- May 28, 2017
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Lexi v0.02 Development Progress
Sep 23 at 12:39pm
Hey Guys,
Just a quick update on development of Lexi v0.02.
Currently I'm running way behind, due to some extra programming, adding the HUD, starting classes (my last year of school) etc. That said...one of the scenes was about 90 images to render, not counting the outside layers so you don't see just a white spot where the windows are. And I'm spending all my free time working on Lexi.
I'm experimenting with a few ways to speed things up, like rendering backgrounds separate from the characters, then putting everything together in Photoshop, and few a other workflow enhancements. I'll only use this when I can get do it well enough to not look like a cardboard cut and paste job.
Now to get to the point. I'm doubting that v0.02 will be released before the end of September. However...I'm not gonna put it off until the end of Oct just because I can. I'm not a dick like that. I will release as soon as it's ready, and not a day later.
Thanks,
Chatterbox
Sep 23 at 12:39pm
Hey Guys,
Just a quick update on development of Lexi v0.02.
Currently I'm running way behind, due to some extra programming, adding the HUD, starting classes (my last year of school) etc. That said...one of the scenes was about 90 images to render, not counting the outside layers so you don't see just a white spot where the windows are. And I'm spending all my free time working on Lexi.
I'm experimenting with a few ways to speed things up, like rendering backgrounds separate from the characters, then putting everything together in Photoshop, and few a other workflow enhancements. I'll only use this when I can get do it well enough to not look like a cardboard cut and paste job.
Now to get to the point. I'm doubting that v0.02 will be released before the end of September. However...I'm not gonna put it off until the end of Oct just because I can. I'm not a dick like that. I will release as soon as it's ready, and not a day later.
Thanks,
Chatterbox