- Oct 26, 2019
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Exactly. Also, any change would be seen as the devs lying or milking or whatever. There is just no making everyone happy.A complete planned tags list will never and should never be mandatory.
Yeah... I strongly disagree with lol.Its a balance issue. You're right that a planned and more clearly outlined game can attract more support because they get a better feel for what they are getting into. However, it also creatively limits the developer with a predetermined path they are expected to follow for possibly years ahead.
So it comes down to a balance where dev should give as many details as possible about the future of the project without giving so much that it limits their creative workflow.
Exactly! Couldn't have said it better myself. People expecting a "planned tags" are out of touch with reality and have no idea what it takes to create a game
A complete planned tags list will never and should never be mandatory. Expecting a creator to know every single sex scene and every single tag/kink that will ever be in the game from day 1. That is like expecting a kindergartener to know exactly what they wanna be when they grow up, and then get mad at them because they didn't become exactly what they said they would. Most people who think like this can't look past their own nose for even a second to realize how unreasonable such an expectation is.
When you support a dev, you support their on-going workflow. You are not buying a complete product that is already finished that you can check its content before you buy. That isn’t how it works or how game development works. Most devs can’t tell you all planned tags ahead of time because most of the time, THEY DON’T KNOW!Yeah... I strongly disagree with lol.
It's fine to let Devs tell there stories, I'm all for that but players/supporters SHOULD NEVER not know what they're getting themselves into.
a solid point, Nerro.You are not buying a complete product that is already finished that you can check its content before you buy
agreed, brother; that's one of the consequences of frustration.Also, any change would be seen as the devs lying or milking or whatever.
This is a bunch of nonsense… no offense.I don't fully agree with that. You're forcing the dev to lock down the complete story. From my work here, I know many devs don't have the full story written. They have outlines, possible branching paths, etc... They are allowed that. It's their game.
If a planned tag list were mandatory (they never will be), we would see fewer games here. And probably more cookie-cutter stories.
Let's be real here: This whole planned tag issue arose from members who are too weak-minded to even contemplate trying something because they fear their fragile egos won't be able to handle it. This also goes for the NTR issue; those weak-minded members can't even endure a fictional character hurting that member's feelings. What that means is those members have not experienced real life enough to build up their self-esteem to the point of understanding fantasy is nowhere near the same as real life.
(Facepalms here are from those members; thanks for letting us know who you are)
xXwankerXx I guess you're my soapbox on this point. I hope I wasn't too heavy to carry.
I offer my sincerest apologies for being a human being with feelings and emotions. I mean, it's ridiculous to think that someone would immerse themselves and empathize with characters that don't exist and feel part of the story they're playing, right?Let's be real here: This whole planned tag issue arose from members who are too weak-minded to even contemplate trying something because they fear their fragile egos won't be able to handle it. This also goes for the NTR issue; those weak-minded members can't even endure a fictional character hurting that member's feelings. What that means is those members have not experienced real life enough to build up their self-esteem to the point of understanding fantasy is nowhere near the same as real life.
When you support a dev, you support their on-going workflow. You are not buying a complete product that is already finished that you can check its content before you buy. That isn’t how it works or how game development works. Most devs can’t tell you all planned tags ahead of time because most of the time, THEY DON’T KNOW!
Being a supporter carries inherent risk that you might not enjoy the work as much as you had hoped in the end, hell, even the dev might not enjoy how his own work turned out in the end. Saying supporter should never not know what they are getting into is impossible and make no sense. Don’t support if you cant deal with the risk, and only buy complete works because there is no “zero risk” investment when you support an on-going project.
You guys say this and then will come back when games are abandoned and go "I wonder why this game didn't get support?" Well, this is one of the reasons why. Not every causal passing through is going to be day one fans, you'd be naive to think that. In this industry there new visual novels being cranked out what seem to be every week and you're trying to tell me that people should just throw money at Devs on good faith?Is that a misstatement because it doesn't make sense? If you mean SHOULD NEVER, could you explain your reasoning?
Like Nerro said, it's a risk to support a game.
2nd post:How do we actually know they're from the same guy?
I have to agree with a mandatory "planned" tag list, or at least something like "tags that will never be included", so people can at least know which games they might not be interested in, appart fro mthat, in my opinion, a dev that doesn't know at least the tags that the game will include, just tells me that he doesn't have anything planned, has no objective for the game, and doesn't know what will happen with the game, which screams abandoned game if you ask me.I don't fully agree with that. You're forcing the dev to lock down the complete story. From my work here, I know many devs don't have the full story written. They have outlines, possible branching paths, etc... They are allowed that. It's their game.
If a planned tag list were mandatory (they never will be), we would see fewer games here. And probably more cookie-cutter stories.
Let's be real here: This whole planned tag issue arose from members who are too weak-minded to even contemplate trying something because they fear their fragile egos won't be able to handle it. This also goes for the NTR issue; those weak-minded members can't even endure a fictional character hurting that member's feelings. What that means is those members have not experienced real life enough to build up their self-esteem to the point of understanding fantasy is nowhere near the same as real life.
(Facepalms here are from those members; thanks for letting us know who you are)
xXwankerXx I guess you're my soapbox on this point. I hope I wasn't too heavy to carry.