Edwarf

Member
Jun 8, 2017
373
423
First of all, sorry if this has been already implemented, but I miss an overwrite warning when saving an NPC preset, loading and saving over an already saved game.

Also, I find dumping contact list NPCs and their stats from a saved game useful. I know it can be done one by one, but, you know... just asking.

Concerning morphing, adding a "penis girth/thickness" slider not involving length changes would be awesome.

Thanks again for this game.
 
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JoleenStar

Active Member
Sep 29, 2017
857
1,403
I am with others. Sometimes doing too much in terms of sophistication does nothing for gameplay but just adds to performance issues.

What does the zoom in and zoom out function add?
 

davethewizard

Newbie
Jun 25, 2017
43
45
I am with others. Sometimes doing too much in terms of sophistication does nothing for gameplay but just adds to performance issues.

What does the zoom in and zoom out function add?
I mean, I understand the idea, as in you get to see the different actions taking place - as well as NPCs doing their idle stuff - and then scenes happen within that, compared to how at the moment actions are just a loading bar that you see filling up (regardless of what the action IS) unless a scene is triggered.

I'm just worried that it's going to be a h u g e jump in terms of work, both for Vinfamy to put together (there's everything from shopping, eating, studying, gambling...) and for peoples PCs to be able to handle - especially for those on weaker systems who can only just run lifeplay as it is.
 

Vinfamy

creating moddable 3D life simulator
Game Developer
Jul 5, 2017
1,250
4,850
I mean, I understand the idea, as in you get to see the different actions taking place - as well as NPCs doing their idle stuff - and then scenes happen within that, compared to how at the moment actions are just a loading bar that you see filling up (regardless of what the action IS) unless a scene is triggered.

I'm just worried that it's going to be a h u g e jump in terms of work, both for Vinfamy to put together (there's everything from shopping, eating, studying, gambling...) and for peoples PCs to be able to handle - especially for those on weaker systems who can only just run lifeplay as it is.
if your PC can run a gangbang scene currently in the 3d bedroom, nothing coming in v3.0 will be much more performance intensive than that.
Animations have virtually no performance cost. AI calculations will be fine with multi-threading. The only thing that's performance taxing is rendering multiple characters (being Daz Genesis 8, they're quite high poly) on the screen at once, but the game is already doing that sometimes with gangbang scenes anyway.
Besides, there's Post Process Quality and Shadow Quality in Esc > Settings in tune down if you want to optimize performance.
 

davethewizard

Newbie
Jun 25, 2017
43
45
if your PC can run a gangbang scene currently in the 3d bedroom, nothing coming in v3.0 will be much more performance intensive than that.
<snip>
Well, I was speaking from the perspective of it performance already being touch-and-go even with PP, shadows, internal res, etc all pushed down to the minimum (plus a few other tweaks I'm familiar with in UE4 games). That being said, if it's not likely to be any tougher than gangbang scenes, then it shouldn't be toooo much of a slideshow. Thanks for the quick reply though! I swear, most devs on this site aren't even as responsive even to their patrons as you are in this thread.
 

JoleenStar

Active Member
Sep 29, 2017
857
1,403
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Why does this continue to trigger even after the variable is over 0? I created the .lpstat and the counter goes up after the event but then it happens again. Is there something I'm missing?
 

vampire899

Newbie
Oct 30, 2019
77
30
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Why does this continue to trigger even after the variable is over 0? I created the .lpstat and the counter goes up after the event but then it happens again. Is there something I'm missing?
The game's editing language doesn't recognize tabs, < if > < end if > these must be preceded by spaces
 

JoleenStar

Active Member
Sep 29, 2017
857
1,403
The game's editing language doesn't recognize tabs, < if > < end if > these must be preceded by spaces
Oh, they are. Its just how it copied to the post here.

I mostly mean the Other: trigger. How do I get it to only happen if a stat is 0 but not higher than 0.
 

Vinfamy

creating moddable 3D life simulator
Game Developer
Jul 5, 2017
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Why does this continue to trigger even after the variable is over 0? I created the .lpstat and the counter goes up after the event but then it happens again. Is there something I'm missing?
What is wardenbitch?
If wardenbitch is just a local variable in your script, it's not going to get remembered after SceneEnd()
only stats, global variables and actor variables get saved after scenes finish
Maybe it's a stat? Then it needs a wardenbitch.lpstat file (i.e. when you Esc > Edit Stats, you should see it on the list). Also it should be OTHER: wardenbitch == 0
a single = is used to set, not to compare
 

JoleenStar

Active Member
Sep 29, 2017
857
1,403
What is wardenbitch?
If wardenbitch is just a local variable in your script, it's not going to get remembered after SceneEnd()
only stats, global variables and actor variables get saved after scenes finish
Maybe it's a stat? Then it needs a wardenbitch.lpstat file (i.e. when you Esc > Edit Stats, you should see it on the list). Also it should be OTHER: wardenbitch == 0
a single = is used to set, not to compare
Yep, it's a .lpstat i made!

And == was probably what I needed. Thanks! I am making a whole mod for the Prison I hope people enjoy.
 

vampire899

Newbie
Oct 30, 2019
77
30
Yep, it's a .lpstat i made!

And == was probably what I needed. Thanks! I am making a whole mod for the Prison I hope people enjoy.
Warden.setBoss() ? I suggest you refer to sugardaddy.lpscene be analogue to
WardenBoss = WardenBoss.getGlobal()
if WardenBoss > 0
WardenBoss = getSpecific(WardenBoss)
Else
Actor = generatePerson()
WardenBoss = Actor.getID()
WardenBoss.setGlobal(WardenBoss)
 

Vinfamy

creating moddable 3D life simulator
Game Developer
Jul 5, 2017
1,250
4,850
Warden.setBoss() ? I suggest you refer to sugardaddy.lpscene be analogue to
WardenBoss = WardenBoss.getGlobal()
if WardenBoss > 0
WardenBoss = getSpecific(WardenBoss)
Else
Actor = generatePerson()
WardenBoss = Actor.getID()
WardenBoss.setGlobal(WardenBoss)
or check test.lpscene with Actor.setActorVar(tag_WardenBoss) or something like that and then use getPerson(tag_WardenBoss)
It's a newer and better method
 

NickNo

Member
Modder
Jan 19, 2020
247
294
Your version check is rejecting anything greater than version 2.
I was able to use PornEmpire in saves where it was initiated before updating LifePlay, but not in new games.
Erm, what do you mean exactly? The version check of PE only fires when you select the option "Open porn busines".
 

Tavern

Newbie
May 16, 2019
33
31
The version check of PE only fires when you select the option "Open porn busines".
Right. That's why older save files that have already initiated an empire work fine.
Go ahead and start a new game and open a porn business and you will see.
I did a sloppy edit on this line: "If version_main >= 2 && version_sub < 18" and was able to get things started.
 

Oldmantac

Member
Mar 4, 2020
422
375
I'm sorry if this has been discussed, but it's telling me I need a password to unzip the file. What is/how do I get said password.
 
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