understand that this is story+dialog-driven game and in terms of dialog I found myslef really satisfied due to amount of different dialog possibilities and options. Also you ned to understand that this game follows a very old-schoolish path, that a lot of modern gamers are not really familiar with, nor do they enjoy that kind of gameplay. Personal likes and dislikes still function, and theres nothing wrong or bad with it, if you don't like walking around the map and talk to characters, if you don't care about the story or personalities - this game is just not for you then, and its absoulutely OK. In original LOK there was almost none of it, and in terms of story I found myself VERY interested in this version, since authors tend to show different personalities and little things that I can appreciate and enjoy. In terms of H-content... yeah... theres too little of it just yet and I completely understand people that are unsatisfied with it. HOWEVER you need to understand that this game is not even near to be done. I tend to offten look at dev-s Trello plans and I should say that they have an insane amount of ideas and plans towards this game and once they are implemented, gamers should find really a lot of different content. As if right now I don't think dev-s have implemented even 25% of their ideas. Hell, they haven't even implemented the "slave path" that promises to be focused strictly on "K being drilled since day 1" which sounds exactly what people are waiting for (well at least some of them).
- Dev-s get so much money from Pateron, yet they barely do anything.
Yes, they have a pretty good amount of income, while being only 2 of them. But just because they get money doesn't mean their affort will rise the same way. They are 2 people, and an ordinary human being has just so much time a day until he gets exausted. In my own expirience there are times where you can work 12+ hours a day, but that comes at a price lately. Dipression is a real thing, being out of "artsteam" is a real thing, simply being tired all-in-all is a real thing. And when you get those things its really hard to get rid of them. No, you don't stop working at all ofcourse, but your overall productivity goes straight to hell. In order not to get those, man should have an optimized amount worktime a day that suits him the best. Surely that means there will be a little bit less content overall, but in terms of the generall picture you shoould see a btter results. I think you should give dev-s a slack, they are only humans after all, just as all we are. Also having a large number of income doesn't mean there will be more working force implemented, since not every develeoper targets the idea of becoming an entire game developing studio. They are not TeamNimbus, nor they are WildLife project. They are 2 guys who simply want to create a good game they care about, being able to feed their families while they are at it. The ammount of support people are able to give them only shows the ammount of people that hope this game will come out great, thats it.
- Some parts of the game are ridiculously boring and lackluster, to be more concrete - walking and mapdesign.
I absoulutely agree. Walking in this game does feel like a chore and to a newbie that is not familiar with the map, its design at the first glimpse does look ridiculous and a total clusterfuck. They first time I played the game I didn't really want to talk to anyone, I just wanted to see K drilled, thus I skipped all the dialogue and tried to speed through the game, but map design was literally unreadable, and the very first quest where you need to find everyone and talk to them was a reall nightmare. Only after stopping my horses, and taking a good amount of time to get familiar with the map, with the characters, spending around 30 minutes just to understand how paths work and where and whose tent is, did I finally understood how to get around this game without problems. By stopping myself I aslo found out that dialogue in this game is just amazing. The amount of personality dev-s putting in this game is just really cool. Every single character in this game is a person - everyone has a past, a story to share (and an insatiable lust that you'll need to uncover ofcourse). By stopping my horses and giving a time to this game to uncover itself I really fell in love with it. Thus said walking does still bothers me everytime I play, theres no way around it - its just too slow and boring and when K needs to cover huge distances game immidately loses points.

I have to aknowledge that this game is surely not for everyone. Its basic idea holds a lot around the concept "walking and talking" and not everyone likes this kind of content.
But all in all I personally really love this game and it just hurts to see people saying its trash just becuase right now it is at its ground stage development. I follow a few games developed at this time and I shoudl say that LOK:Rebirth has one of the most positive feelings I have expirienced so far. It has really attractive artsyle, good animations, interesting storyline and characters, dev-s allways look for the opportunities to increase stability and optimize the game so in the future there wouldn't be any clusterfuck with the code they've done in the past and I can appreciate it. Throughout the entire game I've encountered 1 bug with Vanlen where he doesn't do his animations thus I had to dowload the latest save, which was the first and the last time I've encountered any kind of bug at all. I think LOK:R is one of the (if not the most) optimized and bug-free expirinces I've yet to encounter and that should be saying something about the project. Also you really need to understand that as if right now LOK:R is at its very base stages. Out of 5 reputations story levels only 1 has being implementd, and they are not done even with it. And I'm not even talking about the "slave path" that should be alternative way to play the game all by itself but with "H-action" right from the start. In terms of potential this game is pure gold in my opinion and I just can't wait for what is to come in the future. Just give this game chance and time to develop itself and I'm sure that you'll love it if you're into this kind of stuff.

