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Vinfamy

creating moddable 3D life simulator
Game Developer
Jul 5, 2017
1,250
4,850
Try Op on page 1!
btw, about sex scene 3d position, do you prefer a function:
- use last used position for this lpworld (loadLastPosition() ), or
- set a specific location before Sex() call (setStartingPosition(X, Y, Z, rX, rY, rZ) ) + plus a option in the right click anywhere menu during sex scenes to export current location to a text file?
Cause I thought: wouldn't it better if the modderr predetermines the specific position the sex scene in that lpworld should start in so that it's right the first time, rather than relying on the player to move the action themselves the first time?
 
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Lostlegends

Active Member
Modder
Jul 9, 2017
592
1,160
both have benifit I suppose, Having the modder determine the position would be good for generating scenes etc, and probabily be easier your end. But that wouldnt work for normal bedrooms as the modder wouldnt know which the player was using. Longterm development I would suggest modder sets it, as overall this gives more potential for modding and customization.
 
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Robert Monotoli

Active Member
Jun 16, 2018
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btw, about sex scene 3d position, do you prefer a function:
- use last used position for this lpworld (loadLastPosition() ), or
- set a specific location before Sex() call (setStartingPosition(X, Y, Z, rX, rY, rZ) ) + plus a option in the right click anywhere menu during sex scenes to export current location to a text file?
Cause I thought: wouldn't it better if the modderr predetermines the specific position the sex scene in that lpworld should start in so that it's right the first time, rather than relying on the player to move the action themselves the first time?
both have benifit I suppose, Having the modder determine the position would be good for generating scenes etc, and probabily be easier your end. But that wouldnt work for normal bedrooms as the modder wouldnt know which the player was using. Longterm development I would suggest modder sets it, as overall this gives more potential for modding and customization.
I would also say both over the long run. Short-term, I will defer to the actual modders to decide this. But from the sounds of it, I think having both as options would be a best of both worlds.

Of course, there might need to be a way to not confuse the computer if using both throughout the script (why would you?). Would probably make the world explode. :oops:
 

Lostlegends

Active Member
Modder
Jul 9, 2017
592
1,160
Regarding the scenes, my point is and not trying to be critical, but the whole thing is quite cold and technical due to the scenes. A picture paints a thousand words as the saying goes. Think on this. Rather than "You have your family over for tea", The modder sets the scene, a table and your family sitting around it, then the conversation, or scene starts, This adds life and immersion. The bedroom scene can be set at any time, we see that when the game loads. Instead of lets say 4 people standing like mannequins staring back at you, Why not let the modders set a view, give the game life, feeling and emotion? I by work am a programmer and artist, but by nature I am a designer. I feel that by nature Vinafamy is a programmer not a designer, ABSOLUTLY no disrespect intended, one person can only do so much, the game is good and has massive potential, but it often seems dead and lifeless. However giving the modders the tools to create things you cannot see brings massive potential to the game. This WILL require quite some work and I for one am willing to stick with it whilst development is in the early stages. I will work around problems and missing features and try to make the most of what is available, and streatch the abilities of the game, WHEN the game is further along far more tallented people than me will move in and turn it into something very special, IF development continues to add the way it currently is. Then I can sit back and enjoy what could be the best ever porn game since sims, fallout and skyrim.
Just my rant!
 
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Lostlegends

Active Member
Modder
Jul 9, 2017
592
1,160
@MattShizzle & Others
Test this for me please.
May or may not work. A Vodka induced hack "Start Labour"
Just unpack to Lifeplay main folder, Then hopefully look for start labour command in lmb menu, choose the NPC and it should make them give birth. This is TOTALY UNTESTED and alcohol induced hack, If it works, your welcome if it dont , complain and I will try and fix it.
View attachment start_Labour.7z
 

SingleForLife

Newbie
Oct 22, 2019
57
50
@MattShizzle & Others
Test this for me please.
May or may not work. A Vodka induced hack "Start Labour"
Just unpack to Lifeplay main folder, Then hopefully look for start labour command in lmb menu, choose the NPC and it should make them give birth. This is TOTALY UNTESTED and alcohol induced hack, If it works, your welcome if it dont , complain and I will try and fix it.
View attachment 492362
Just did a little bit of testing.
I have almost every mod installed and activated, including better pregnancy so I can't say how it would behave in a vanilla game.
When I first started the game and loaded my savegame, the option was nowhere to be found, but after restarting the game it was there.
I tested it with: a person that was over 400 days pregnant, a newly generated NPC, and a child that just grew up.
In all three cases a new baby was born and I was the father (Protagonist being the father of randomly generated pregnancies is normal as far as I know).
The weird thing is, the NPC who was already pregnant was still pregnant and choosing her again produced another baby.

