- Jul 9, 2017
- 592
- 1,159
"LifePlay is a life simulation RPG" first line in the description. "OpenSource" You can edit anything in there yourself! download unreal add what you want, if its good put it forward and it may even get added officially. Everyone would agree that it needs a lot doing, but he is one man, and as a 30+ year veteran of creating commercial computer games, I personaly think he is mad doing this on his own. Keep in mind that he isnt taking money to make it, people are donating money, but the game is free for everyone and I dont believe he is doing it for the money. like I said he must be mad.
A great deal of what you described can already be modded, or at least sort off. NPC moving in with MC, via command and relationship-easy, giving income to player- easy, cult house- not so easy, but possible. The problem is, is this idea something most of the players would want? Personaly I dont find the game "grindey" at all, not with the time functions, and I would probabily make it more so, with more realistic need to sleep and eat etc, but its not my game. When I can be botherd to instal Unreal engine again, I will probabily make a mod to do just that, as well as one to adjust anim alignment, and give the NPC's a few more stat's for me to play with. Although I dont think NPC's will ever be "fully tracked" within the game, it could be possible to give them a basic timeline for where they are and when eg "9-5 working" and a job description.
A great deal of what you described can already be modded, or at least sort off. NPC moving in with MC, via command and relationship-easy, giving income to player- easy, cult house- not so easy, but possible. The problem is, is this idea something most of the players would want? Personaly I dont find the game "grindey" at all, not with the time functions, and I would probabily make it more so, with more realistic need to sleep and eat etc, but its not my game. When I can be botherd to instal Unreal engine again, I will probabily make a mod to do just that, as well as one to adjust anim alignment, and give the NPC's a few more stat's for me to play with. Although I dont think NPC's will ever be "fully tracked" within the game, it could be possible to give them a basic timeline for where they are and when eg "9-5 working" and a job description.