P.s. A lot of text in the end, and English is not even my native language. Sorry if I made your eyes bleed - that was not my intention, I simply wanted to have a say about this project since I find it very attractive to myself. If you were able to read till here - thank you for your time and patience, I appreciate that.
 

listen

Newbie
Aug 30, 2017
70
52
Seeing how some people are not in favour of the game just wanted to say a couple of words myself about it.

A lot of peopel don't like the game as it is and I completely understand and kinda even support their thoughts. Lets look at those:
- Theres too little content, theres nothing to do.
Its true and not at the same time. Yes, theres too little H-content as if right now and in that departamnt I absouletly agree. Theres only a couple of scenes that player gains access to and theres no staright up mainstream sex being implemented just yet. I totally understand when people find this kind of stuff disappointing, but you also have to understand that this is story+dialog-driven game and in terms of dialog I found myslef really satisfied due to amount of different dialog possibilities and options. Also you ned to understand that this game follows a very old-schoolish path, that a lot of modern gamers are not really familiar with, nor do they enjoy that kind of gameplay. Personal likes and dislikes still function, and theres nothing wrong or bad with it, if you don't like walking around the map and talk to characters, if you don't care about the story or personalities - this game is just not for you then, and its absoulutely OK. In original LOK there was almost none of it, and in terms of story I found myself VERY interested in this version, since authors tend to show different personalities and little things that I can appreciate and enjoy. In terms of H-content... yeah... theres too little of it just yet and I completely understand people that are unsatisfied with it. HOWEVER you need to understand that this game is not even near to be done. I tend to offten look at dev-s Trello plans and I should say that they have an insane amount of ideas and plans towards this game and once they are implemented, gamers should find really a lot of different content. As if right now I don't think dev-s have implemented even 25% of their ideas. Hell, they haven't even implemented the "slave path" that promises to be focused strictly on "K being drilled since day 1" which sounds exactly what people are waiting for (well at least some of them).
- Dev-s get so much money from Pateron, yet they barely do anything.
Yes, they have a pretty good amount of income, while being only 2 of them. But just because they get money doesn't mean their affort will rise the same way. They are 2 people, and an ordinary human being has just so much time a day until he gets exausted. In my own expirience there are times where you can work 12+ hours a day, but that comes at a price lately. Dipression is a real thing, being out of "artsteam" is a real thing, simply being tired all-in-all is a real thing. And when you get those things its really hard to get rid of them. No, you don't stop working at all ofcourse, but your overall productivity goes straight to hell. In order not to get those, man should have an optimized amount worktime a day that suits him the best. Surely that means there will be a little bit less content overall, but in terms of the generall picture you shoould see a btter results. I think you should give dev-s a slack, they are only humans after all, just as all we are. Also having a large number of income doesn't mean there will be more working force implemented, since not every develeoper targets the idea of becoming an entire game developing studio. They are not TeamNimbus, nor they are WildLife project. They are 2 guys who simply want to create a good game they care about, being able to feed their families while they are at it. The ammount of support people are able to give them only shows the ammount of people that hope this game will come out great, thats it.
- Some parts of the game are ridiculously boring and lackluster, to be more concrete - walking and mapdesign.
I absoulutely agree. Walking in this game does feel like a chore and to a newbie that is not familiar with the map, its design at the first glimpse does look ridiculous and a total clusterfuck. They first time I played the game I didn't really want to talk to anyone, I just wanted to see K drilled, thus I skipped all the dialogue and tried to speed through the game, but map design was literally unreadable, and the very first quest where you need to find everyone and talk to them was a reall nightmare. Only after stopping my horses, and taking a good amount of time to get familiar with the map, with the characters, spending around 30 minutes just to understand how paths work and where and whose tent is, did I finally understood how to get around this game without problems. By stopping myself I aslo found out that dialogue in this game is just amazing. The amount of personality dev-s putting in this game is just really cool. Every single character in this game is a person - everyone has a past, a story to share (and an insatiable lust that you'll need to uncover ofcourse). By stopping my horses and giving a time to this game to uncover itself I really fell in love with it. Thus said walking does still bothers me everytime I play, theres no way around it - its just too slow and boring and when K needs to cover huge distances game immidately loses points.

