- Jul 15, 2017
- 1,259
- 742
I played this visual novel when it first came out and really enjoyed it, as I am a sucker for a good love/romance VN... Not a huge amount of additional content added in this version, but it's still sticking to the over all theme, which is keeping me hooked on this one... I went ahead and updated my review...Excellent demo!!!!!!! Cant wait for more!!
Not exactly the same convos.guess the dialogue choices you make doesnt matter at all? leads to the same scenes with the same convo´s
ok anyway to gauge that? she seams thrilled now, what ever choice i make , since there are no visible Point system it would be sorry if she just up and left by the end of the week guess the answer "i could Think of things to do" was a "bad" answer then ..lolNot exactly the same convos.
It will affect weather Mary stays or goes home at the end of the week.
Pick to many wrong, and she'll want nothing to do with you.
But we haven't reached the end of the week yet.
Your guess is right.ok anyway to gauge that? she seams thrilled now, what ever choice i make , since there are no visible Point system it would be sorry if she just up and left by the end of the week guess the answer "i could Think of things to do" was a "bad" answer then ..lol
maybe for most of the choices but there was one that wasnt so straight forward, the princess one. "your not a princess" could be meant in a bad way but was meant in good way or "its your perogotary" which in this case is the bad choice but maybe not cristall clear for non native English speaker. Other than that you could Think there is actually 2 paths, one for romance and one for corruption, which is not the case for this game, one is for romance and one is well game over i guess. So it would be tough if your going in blind and she just skips on you all the while she acts all sunnyYour guess is right.
I though it was very intuitive. And always felt that a score that's displayed breaks immersion.
But I'll see if we can add it as an option. Choose at the beginning if you want it displayed or not.
Aha....maybe for most of the choices but there was one that wasnt so straight forward, the princess one. "your not a princess" could be meant in a bad way but was meant in good way or "its your perogotary" which in this case is the bad choice but maybe not cristall clear for non native English speaker. Other than that you could Think there is actually 2 paths, one for romance and one for corruption, which is not the case for this game, one is for romance and one is well game over i guess. So it would be tough if your going in blind and she just skips on you all the while she acts all sunny
you dont need to add a Point system , just make it clearer when she reacts bad to a choice.Aha....
Tutorial splash screen, maybe.
You can clearly tell by her reactions, when you've made a choice she's not happy with or bothered by... Both in her visuals and her reactions... To really see it, try saving before the choice and try both choices out and you can see a clear difference in outcome... There is no reason at all to put in a visible point system, as it just screws up the immersion and since this isn't a grind game based on points for everything there is no reason for it... If you can't tell a choice has given a poor response both prior to the response and/or after, then it's possible you have issues with the same thing in reality... A lot of the time you can tell before even making a choice between the two, which is probably going to be something not so romantic/loving and what sounds more romantic/loving... There are some choices where it's borderline, but not most of them...I don't know about any one else but I see the difference in her face when making a bad choice over a good choice.