barglenarglezous

Engaged Member
Sep 5, 2020
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Sure, he makes 10k off of development, but that doesn't actually get very far once you take into account any expenses the money goes toward, the amount Patreon takes out of it, or any taxes taken out of it by the United States federal government or the state of Texas before he gets it as profit. I'm actually not even sure what the tax situation even is over in Texas, I only know my own area and the one I used to live in before this one.
Texas has no state income tax, and I don't believe there are any other state taxes that would apply to Patreon.
 
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alex2011

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Feb 28, 2017
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Already made it past that one, don't you worry. I have 100% completion with the current version.
Nicely done, that one stumped many a player in the early days of that build, myself included for a few hours, I can only imagine how much harder it is without sound since one of the answers is sound only.

Texas has no state income tax, and I don't believe there are any other state taxes that would apply to Patreon.
Good to know, so Selebus just has to deal with federal taxes, that does mean he gets more of it than I initially thought he might, but it still doesn't mean he gets it all and he likely does not.
 

smnb

Active Member
Sep 5, 2017
561
869
As for that last part, if you mean the game being pirated, AKA stolen, is not dpressing, you'd be wrong, ...
I'm sure it is. But it's also almost inevitable that leaks will happen, so it's better to try to not worry about it too much, if possible. And since the 5k goal meant, in author's own words "You guys have already made my dreams come true by allowing me to work on the game full time", it should be a bit easier to get over it with current 10k (where it's possible to choose to see it only as annoyance) than it would be with e.g. 2k (where it's real problem, because it means needing also other sources of income). Yes, it's bad, unfair, hurtful, ... but it's not like there's any easy solution (*), so why let it get to you too much and torture yourself?

(*) I guess some kind of DRM could work, if it had to hold only for two weeks. But it's in no way fun, annoying for paying users, etc. So probably not worth trying to go that way.
 

r3ck5

Member
Mar 19, 2017
378
362
(*) I guess some kind of DRM could work, if it had to hold only for two weeks. But it's in no way fun, annoying for paying users, etc. So probably not worth trying to go that way.
Except that if you look at a few other games on here that had DRM in them, it ended up preventing the leaks for not even a whole extra day. Patreon login to be able to play? Cracked within a few hours at most.

Not to mention that if he ended up putting DRM in the game, a lot of people would stop supporting him. It's really not a worthwhile option.

There's sadly nothing he can really do to prevent the leaks entirely, other than finding who is doing it and removing him as a patron. But even that is not really long-term viable since they can create as many patreon accounts as they want. Sel taking a step back from f95 is quite possibly the best thing he can do for his mental health. It sucks to see a dev have to do it, but it's in his own best interest. At least for a little while.
 

alex2011

Conversation Conqueror
Feb 28, 2017
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I'm sure it is. But it's also almost inevitable that leaks will happen, so it's better to try to not worry about it too much, if possible. And since the 5k goal meant, in author's own words "You guys have already made my dreams come true by allowing me to work on the game full time", it should be a bit easier to get over it with current 10k (where it's possible to choose to see it only as annoyance) than it would be with e.g. 2k (where it's real problem, because it means needing also other sources of income). Yes, it's bad, unfair, hurtful, ... but it's not like there's any easy solution (*), so why let it get to you too much and torture yourself?

(*) I guess some kind of DRM could work, if it had to hold only for two weeks. But it's in no way fun, annoying for paying users, etc. So probably not worth trying to go that way.
Inevitability does not prevent stress or worry, in fact, it is more likely to cause it if there is no way to stop an undesired outcome. Try as we might, we cannot help it if we get stressed out by that kind of thing and that stress can lead to negative health consequences, both mental and physical. There is no getting over having something stolen from you right before your very eyes with no way to resist, that's just not something you get over. You're right, there is no easy solution, which is why Selebus is choosing to try and look away instead of continuing to watch helplessly.