I have to aknowledge that this game is surely not for everyone. Its basic idea holds a lot around the concept "walking and talking" and not everyone likes this kind of content.
But all in all I personally really love this game and it just hurts to see people saying its trash just becuase right now it is at its ground stage development. I follow a few games developed at this time and I shoudl say that LOK:Rebirth has one of the most positive feelings I have expirienced so far. It has really attractive artsyle, good animations, interesting storyline and characters, dev-s allways look for the opportunities to increase stability and optimize the game so in the future there wouldn't be any clusterfuck with the code they've done in the past and I can appreciate it. Throughout the entire game I've encountered 1 bug with Vanlen where he doesn't do his animations thus I had to dowload the latest save, which was the first and the last time I've encountered any kind of bug at all. I think LOK:R is one of the (if not the most) optimized and bug-free expirinces I've yet to encounter and that should be saying something about the project. Also you really need to understand that as if right now LOK:R is at its very base stages. Out of 5 reputations story levels only 1 has being implementd, and they are not done even with it. And I'm not even talking about the "slave path" that should be alternative way to play the game all by itself but with "H-action" right from the start. In terms of potential this game is pure gold in my opinion and I just can't wait for what is to come in the future. Just give this game chance and time to develop itself and I'm sure that you'll love it if you're into this kind of stuff.

P.s. A lot of text in the end, and English is not even my native language. Sorry if I made your eyes bleed - that was not my intention, I simply wanted to have a say about this project since I find it very attractive to myself. If you were able to read till here - thank you for your time and patience, I appreciate that.
Your text was good, but english isn't my native languag either. And I agree with your points, it would problably less boring if where would be more main storyline between the job grinding.
 

zerojack123

Member
Sep 6, 2018
170
195
I do love the game but of course it's not going to be for everyone. Sure the developers were a little ambitious to begin with. Also for them to ask for a lot of money ya super ambitious but all we can do is support and wait it out but I just want to give a friendly advice to everyone. Don't be to ambitious on starting your own game. I always see people have this big idea and people tend to poor money onto a project and it dose not turn out the way people like it. There are a lots of incidents where this happens a lot. Yes there is not a lot of H scenes but lets just wait it out.
 

Nixoncr

Member
Apr 11, 2018
157
199
The creators are in contact with the patreons in discord, and they are giving their faces to the people when they ask them about why they last so long in development and in summary, abelius has a family to feed and kuja is learning to program, they are just 2 people not an indie group of 10 or more. Compare lok and simbro is just throw hate without reason, pay the donations of 10 dollars and ask the creators in the face their doubts, but want to see that this project is not finished or want it to be another porn game over the mound is selfish. lok has its style, it is not a flash game or created using rpg maker, all the games that use unity take their time and if it lasts 10 years to be finished I will continue to support them because i am bored of the games where it is just a simple story and fuck with everything; i want something deeper than that, and lok have potencial and soul.
 
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Ixiah

Member
Aug 17, 2016
377
217
"abelius has a family to feed"
In what Country is half of almost 10k not enough to feed a Family ?
I just wish they were more transparent with why certain features take so long, or if there is a chance they revamp the whole Map or the boring Ordeal Grind.
 

arghas

Newbie
Nov 6, 2018
37
26
"abelius has a family to feed"
In what Country is half of almost 10k not enough to feed a Family ?
I just wish they were more transparent with why certain features take so long, or if there is a chance they revamp the whole Map or the boring Ordeal Grind.
They have to pay taxes and on that and probably health insurance too (depending on country)
 

156_163_146_167

Engaged Member
Jun 5, 2017
3,138
2,499
The original was excellent.

This remake/rebirth/whatever has been a huge disappointment. Takes insanely long for it to get started and only going to end up being about chores.
You and I have different memories of the original LoK game. From what I remember, the original was really just walking around, punching bad guys, and getting fucked if you couldn't spam the attack button quickly enough. It had no substance. There have been a number of versions since then. One in particular stands out, which is Version G by GoRepeat (yes, a finished game). It had this job system instead of the lacklustre combat. And to me it seems that LoK:Rebirth is using that as their inspiration.

They first time I played the game I didn't really want to talk to anyone, I just wanted to see K drilled
I just wanted to emphasize this. And I recognize myself in this statement. You may be tempted to skip most of the dialogue because it's boring and you want to get to the good stuff. I used to be like that as well. And if you do, that's fine, but you may as well just try out the animation demo instead. But what I think is the best part about this game in particular is the dialogue. Sex scenes by themselves are good and all, but I believe the additional context and character personalities just elevate it to a higher level.
This approach to H games is obviously not for everyone. And I do agree with the general consensus that gameplay should be improved. But overall I believe that the dialogue and writing is one of this game's strong suites.
 
