Suggestion incoming-
On the clothing screen add a coloured gui element per item between the discard button and the clothing name. E.g.
'discard'
+2 Cool Pants
'discard'
+8 Business Tie
'discard'
+1 Running Shoes
(actually a small coloured box containing the number might be better, but I don't know how to do that on the forum)
Where the colours match the different stat bonuses - intelligence, attractiveness, interpersonal skills, etc. A small legend would be needed.
Six colours, I think, and I'm guessing green and red should be avoided.
The text which describes the bonus should be retained for cases of visual problems (e.g. colour blindness)
The immediate reason for the suggestion is that I find (coming from a min-maxing background) repeated frustration when trying to scan through the long list of clothing for the best items, whether by category or overall. The problem also arises when I try to compare new items from a shoot in order to discard them or replace others if they are better.
[An additional comment is that - if it matters from a programing perspective - it might be worth setting up the colour aliases globally so that potentially in the future addtional use could be made of them. For example: in the renting a house scene the text choices could be coloured to show against which stats checks are to be made; or the activity tooltips could incorporate coloured text to quickly highlight which stats are effected. (I realize there are a lot more stats then these six - what to do with the others is another question.
) ]