I'm going to put it out there right now before Selebus sees that DRM part, DRM is NOT an option I am willing to support as a patron. I have never had a good experience with DRM and it has only ever served to annoy the players who got the game rightfully, not prevent the players who stole it from playing. Case in point, School of Lust. Not only did the developer begin to focus almost exclusively on upgrading the DRM continuously to keep modders from restoring the incest he took out to comply with Patreon, almost completely ignoring actual content additions, but he began causing performance issues in the game for EVERY player in the process with every update.

Except that if you look at a few other games on here that had DRM in them, it ended up preventing the leaks for not even a whole extra day. Patreon login to be able to play? Cracked within a few hours at most.

Not to mention that if he ended up putting DRM in the game, a lot of people would stop supporting him. It's really not a worthwhile option.

There's sadly nothing he can really do to prevent the leaks entirely, other than finding who is doing it and removing him as a patron. But even that is not really long-term viable since they can create as many patreon accounts as they want. Sel taking a step back from f95 is quite possibly the best thing he can do for his mental health. It sucks to see a dev have to do it, but it's in his own best interest. At least for a little while.
Precisely, there are people on here willing and able to crack most, if not all, DRM that is available at the moment for the average developer. It would take military grade protection to stop them. With no other viable alternative, looking away and trying to ignore the theft is his best option and I'm glad he's taking it, though sad he won't be as active here because of that.
 

akselx

Active Member
Mar 29, 2020
760
1,232
Them liking Sensei isn't magic, it's instinct.
Yeah, no, it's programed.
so it's better to try to not worry about it too much
Not how humans work. If that were the case, we would all be just happy to have what we currently have and be content.

Imagine going on pirate site and preach about how piracy is wrong.
It be preaching to the wrong crowd, but what's wrong with that?
 

Duckwater

Newbie
Nov 28, 2020
37
79
Yasu is such an interesting character, she's like a cute girl version of the ranting evangelical hobos that I give cigarettes to outside the bus station. Fucking love her.

And I consider it divine fate that Touka joins the class a week after I discover my penchant for himederes from reading Majikoi
 

barglenarglezous

Engaged Member
Sep 5, 2020
2,481
4,824
Imagine going on pirate site and preach about how piracy is wrong.
The irony is, if games appear here within hours of being made available to patrons, there's less incentive to become a patron.
That translates into less revenue for the dev.
That translates to them potentially needing to get a day job.
That cuts into dev time, leading to longer delays between updates, lower quality updates, or both.
The end result is an abandoned game.

Leaks are going to happen, but they shouldn't happen so quickly that it disincentivizes patronage.
 
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mannice431

Well-Known Member
Jun 14, 2017
1,012
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The irony is, if games appear here within hours of being made available to patrons, there's less incentive to become a patron.
That translates into less revenue for the dev.
That translates to them potentially needing to get a day job.
That cuts into dev time, leading to longer delays between updates, lower quality updates, or both.
The end result is an abandoned game.

Leaks are going to happen, but they shouldn't happen so quickly that it disincentivizes patronage.


Looks pretty solid to me, and debunks his whole spiel about it hurting his bottom line.

He's got a solid base of people that support him, he's achieved his patreon goals, wtf does he want more?
 

smnb

Active Member
Sep 5, 2017
561
869
Inevitability does not prevent stress or worry, in fact, it is more likely to cause it if there is no way to stop an undesired outcome. Try as we might, we cannot help it if we get stressed out by that kind of thing and that stress can lead to negative health consequences, both mental and physical.
Not how humans work. If that were the case, we would all be just happy to have what we currently have and be content.
Well, that's the challenge. I'm not saying it's simple choice when it's happening to you. "This thing depresses me, but now I'll tell myself to not worry about it... right, done, I'm happy now", that's not how it works. But if you can't fix the original problem, then it's really between "let it drag me down" and "get over it". It's like glass half full or half empty, no matter how you see it, it will have the same amount. But one way to look at it can be better than other. It's easy to see when you're outside observer and watch it happening to someone else. It's more difficult when it's you, as it requires to distance yourself from it first, but being depressed prevents you from easily doing that. But it's worth to try.