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Grimoirre

Newbie
Jul 18, 2017
53
75
There's Abel and Kuja the $10,000 they get is divided by both of them so that's $5000, they both live in different countries. It'd be more accurate to say they make $5000 a month individually which in the end isn't as impressive as the previous amount undivided.

And yeah taxes have to be subtracted on top of the $5000 they make, so the total hovers around $4000-$4500 depending on their country's tax rates.

As humi198 said, and as I reiterated a few pages back, Abel's priority is stabilizing the mechanics and systems he created in the game, I hope to see more content soon enough when all is said and done.
 
Jan 2, 2018
101
41
Ok. This is not me defending what they do, the content they make or the practice they perform. I just want to say my piece. BTW, I'm not a game dev but have taken programming for years.
1. Stabling the engine is not a bad thing to work on. People have complained about the lack of content in the latest version, at the time of writing v.6d. Let's say the next update has hours of new content, excluding any grinding parts. They make it but then the engine crashes, the finish product is so buggy, or it takes more time for them to fix. Focus on making the engine stable to allow making future content smooth is a good thing.
2. Again, I can't say what they do with the money is right or wrong since I don't know. Being more transparent can be a good thing, I don't know what they have to fulfill IRL or any commitments but as long they are not mishandling the money, they are allowed privacy. Also saving money for future unforeseen expense is not a bad thing. I remember Fenoxo saying in a blog post when Patreon was threatening to pulling their game, they have money saved to pay the people working on it but can't risk losing that income.
3. From what I can tell from the trello page, they are working on content. I don't know how many people work on this game full time or if they bring people in for help, it's a small time that has passion, from what I can tell, for this product.
4. It's free here.... I don't know why complaining this hard when it's free will help. If you paid for it and not happy with what you paid for, I feel your complaints have more weight. This is personally my take but since I can get it free here, I can't complain about it too much. We do have the right to voice our option, never said other wise.
Again I don't know the ins and outs of what they do exactly or how they spend the money and I'm not defending them but I, at least, understand where they come from.
I just hope they don't turn out to be complete dicks and i look like an asshole for this..
 

maxgame

Newbie
Feb 18, 2019
40
30
ALL SEX OPTION FOR 0.6D

1) Cenvir
Talk with Meiri and she give you quest " get some wood "
Just ignore this quest 2 times and she take you to Canvir
Help him and you are unlock sex scene with Canvir


2) Eri
Meiri give you a quest help Eri. Go and talk with her.
Take the pot but don't clean it!
Do it 2 time and Eri give you another work
and yea you unlock Eri sex scene!


3) Nemiri
Hmm Nemiri is cute girl. To unlock waterwall scene with Nemiri you must be dirty.
So first you can play with Sek, Canvir or someone else.
Now go to waterwall and take bath.
Nemiri will come take bath to. First time she only watch you
but next time you can wash her back and tits


4) Sek
First you need take quest " Help Eri "
Take the pot and Sek stop you and offer help

First help are free but next time he want more and more!

5) Vanlen
Help Eri one or two time and Meiri take you to Vanlen for new Job
Talk with Vanlen and help him in Armory
Next time in job and more option with Vanlen will unlock.

7) Nesi
Only what you need to do it's talk!
But first you need done all day quest for Eri or Vanlen and Meiri or Canvir
Now talk with Meiri and end day.
Talk with Nesi.
Sometimes you will unlock new option like " Gosip ", "Clothes " , and " Good night Kiss "

Ok to unlock Kiss scene you need talk with Nesi many times!
To unlock rape clothes you need have high perverted points! So first end Vanlen, Sek, Eri, Canvir and Nemiri scene and go to Nesi
Talk with her and take " Clothes option " and next " Rape it "

And for this moment you done all sex option
 

armyevil

New Member
Feb 15, 2019
2
0
You and I have different memories of the original LoK game. From what I remember, the original was really just walking around, punching bad guys, and getting fucked if you couldn't spam the attack button quickly enough. It had no substance. There have been a number of versions since then. One in particular stands out, which is Version G by GoRepeat (yes, a finished game). It had this job system instead of the lacklustre combat. And to me it seems that LoK:Rebirth is using that as their inspiration.
Where do you see combat in the swf files?

I am not seeing it anywhere. Unless you're talking about a reskin peach untold with Krystal which isn't by the LOK team which is what legend of rebirth is made by.
 
3.60 star(s) 32 Votes