Samewell i encountered a progression blocker...... After recruiting the Bandit leader when i try to use her ship the game gets stuck..... unable to move kind of stuck. because of this I'm unable to progress further.
This happens:
View attachment 1628017
The Funny part of the bug is this: Travel to the "Checkpoint forest" in the global map. Talk to the Blue haired girl blocking the way further. She will kill us for not talking to the 'Mistress'....... The death for not talking to her is already implemented but the scene where we are supposed to talk to her still hasn't......Same
Can we kill Blue Haired girl insteed? I don't like where we can't kill those wo threaten ud by death. I don't even found that girl yet.The Funny part of the bug is this: Travel to the "Checkpoint forest" in the global map. Talk to the Blue haired girl blocking the way further. She will kill us for not talking to the 'Mistress'....... The death for not talking to her is already implemented but the scene where we are supposed to talk to her still hasn't......
The blue haired girl is the same girl that gives us a letter saying "The mistress" wants to talk to us when try to exit the port after resting. No we cannot kill her. She says "I can't allow you to pass until you speak to the mistress" and then the Game Over screen appears.Can we kill Blue Haired girl insteed? I don't like where we can't kill those wo threaten ud by death. I don't even found that girl yet.
I don't like that we had a game, its better If we had the a fight with those outcome:The blue haired girl is the same girl that gives us a letter saying "The mistress" wants to talk to us when try to exit the port after resting. No we cannot kill her. She says "I can't allow you to pass until you speak to the mistress" and then the Game Over screen appears.
The dev has commissioned different artists for nsfw scenes.I see a bunch of art styles in the image shown here, are there multiple art styles? Would prefer just to have one, gets sort of weird.
So I just noticed there is a different build on the itch.io page which I presumed to be newer. This presumption seemed to be confirmed because the Widow's Peak glitch from my previous comment isn't there. Then I tested the church door teleporting into river glitch which IS still there and lead to me discovering a much more serious glitch that I hadn't encountered before. Basically an autosave feature keeps triggering and over-writing my most recent manual save with no way to disable the function that I can find.Concept and characterization seem very promising but the coding is an utter mess. I encountered various instances of characters that I presume to be companions speaking up in conversations even though I haven't met them yet. Aside from that, the following bugs are the biggest I encountered before quitting...
Spooky Scary Skeletons: When turning in this quest for the first time it references a conversation that I hadn't seen so I reloaded. See the first time I got the Phylactery from the chest I then went through the doorway directly north which teleported me out of the dungeon. Turns out I was supposed to go back south to talk to a newly spawned skeleton. (not sure why that conversation couldn't have been scripted to trigger immediately after opening the chest or at least not put that doorway there) Then I found that the game freezes all sprites except the newly spawned skeleton until it says it's piece and finishes walking off-screen and guess where one of the other skeletons was frozen. That's right, directly in the scripted path thus blocking the way and forcing me to reload again.
Also, this and one other stupid skeleton near a chest kept locking me in place with their dialogue that triggers every time they touch me. In other words I had to keep clicking until they randomly decide to change directions. Didn't help that this one was intent on chasing me down even to the point of following me most of the way across the area map.
View attachment 1631428
Life is Strange: On the way through the Forrest of Dreams I am stopped by Yuratox for a potential adult scene but if I accept this CG gets permanently stuck in place and blocking my view outside of battle.
View attachment 1631427
Entering this church causes me to spawn and consequently get stuck in this river...
View attachment 1631467 View attachment 1631469
After entering Widow's Peak there is no way to leave down past here regardless of what choice is made with the harpy. This is the point where I gave up.
View attachment 1631491
I think the itch.io one IS newer, several bugs I noticed were corrected. That being said, I think the developer is trying to expand the game a little to fast. There were several map transfer bugs, ie: doors that don't take you where they should, such as your church door. Another was in the Chataue ( spelling? ). Just so you know, you don't have to restart after getting trapped there. You could use the Emergency Escape item.So I just noticed there is a different build on the itch.io page which I presumed to be newer. This presumption seemed to be confirmed because the Widow's Peak glitch from my previous comment isn't there. Then I tested the church door teleporting into river glitch which IS still there and lead to me discovering a much more serious glitch that I hadn't encountered before. Basically an autosave feature keeps triggering and over-writing my most recent manual save with no way to disable the function that I can find.
Next thing I notice is that this build that I thought was newer actually has an older version number and now I'm just more confused.
Seriously, is there any available version that in a state that doesn't require a major over-hall of the code?
Concept and characterization seem very promising but the coding is an utter mess. I encountered various instances of characters that I presume to be companions speaking up in conversations even though I haven't met them yet. Aside from that, the following bugs are the biggest I encountered before quitting...
Spooky Scary Skeletons: When turning in this quest for the first time it references a conversation that I hadn't seen so I reloaded. See the first time I got the Phylactery from the chest I then went through the doorway directly north which teleported me out of the dungeon. Turns out I was supposed to go back south to talk to a newly spawned skeleton. (not sure why that conversation couldn't have been scripted to trigger immediately after opening the chest or at least not put that doorway there) Then I found that the game freezes all sprites except the newly spawned skeleton until it says it's piece and finishes walking off-screen and guess where one of the other skeletons was frozen. That's right, directly in the scripted path thus blocking the way and forcing me to reload again.
Also, this and one other stupid skeleton near a chest kept locking me in place with their dialogue that triggers every time they touch me. In other words I had to keep clicking until they randomly decide to change directions. Didn't help that this one was intent on chasing me down even to the point of following me most of the way across the area map.
View attachment 1631428
Life is Strange: On the way through the Forrest of Dreams I am stopped by Yuratox for a potential adult scene but if I accept this CG gets permanently stuck in place and blocking my view outside of battle.
View attachment 1631427
Entering this church causes me to spawn and consequently get stuck in this river...
View attachment 1631467 View attachment 1631469
After entering Widow's Peak there is no way to leave down past here regardless of what choice is made with the harpy. This is the point where I gave up.
View attachment 1631491
Kinda a waste of time because OP is behind by quite a few updates and has been for nearly a year. itch.io has the current build.Legend Of Fantasy [1.1] Compressed (UnTested)
Win (827 MB/ 192 MB) :WorkUpload,Pixeldrain
You don't have permission to view the spoiler content. Log in or register now.You don't have permission to view the spoiler content. Log in or register now.You don't have permission to view the spoiler content. Log in or register now.