He's got a solid base of people that support him, he's achieved his patreon goals, wtf does he want more?
That's a bit too materialistic aproach. It can still suck when you offer very fair deal (everything free after two weeks) and people can't even respect that.
 
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LooLoo Baloo

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Mar 15, 2021
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Looks pretty solid to me, and debunks his whole spiel about it hurting his bottom line.

He's got a solid base of people that support him, he's achieved his patreon goals, wtf does he want more?
Yeah, it's safe to say that Sel won't need a day job anytime soon. Also, people keep trying to downplay how much larger developers make from patreon by adding minor and in some cases irrelevant types of costs to it. A lot of these costs would be minuscule compared to what they actually make
People always do it for summertime saga. They make over £52,000 sterling in revenue, and yet people pretend 99% of it is taxed by adding taxes that aren't even relevant
And for this game, it's good that Sel makes enough money to fund the game. We don't need to pretend he's desperate. I'm happy for him. He's deserved it
I don't agree with leaking games instantly, developers should have control over when their games is released. However in the case of the money, the game IS fully financed and safe
 
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Marphey

Active Member
May 13, 2019
795
1,208
The irony is, if games appear here within hours of being made available to patrons, there's less incentive to become a patron.
That translates into less revenue for the dev.
That translates to them potentially needing to get a day job.
That cuts into dev time, leading to longer delays between updates, lower quality updates, or both.
The end result is an abandoned game.

Leaks are going to happen, but they shouldn't happen so quickly that it disincentivizes patronage.
You can't really do nothing against it.
 
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alex2011

Conversation Conqueror
Feb 28, 2017
7,716
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Imagine going on pirate site and preach about how piracy is wrong.
Selebus is the developer, so he is allowed to complain because it is his game.


Yeah, no, it's programed.

Not how humans work. If that were the case, we would all be just happy to have what we currently have and be content.


It be preaching to the wrong crowd, but what's wrong with that?
Unlikely, this doesn't seem to be a simulation, but instead a 'real' world, quotes because this is not the real world as in what we players live in. What we are likely seeing is the slow process of worsening mental instability. I have no reason to believe that this is a simulation just yet, though I have a theory or two based on that in reserve.

You're spot on with your second reply in this comment, humans don't just stop worrying because nothing can be done.

Absolutely nothing is wrong with that third part, it won't do much, but it isn't wrong.

Yasu is such an interesting character, she's like a cute girl version of the ranting evangelical hobos that I give cigarettes to outside the bus station. Fucking love her.

And I consider it divine fate that Touka joins the class a week after I discover my penchant for himederes from reading Majikoi
I like Touka being in the class because now I get to watch her fall as well, maybe even participate in it. She might even be the one character I'm willing to overlook player Sensei pulling a Miku on, you'll know what I mean by pulling a Miku once you finish Miku's stuff so far if you haven't already. I hate himederes with a passion, though I don't dislike the ones who are kind and gentle, the ones who don't ignore their own status, but also don't lord it over everyone else like some sort of dictator, and who tend to be nice toward people of lower status. This second type also doesn't come with that annoying laugh that himederes ALWAYS come with when portrayed as stuck up rich girls. Example, the snobby personality in Koikatsu, the program used in making the graphics for this game, has that laugh and it comes out nearly every time a girl with that personality comes to you or you go to them. The personality in game, and therefore any girl that uses it, is also EXTREMELY stuck up, though not as bad as in some anime, where they act like some sort of royalty when they often aren't, hence the name of the archetype as "hime" is princess in Japanese and dere is from the word "dere dere" meaning lovestruck. Touka seems to be a middle ground himedere, one who isn't stuck up, but one who doesn't treat the lower classes almost like equals either. She seems more like one that has yet to learn the ways of her own class and has not learned the behavior of looking down on people, but she knows for sure she is in a higher social class than others like Sensei. She's just not at the point of defining how she treats them. Assuming we ever get to see her development as a himedere, not just as Touka, I hope she turns toward the kinder side of the archetype.

The irony is, if games appear here within hours of being made available to patrons, there's less incentive to become a patron.
That translates into less revenue for the dev.
That translates to them potentially needing to get a day job.
That cuts into dev time, leading to longer delays between updates, lower quality updates, or both.
The end result is an abandoned game.