I hope this was helpful in any way.
 

Lostlegends

Active Member
Modder
Jul 9, 2017
592
1,160
It's a despiration hack, and I do mean hack. It activates the birth script on any female NPC you call, Thus ending pregnancy for those that have a never ending pregnancy. I will refine it tomorrow.
 

MattShizzle

Well-Known Member
Oct 31, 2019
1,354
1,275
I saw it in the menu but didn't have any pregnant sims in this save. Definitely needs to also make the NPC no longer pregnant to solve the problem.
 

Vinfamy

creating moddable 3D life simulator
Game Developer
Jul 5, 2017
1,250
4,850
@Vinfamy: How hard would it be to make the character on the main menu be the PC from the save that quickload will load, should one exist?
not hard, but I want to keep the initial loading at startup as short as possible so didn't think it was a necessary feature.
 

UnlimitedBoi

Newbie
May 6, 2019
35
27
I know lately I've been writing, complaining, and requesting, but I can't take my mind from this limitless game. Because of that, hear me out for a bit, sorry.
So, my wife and my lover (which is already married to someone else) is giving birth at the same time. My character is 23, and his illegitimate daughter (from the lover) is already 18, while my in-marriage daughter is still 0 years old. I don't know what to do now, should I reset my other daughter's age every year? (which is something prolly I will do)
Also, how about a milker mod?
 
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Vinfamy

creating moddable 3D life simulator
Game Developer
Jul 5, 2017
1,250
4,850
How to increase the chances for events to appear at all? "Street robbery" encounter, for example
Look for that scene in LifePlay/Content/Modules, open it with any text editor, the trigger conditions are in the WHO: and OTHER: lines at the start of the text file

I know lately I've been writing, complaining, and requesting, but I can't take my mind from this limitless game. Because of that, hear me out for a bit, sorry.
So, my wife and my lover (which is already married to someone else) is giving birth at the same time. My character is 23, and his illegitimate daughter (from the lover) is already 18, while my in-marriage daughter is still 0 years old. I don't know what to do now, should I reset my other daughter's age every year? (which is something prolly I will do)
Also, how about a milker mod?
The baby born at 18 is a feature from the Better Pregnancy mod I believe. All babies born using vanilla features are born at 0 years old
You can first save the game, remember which save slot, go into LifePlay/Content/Saves/{Slot} look for your 18 year old daughter there (should be a F{Number}.lpcharacter file), open it with any text editor, change the age line to 0.0
 
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sexybastardo

Member
Modder
Jul 15, 2017
129
419
The baby born at 18 is a feature from the Better Pregnancy mod I believe. All babies born using vanilla features are born at 0 years old
You can first save the game, remember which save slot, go into LifePlay/Content/Saves/{Slot} look for your 18 year old daughter there (should be a F{Number}.lpcharacter file), open it with any text editor, change the age line to 0.0
Do childs that don't live with you now grow?
Because last time I tested this they didn't grow up to 18. That's the reason why they are 18 years old instead of 0.
 

Vinfamy

creating moddable 3D life simulator
Game Developer
Jul 5, 2017
1,250
4,850
Do childs that don't live with you now grow?
Because last time I tested this they didn't grow up to 18. That's the reason why they are 18 years old instead of 0.
okay, I will look into that
 

sexybastardo

Member
Modder
Jul 15, 2017
129
419
Yes, ive had children grow up to be 18 and pregnant on the first minute :p
In vanilla there are no childs who aren't living with you. In my mod they are 18 by default.
Did you change that or create a child by cheating and it grew up from 0 to 18? Please post a few more details.
 
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