CREATE and FUCK your own AI GIRLFRIEND TRY FOR FREE
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3.60 star(s) 77 Votes

edgedy

Member
Aug 15, 2017
458
307
I understand a little about the creative development project, and when a project loses steam the fact he at least cobbled together an ending albeit brief is better then a lot of other projects which died in limbo. Appreciate the content, or don't but they're moving on to another project with everything they learned from this one.
 

Nonya Bizz

Member
May 12, 2018
432
369
4,5 star rating fot this trash? This community is sick
As I noted a few posts ago I haven't played yet (seems like I won't), but a lot of those reviews were likely previous versions. It sounds like the game was well done and enjoyed, but it wouldn't surprise me if a lot of it was people rating it well for what it was and how it'd be once it was completed. A good game fumbling at the end isn't that uncommon, especially here where a bunch of things get hinted in porn games but the developer doesn't follow up on them because of funds/running out of steam.
 

michael1984

Engaged Member
Dec 9, 2017
3,558
9,604
I played this game from the beginning.. it was doing great with the different characters and story was pretty ok.. And all sudden he says its complete lol that ending was so rushed that I feel bad for people who donated to this developer.

Big shame that so many developers either abandon games or never complete a game.. and then u have the ones that rush to a ending that don't make any sense.
 
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Canto Forte

Post Pro
Jul 10, 2017
21,611
26,620
I hope you could read all this
Happy new year , kind dev! this is the legacy you purposefully set out into the void of space!

Let it be known the ship sailed full steam ahead, back winds battling for the adornment of the folds
in all sails and the action was epicly going on with full force on the decks and under the decks
Mc and NPC alike were fornicating and having mild innuendo before going at it!

That is the forte, that is the impact of great beginnings ... alas ... what it needed was episodes and
lots of them, think grey anatomy, suits, supernatural, G0T - multiple seasons of long episodes with quirky dialogue, some mystery, a lot of sex, a lot of talk, many flirtacious back and forth courtship
and wacky hap hazard plot devices that killed monotony and made audiences enjoy the sex in between!

The landscape is scorched now with big productions, big scenes, devs who do multiple updates every month on multiple games <NLT> some do big updates every 3-4 months <BAIDK/Broken Dreamers>, others keep trampling on their own deadlines with games that are as big as yours <Milfy City, High Rise Climb, General Practicioner (the last promissed Christmas update for their new game, Iomly Alliance, with 20+ Hours of gameplay, which they did nothing to deliver on, walked all over their own predictions and said it was rushed and it wouldn't pass quality control, they still did not release anything to this day.)>

Game Making is a lot of work in a lot of areas. do not stiff your supporters! do not promise and say no big deal. A promise is a promise and throwing them around like Jeoffrey and cutting heads to cover your short cummings keep you from building something able to take the weight off your feeble shoulders. Every time you skip a deadline, every time you go back on your word, everything crashes. LEarn to abide by your own promisses, make them known and put the weight of completion behind them and you will drum up support like wild fire.

running out of steam.
Dev says there never was any steam. We hope he can differentiate between what the public can give and what devs have to provide because only the balance of that can be the backbone of any successful endeavor.

Game On!
 
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Ignatz

What's the airspeed velocity of an unladen swallow
Donor
Feb 17, 2018
3,579
10,110
The cries of woe and despair on here are just shy of amusing. All projects exist either on the strength of the monetary support of followers or the endurance and persistence of the developer. This was a latter case.

It had rough edges, sure, acknowledged by the first-time dev, but it had enough energy and render imagery to hint at better things to come.

At the end, the dev couldn't sustain his momentum and certainly could not develop the monetary support. So, in an effort as much likely decided by the end of year as the end of personal energy, he cobbled together a "Happily Ever After" synopsis.

In this sense, "completed" means "done working on it". It's less satisfying than the story continuing, but more agreeable than just leaving it at the last update.

Perhaps, if a few more of those here who felt "disappointed" were actual supporters as opposed to commenters, the game would still be going. Perhaps not. And, this site is a pirate site, so there is no great expectation that the bulk of people commenting here are going to be supporting with real cash. That's fine, I never "pulled the trigger" either.

I liked some of this tale. It could probably have used a little better proofreading, but it was not horrible as some other games out there. The big thing will be for the developer to continue to grow in his Daz skills and in his plotting. Map out the tale from start to finish and pace himself a little better.

Outside of that, it's a glut out there. Finding an audience in all this morass is tough. It's not for the fainthearted, that's for sure. In that sense, at least, if Mr. N decides to give it another go, he will have his eyes wide open to the challenge ahead of him to make a financially and critically successful game.

I wish him good luck.
 

tyknjinq

Newbie
Apr 6, 2018
55
11
hmmm... maybe, just maybe,
it will be like my cute roommate ;
next few months, there maybe 1.1 to .6 with new scene here and there...
....just maybe
 

P4cc3r5

Active Member
Feb 4, 2019
845
982
Have to admit it was a decent first effort & not in the position to support with $ here. Would have wished for the option to pursue each of the main ladies & that points gained/lost would have in the end meant something - but it least it was finished rather than abandoned
 

TiffanyMonroe

Forum Fanatic
May 29, 2018
5,767
13,801
It is not only patreon. Activity in general. Discord, other sites, and even here. For 1.8 years developing, there are only 60 pages discussions.. (If you subtract disputes whether there is NTR in this game or not, then it will be half less) They still ask lol.
I see younger projects in which so much activity is gained in a couple of months. I understand that this VN is not of high quality, but somehow it seems that you sit until night after main work for nought. I'll try to do something more interesting.
So the real problem was promotion and advertisement? I remember randomly finding your game on this site coincidentally right around THAT scene and how many people even know you had a discord? lol
Your game had potential but it was underrated and needed pregnancy and more rape :sneaky:
Hope you keep trying to create something different and don't fall into making that cookie cutter cash cow stuff.
 

JmTrad

Active Member
Jun 2, 2018
849
2,703
i played this game few months ago and i thought: it will be another of those games who will take a while to finish.
for my surprise, appeared as finished. but it seems like by the comments that was not in a good way
 

mugizib

Member
Jun 17, 2019
441
1,790
So of all the complaints about the poor completion of the game, almost all agreeing that it was good, only 2 were made by people who have several posts in the thread giving their feedback.
The rest, first or second posts here just for that, to complain.
It's logical Mr.N's decision, then. Support doesn't only mean pledge in Patreon.
If you like or dislike something, it has to be said, it's no point in coming to whine about it later.
 
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michael1984

Engaged Member
Dec 9, 2017
3,558
9,604
I only feel bad for the people who supported this game.. They got it the worst with this rushed ending.. Sadly u see it all too often games being developed and then not even far in they drop it.
 
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3.60 star(s) 77 Votes