Leaks are going to happen, but they shouldn't happen so quickly that it disincentivizes patronage.
Exactly

Well, that's the challenge. I'm not saying it's simple choice when it's happening to you. "This thing depresses me, but now I'll tell myself to not worry about it... right, done, I'm happy now", that's not how it works. But if you can't fix the original problem, then it's really between "let it drag me down" and "get over it". It's like glass half full or half empty, no matter how you see it, it will have the same amount. But one way to look at it can be better than other. It's easy to see when you're outside observer and watch it happening to someone else. It's more difficult when it's you, as it requires to distance yourself from it first, but being depressed prevents you from easily doing that. But it's worth to try.


That's a bit too materialistic aproach. It can still suck when you offer very fair deal (everything free after two weeks) and people can't even respect that.
Out of those two things, get over it is not an option while it's still happening right in front of you. Things would be different if it suddenly stopped and Selebus was dealing with the aftermath, but he isn't. The issue boils down to exactly what barglenarglezous said above you.

Your second point in reply to mannice431 is perfectly said, Selebus is offering an extremely fair deal, no exclusive content, the only thing you even get by paying is access to stuff outside the game and your name in the game, location in game depending on choice and tier of patronage. There is literally nothing people don't get without paying.

Yeah, it's safe to say that Sel won't need a day job anytime soon. Also, people keep trying to downplay how much larger developers make from patreon by adding minor and in some cases irrelevant types of costs to it. A lot of these costs would be minuscule compared to what they actually make
People always do it for summertime saga. They make over £52,000 sterling in revenue, and yet people pretend 99% of it is taxed by adding taxes that aren't even relevant
And for this game, it's good that Sel makes enough money to fund the game. We don't need to pretend he's desperate. I'm happy for him. He's deserved it
I don't agree with leaking games instantly, developers should have control over when their games is released. However in the case of the money, the game IS fully financed and safe
It isn't downplaying, it's being realistic. Patreon developers don't just get all of the money listed on Patreon, or graphtreon, every month, they sometimes have to deal with taxes, which can take quite a large chunk of it in some places, and definitely have to deal with other expenses like bills, which definitely take a large chunk. Then there's also the stuff that goes on before they even get it, that 10k is the total coming in, but Patreon and other sites like it take a portion of that as their share for allowing the developer to use the site.

The only number we as average players ever see is the total coming in, we never actually get to see the actual amount made after all fees, taxes, and expenses are paid.

You can't really do nothing against it.
No, he can't, that's why he's distancing himself instead of continuing to watch and letting his mental and emotional health decline.
 
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LooLoo Baloo

Member
Mar 15, 2021
306
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Selebus is the developer, so he is allowed to complain because it is his game.



Unlikely, this doesn't seem to be a simulation, but instead a 'real' world, quotes because this is not the real world as in what we players live in. What we are likely seeing is the slow process of worsening mental instability. I have no reason to believe that this is a simulation just yet, though I have a theory or two based on that in reserve.

You're spot on with your second reply in this comment, humans don't just stop worrying because nothing can be done.

Absolutely nothing is wrong with that third part, it won't do much, but it isn't wrong.


I like Touka being in the class because now I get to watch her fall as well, maybe even participate in it. She might even be the one character I'm willing to overlook player Sensei pulling a Miku on, you'll know what I mean by pulling a Miku once you finish Miku's stuff so far if you haven't already. I hate himederes with a passion, though I don't dislike the ones who are kind and gentle, the ones who don't ignore their own status, but also don't lord it over everyone else like some sort of dictator, and who tend to be nice toward people of lower status. This second type also doesn't come with that annoying laugh that himederes ALWAYS come with when portrayed as stuck up rich girls. Example, the snobby personality in Koikatsu, the program used in making the graphics for this game, has that laugh and it comes out nearly every time a girl with that personality comes to you or you go to them. The personality in game, and therefore any girl that uses it, is also EXTREMELY stuck up, though not as bad as in some anime, where they act like some sort of royalty when they often aren't, hence the name of the archetype as "hime" is princess in Japanese and dere is from the word "dere dere" meaning lovestruck. Touka seems to be a middle ground himedere, one who isn't stuck up, but one who doesn't treat the lower classes almost like equals either. She seems more like one that has yet to learn the ways of her own class and has not learned the behavior of looking down on people, but she knows for sure she is in a higher social class than others like Sensei. She's just not at the point of defining how she treats them. Assuming we ever get to see her development as a himedere, not just as Touka, I hope she turns toward the kinder side of the archetype.


Exactly


Out of those two things, get over it is not an option while it's still happening right in front of you. Things would be different if it suddenly stopped and Selebus was dealing with the aftermath, but he isn't. The issue boils down to exactly what barglenarglezous said above you.

Your second point in reply to mannice431 is perfectly said, Selebus is offering an extremely fair deal, no exclusive content, the only thing you even get by paying is access to stuff outside the game and your name in the game, location in game depending on choice and tier of patronage. There is literally nothing people don't get without paying.


It isn't downplaying, it's being realistic. Patreon developers don't just get all of the money listed on Patreon, or graphtreon, every month, they sometimes have to deal with taxes, which can take quite a large chunk of it in some places, and definitely have to deal with other expenses like bills, which definitely take a large chunk. Then there's also the stuff that goes on before they even get it, that 10k is the total coming in, but Patreon and other sites like it take a portion of that as their share for allowing the developer to use the site.

The only number we as average players ever see is the total coming in, we never actually get to see the actual amount made after all fees, taxes, and expenses are paid.


No, he can't, that's why he's distancing himself instead of continuing to watch and letting his mental and emotional health decline.
You can apply that logic to everyone. Unless they actively evade taxes, you can safely say each person here pays taxes as well as have other expenses, and different 'fees' that they have to pay for. So yes, it will be lower than what can be seen. But not only is that an insignificant change, but each person here will get 'paid less' than what they see on their wages.
And so there is no point trying to devalue what Sel is getting. I'm happy for him, and it will only grow. Some may get jealous, that's not me. The games fully funded and that should be applauded, not hyper analysed
Because at the end of the day, it's his personal information. I'm not sure why his personal taxes should concern any of us. He's doing well. Regardless of any minor fees that patreon takes. That's all that needs to be said
 
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alex2011

Conversation Conqueror
Feb 28, 2017
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You can apply that logic to everyone. Unless they actively evade taxes, you can safely say each person here pays taxes as well as have other expenses, and different 'fees' that they have to pay for. So yes, it will be lower than what can be seen. But not only is that an insignificant change, but each person here will get 'paid less' than what they see on their wages.
And so there is no point trying to devalue what Sel is getting. I'm happy for him, and it will only grow. Some may get jealous, that's not me. The games fully funded and that should be applauded, not hyper analysed
Because at the end of the day, it's his personal information. I'm not sure why his personal taxes should concern any of us. He's doing well. Regardless of any minor fees that patreon takes. That's all that needs to be said
Yes, and that logic blows the logic that Selebus is making 10k out of the water because, while it may seem small, small problems add up. That isn't devaluing what he makes, it's putting a value on what he isn't, those are two very different things. We're talking a loss of potential income anywhere from $24 to $1200 USD per person a year, which can go a long way toward many a goal. If you have a minimum of $2 per month and you have 10 people who are considering buying in, then they find it for $0 elsewhere, that's $240 to $12,000 in lost potential income. That's a lot of loss.

As for the fully funded part, it is, but that is entirely dependent on maintaining a good enough level of income to pay for anything the money goes toward, which includes his personal taxes. That is why it was brought up, the same as Patreon fees and any other expenses. The second either his income drops or his total expenses rise beyond the acceptable levels of each, he has to find a second income source, a job outside of development, which immediately puts the game in danger whether it is funded or not because he then has a time shortage.

NOTE: Monetary numbers for my example are taken from SubscribeStar, Patreon may be different in terms of minimum and maximum tier.
 
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